[hr][hr][center][img]https://s3.postimg.io/w9o9nzm83/abandoned_hope.png[/img][img]https://s3.postimg.io/mheeu5bwz/an_apocalypse_roleplay.png[/img][hr][color=red][h3][i] Body Count: 17 Killed[/i][/h3][/color][hr] [img]http://www.scratchstudios.com/z_misc/escape_from_seattle_med.jpg[/img][/center][hr][hr][center][h3][b][i][color=red]Premise[/color][/i][/b][/h3][/center] For once, it seemed the street preachers were right. The end of the world was nigh. Massive earthquakes were becoming more prevalent in the Pacific Northwest, with a 9.2 hitting Seattle just a week before doomsday. A freak storm in Chicago left millions without power, food, and shelter—and with the break down of law and order, chaos erupted. However, other countries fare no differently. In the Middle East, ISIS has devastated United Nations forces, and now holds Saudi Arabi in a death grip. England, successfully leaving the European Union, finds itself with massive food shortages as an unknown virus purges the land. Other countries look on in fear and terror, as massive hurricanes storm Australia, leaving many dead. The disasters continue erupting, with all of the religious authorities proposing new horrors to come, each more grotesque than the last. They can only agree on one thing: the center of this bloody storm is in Altsoba, Washington. June 20th is the fateful day—the day, supposedly, in which the world shall truly end. Hunters, exorcists, scientists, journalists, and believers from all across the world have begun to gather in Altsoba. Some of the townsfolk flee, seeking comfort in friends and family, while others choose to remain. It is these people who will shape the fate and destiny of the planet. It is their stories that we tell. [hr][hr][center][h3][b][i][color=red]Overview[/color][/i][/b][/h3][/center] [color=red]Location:[/color] The small fictional town of Altsoba, Washington [color=red]Time Frame: [/color]Modern Day [color=red]Rp Tags: [/color]Modern, Slice-Of-Life, High Casual, Advanced, Large Group, Fantasy, Apocalyptic, Supernatural, Survival, Mystery, Romance [color=red]Type Of RP:[/color] This RP, inspired by [i]Supernatural[/i], [i]Buffy the Vampire Slayer[/i], and [i]Good Omens[/i], is an attempt to examine the end of the world, by means of the Judeo-Christian Apocalypse. Your characters can and will die, determined by a randomization tactic. Be prepared for this to happen at any moment. Furthermore, a little note about your GM--I'm not religious myself in RL, so we won't be following any translation of the Book of Revelations [i]exactly[/i] as you may hope. Supernatural lore, as it is confirmed, will be added below. GM and Co-GM have the final say on what's real and what isn't. [color=red]Age Requirements:[/color] Minimal age for characters is 16. [hr][hr][center][h3][b][i][color=red]Town Details and Specifics[/color][/i][/b][/h3][/center][center][img]http://i1289.photobucket.com/albums/b518/ThetaOswin/Screen%20Shot%202016-06-18%20at%2011.27.55%20AM_zpsv9ylr3ry.png[/img][/center] [hider=Shopping Area]-Jake's: A cozy bar and restaurant, and a typical gathering place for those coming in out of town. They have the best burger in the county (though really, it isn't that impressive...) They do, however, stock a lot of beers local to the Seattle area. -Forgotten Relics: Most in Altsoba hardly remember that this tiny store exists. The Anthropology professor at Pacific Heights Community College is the owner of the tiny establishment. There are some romance novels at the front, but the majority of the books found inside are incredibly rare, each worth a fortune in terms of the knowledge they contain. Among the treasures one may find Raskolnikov's Decision, an early draft of the famed Crime and Punishment, and a rare version of the Christian Bible, featuring distinct variances in the book of Revelations. Most of the books inside deal with the myths of various cultures, including the monsters they so feared. - -[/hider] [hider=Business Area]-Aunt Sue's Inn: This tiny inn constantly is shutting down and opening up with new owners. If something doesn't work the first five times, it's destined to succeed the sixth time, right? They try to ride on some of the profits of Twilight tourists, offering an Edward and Bella room for an additional $50 a night. So far, this scheme isn't working, and the