[@MiddleEarthRoze] Just to make sure Roze isn't alone in stating an opinion, I'll back her on this. I largely agree with what she's saying, particularly regarding relative realism. Obviously we aren't looking for hyper-gritty, ultra-believable powers, we've got a teleporting demon-lookalike and a texan who can talk to animals, not to mention the Asgardians. But this RP is playing into the tone and standard realism of the MCU. Part of what made Ironman such a success was its grounding of a fantastical idea (suit that lets you fly and fire lasers) in somewhat believable 'science'. Watching Tony design the suit, you could almost believe that it could be done. What everyone dislikes about Ironman 2 is that they abandoned this model in favour of 'lol, new element from a map, synthesise it in half an hour, such genius'. Although they've never really explored this stuff in the Thor films, they at least made it clear that the Asgardians aren't gods, they're an advanced alien race that have interacted with humans throughout history, whose technology is so complex and advanced, it's indistinguishable from magic to us. Hence, fantastical grounded in realism. The same is true for Captain America and, to a lesser extent, Ant-man. I personally think that any power that takes us away from the fantastical grounded in the semi-realistic is going to be an immersion breaker, especially something as nebulous as Toon force.