termites are profiting from the deal more than anyone else. -Altsoba Veterinary: Formerly another inn, this is the only animal hospital in Altsoba. The first floor serves as the office and the clinic, with its owner, Dr. Deacon, living on the second story. The Jeffersons can often be seen here, hoping to figure out what's happening with their cattle. - -[/hider] [i][b][color=red]Locations:[/color][/b][/i] This is a general map of Altsoba, Washington. Unless it is specially stated to exist on the map, you'll find it in one of the general area blocks. Lawyers, for example, would work in the business area. A tea shop would be located in the shopping area. If you aren't certain as to whether or not something is in Altsoba, send a PM! As places and locations are explored, specific businesses/places and descriptions will be added to the hiders above. Furthermore, Altsoba is a small town. At least half of its residents have to commute to other cities, some of them even doing the hour long drive to Seattle regularly. Fortunately, there are three buses that go through Altsoba, as it is named Altsoba county for a reason. Most of the other nearby towns are just as small, with many people passing through, and hardly ever staying. Only the high school is located within Altsoba itself. The middle school and elementary school are both farther out in the countryside, causing students to take the bus or be driven by their parents. Students of Altsoba High actually are studying in the old city hall building, and it is in need of renovation. [i]Characters can live in Alistair Apartments, in a house on either Sealth, Maple, or Grant roads, or on the Jefferson or Sanders Family Farms.[/i] The Jeffersons and Sanders tend to have to hire a lot of hands, so it isn't uncommon for some people to live on the farm. Pacific North University is just twenty minutes away from Altsoba, so some college students do tend to move into the residential area or rent an apartment. Lastly, there is a homeless problem in the forest area. Many people end up coming down from Seattle and enjoying the unregulated space, as the Altsoba police make hardly any efforts to prevent people from camping out in there. However, bears and coyotes plague the area, so it isn't the safest choice. [i]Characters may live in the forest area with special GM permission. Beyond this, temporary accommodations can be found at Aunt Sue's Inn, located in the Business Area of Altsoba. [/i] [i][b][color=red]Supplies:[/color][/b][/i] Given the two large farms in Altsoba, food shortages are unlikely. Cattle deaths have been increasing lately, with the Jefferson family putting a lot of cash into determining what is killing their cows. The Sanders Farm has yet to be effected, causing tension to build between the two families. Water is never an issue in Washington, as it seems to always be raining. Plenty of evergreen trees surround the town, surviving as sufficient fuel--providing that the wood isn't wet. Most families own some camping gear, and the local Girl Scout Troop is always happy to (attempt to) start a fire. Some rangers live in town, but most rangers in the area prefer to live farther south, closer to the national forest. [i][b][color=red]Contact With the Outside World:[/color][/b][/i] While Altsoba is the center of the apocalypse, the outside world is not untouched. Periodically, either the GM or the Co-GM will post a media update, giving a snapshot as to the events happening beyond Altsoba. Some of this information may be useful--other information may just further immerse you into this unique world. On occasion, the news will report on events happening with Altsoba themselves. Despite this summary, you are expected to read all of the posts, not just the ones pertaining to your own character. Everything, eventually, will impact each other. Altsoba's main methods of communication with the outside world is through phone lines. Unfortunately, trees fall in storms often in Washington, and the phone lines may periodically go down. If you attempt to contact the outside world, the GM or Co-GM will tell you if you were successful. Supernatural forces will begin to effect technology, and as time goes on, this contact will become increasingly limited. [hr][hr][center][h3][b][i][color=red]The End Game: Stopping the Devil[/color][/i][/b][/h3][/center] At this stage in the RP, two major methods have been revealed in order to stop the devil from raining hell upon the Earth. In order to complete the RP, you [b]must[/b] attempt to stop the devil. Whichever method you end up using is ultimately up to the characters, but currently, you are only well prepared for one method. [b][color=red]Method One:[/color][/b] Just Kill Him This method is incredibly simple. The devil is still an angel physically, and thus, can be killed like one. Angels can be killed with angel blades, the most powerful one belonging to the angel of death, Azrael. An angel killed by an angel blade will be wiped out from existence. Azrael's blade is simply a more complete obliteration. [b][color=red]Method Two:[/color][/b] Trap the Devil The devil was originally locked away in hell, sealed in a cage. He can be put back in the cage, if a ritual is completed. This ritual requires a talisman from each major apocalyptic force/omen, and thus, requires a bit of a scavenger hunt. Once the cage is opened, all you need to do is shove the devil back inside. If the devil is inside anyone while this happens, they too are stuck in the cage with him. Not fun. [hr][hr][center][h3][b][i][color=red]The Supernatural[/color][/i][/b][/h3][/center] The supernatural will be appearing throughout this RP. The following are helpful places for exploring details on each type of supernatural: http://supernatural.wikia.com/wiki/Supernatural_Wiki http://buffy.wikia.com/wiki/Buffy_the_Vampire_Slayer_and_Angel Remember, hardly [i]anyone[/i] knows how to actually deal with the supernatural. Your character may get lucky and throw a container of rock salt at an attacking demon, but they aren't going to know how to deal with every situation. A lot of this will be done through experimentation. However, some of the hunters gathered in Altsoba are the real deal, and they know what to do in these situations. If your character knows what to do, the GM will send you a PM with instructions or detail said instructions in the update. Most of the combat with the supernatural is going to be a trial and error process. Your characters will die--have back-ups ready! If your character has a deviance, the GM will take note of it. If a situation will impact your character due to the deviance, the GM will either PM you or make a note of it in the update post. These deviances are minor and not extraordinary--they're similar to the old notion that your grandmother's knees ache when it's going to rain. The success of supernatural measures will be determined by the GM, but anything goes. Want to have a seance with a killed of character? You can try. You may just get lucky. However, magic will always come with a price--you've been warned. Your characters will find themselves facing consequences from contact with the supernatural. [hider=Established Lore][i]As supernatural specifics are revealed in the RP, they will be listed here...[/i] [hider=Ghosts][list][*]Salt and iron can stop them. [*]Burning their bones will kill them. [*]They require an anchor to the world to exist.[/list][/hider] [hider=Characters With Deviances][list][*]Daniyal can sense when the supernatural are near. [*]Elizabeth's skin tingles before a thunderstorm [*]Vivian feels a prickling sensation when the supernatural are around [*]Amy has a sixth sense when it comes to figuring out what is wrong with patients [*]Danica gets cramps when demons or vampires are around [*]Demons become enraged around the Reverend. [*]Scarlet's hand cramps around the supernatural. [*]Samantha's nose bleeds around demons. [*]Jade has heightened perception [*]Sylvia has a spirit that can foresee doom following her, requiring monthly blood sacrifices [*]Deacon, as a druid, has the ability to see Essences in collaboration with their Elements. [*]Aloise can recognize the specific demons she met in hell. [*]Belladonna has style.[/list][/hider] [hider=Demons][list][*]Devil's Trap: prevents a demon from leaving [*]Holy Water: burns demons [*]Exorcism: There are several differently styles of this, but all of them remove the demon from the host. Some will send the demon to hell, others will force the demon to manifest itself so it can be killed or sent to hell permanently. [*]Flesh Sigil: If a sigil is carved into the host's flesh, the demon will be powerless [*]Ghosts: Ghosts can remove a demon from its host [*]Hallowed Ground: Some demons are unable to enter hallowed ground, such as churches. These tend to be the weaker ones. [*]Hex Bags: these can hide people from a demon [*]Holy Fire: Holy oil lit on fire, it roasts a demon. [*]Iron: Demons cannot cross an iron barrier or touch iron without extreme pain [*]Palo Santo: Stab the demon with this, the host smokes and the demon cannot move [*]Damaging the host may force the demon to choose a new host, or be slowed down [*]Purified Blood: This, when injected into a demon, is incredibly painful. [*]Salt: Demons cannot step over salt, pass a salt line, or touch salt. Touching salt results in (you guessed it) extreme pain. [*]Demons can be cured through the Demon Purification Ritual. [*]Demons can be killed by angel blades. [*]Demons will flinch and have their eyes turn black when the name of the Lord is spoken.[/list][/hider] [hider=Witches][list][*]Witches can be taken down with iron. [*]They require hex bags or DNA to complete their long, complicated rituals. [*]They have sold their souls to the devil. [/list][/hider] [hider=Vampires][list][*]Vampires can be killed with a stake to the heart. [*]Fire destroys their body quickly. [*]Sunlight exposure kills them [*]Vampires can be killed by having their heads cut off [*]Holy items burn vampires [*]Garlic repels vampires.[/list][/hider] [hider=Qareen][list] [*]A Qareen will appear to be an incredibly beautiful person. [*]They seduce and then devour their master's target. [*]They are controlled by means of their heart. [*]If the heart is stabbed, they perish.[/list][/hider] [hider=Rakshasa][list] [*]They feed on human flesh. [*]They must be invited inside. [*]They can assume any shape or form.[/list][/hider] [hider=Ghost Sickness & Buruburu][list][*]Ghost sickness will kill a human within 48 hours, yet will speed up the more wicked a person is. [*]It can only be cured by destroying the buruburu (the original ghost). [*]Only those with a personality trait or physical trait similar to the original ghost can catch Ghost Sickness[/list][/hider] [hider=General; Seals, Demon Deals, and Hell][list] [*]A character's life can be saved by ending the life of another, provided the Entity or other demon agrees to this contract. [*]There are 666 seals keeping the devil from rising. Only 66 must be broken. [*]Time in Hell moves faster than on Earth. A month on Earth may pass, while ten years in Hell pass. Each hour that passes on Earth, approximately five days pass in Hell. [/list][/hider][/hider] [hr][hr][center][h3][b][i][color=red]Rules[/color][/i][/b][/h3][/center] By submitting a character sheet, you are agreeing to the following rules. Failure to comply with these rules can and will result from removal from the roleplay. Please do not expect special treatment of any kind. You won't be receiving it. [list] [*]This RP is high-casual, so expect a decent length [*]You need to post at least once every 7 days, otherwise your character may be killed off [*]No characters are safe—characters may be killed at any time (even mine!) [*]GM and Co-GM's word is law [*]No drama in the OOC, or you’ll be kicked out [*]Use decent spelling and grammar [*]You must use the provided character sheet [*]Locals and outsiders are able to have minor deviances—slight supernatural abilities—such as being able to see ghosts, good empathy, hands burn on contact with demons, ect ect [*]Characters need GM approval before they can be put in the IC (this isn’t first come first serve, quality characters first!) [*]You may have up to two characters, three with GM permission. [*]Locals and outsiders may find themselves turned into a paranormal (i.e. your human becomes a vampire), if this especially interests you, PM the GM [*]A majority of the lore for this RP stems fromSupernatural and Buffy the Vampire Slayer, yet this is NOT a fandom RP [*]Romance is allowed, but keep it PG-13 (fade to black, essentially) [*]This RP is realistic, and there will be gore. [*]Must be two posts before you post again [*]Villains will be played by the GM and Co-GM [*]Each character will need a unique color coding. Color codes may be rejected if deemed not visible/legible. [*]Swearing is alright in the IC--limit it in the OOC. [*]Contact the GM or Co-GM if you are unable to post, and we can discuss options. [*]Playable characters include locals, outsiders, and supernatural beings (with GM permission obtained via PM prior to making the CS!) [*]To show that you have read the rules, in your character sheet under "extra information" please write a sentence describing a turtle.[/list] [hr][hr][center][h3][b][i][color=red]Characters[/color][/i][/b][/h3][/center] For this roleplay, you are able to portray the following types of characters. [list] [*]Locals: These people live in Altsoba and had the bad fortune to still be there when the apocalypse happened. These are your students, your housewives, your cops, your flower enthusiasts, and so forth. Most all careers can be accommodated within Altsoba, by means of commuting to Seattle. [*]Outsiders: For whatever reason, they decided to come to Altsoba. We get a lot of people coming to hunt down the latest news story, as well as hunters...but these aren't your own options! All you need to do is justify them going to, as one character described it, Walla-Walla-Fuck-It, Washington. [*]Paranormal individuals: These are individuals with supernatural powers. Your vampires, werewolves, witches, and such fall under this category. In order to keep a healthy balance between the supernatural and the "mundane" we cannot accept an abundance of these characters. Contact the GM prior to making your character in order to see if we have room for a supernatural character at that moment in time. [/list] [hider=Character Sheet][code] [hr.][hr.][h1][b][i][color=gray][center]Character Name[/center][/color][/i][/b][/h1] [center][img]Character Image[/img] [b][color=gray]Character Quote:[/color][/b][/center] [hr.][hr.][h3][b][i][color=gray][center]Character Summary[/center][/color][/i][/b][/h3] [b][color=gray]Name:[/color][/b](Full Name) [b][color=gray]Aliases:[/color][/b](Nicknames, previous names, maiden names, etc.) [b][color=gray]Age:[/color][/b] [b][color=gray]Birthday:[/color][/b] [b][color=gray]Ethnicity:[/color][/b] [b][color=gray]Birth Place:[/color][/b] [b][color=gray]Place of Residency:[/color][/b] Let the GM know if you want to live in a house, an apartment, on the farm, or get a room at the inn [b][color=gray]Hometown[/color][/b] [b][color=gray]Gender:[/color][/b] [b][color=gray]Highest Level of Education:[/color][/b] (if college, state major or minor!) [b][color=gray]Occupation:[/color][/b] (Give us what you do for a living, job title, employer) [b][color=gray]Languages:[/color][/b] [hr.][hr.][h3][b][i][color=gray][center]Appearance[/center][/color][/i][/b][/h3] [b][color=gray]Height:[/color][/b] [b][color=gray]Weight:[/color][/b] [b][color=gray]Body Type:[/color][/b] [b][color=gray]Eye Color:[/color][/b] [b][color=gray]Hair Color and Style:[/color][/b] [b][color=gray]Skin Tone:[/color][/b] [b][color=gray]Tattoos/Scars/Piercings:[/color][/b] [b][color=gray]Personal Style:[/color][/b] [hr.][hr.][h3][b][i][color=gray][center]Psychology[/center][/color][/i][/b][/h3] [i][color=gray][center]Positive Trait * Negative Trait * Positive Trait * Negative Trait[/center][/color][/i] [b][color=gray]Sexuality:[/color][/b] [b][color=gray]Relationship Status:[/color][/b] [b][color=gray]Personality:[/color][/b] Well developed paragraph! [b][color=gray]Habits:[/color][/b] [b][color=gray]Hobbies:[/color][/b] [b][color=gray]Fears:[/color][/b] [list][*] [*] [*][/list] [b][color=gray]Likes:[/color][/b] [list][*] [*] [*] [*] [*] [*][/list] [b][color=gray]Dislikes:[/color][/b] [list][*] [*] [*] [*] [*] [*][/list] [hr.][hr.][h3][b][i][color=gray][center]Skills[/center][/color][/i][/b][/h3] [b][color=gray]General Skills:[/color][/b] No more than six, be specific, and keep it realistic! For example, driving and cooking are both considered skills [list] [*] [*] [*] [*] [*] [*] [/list] [b][color=gray]Combat Skills:[/color][/b] No more than four, and be specific! [list] [*] [*] [*] [*] [/list] [b][color=gray]Day to Day Belongings:[/color][/b] Whatever you carry with you and refuse to leave the house without! [list] [*] [*] [*] [*] [*] [*] [*] [*] [*] [*] [/list] [b][color=gray]Possessions Kept at Home:[/color][/b] Supplies, things of note, special belongings—things beyond basics (i.e. things like butterfly collections, shot guns, bibles, computers, and so forth) [list] [*] [*] [*] [*] [*] [*] [*] [*] [*] [*] [*] [/list][hr.[hr.][h3][b][color=gray][center][i]History[/i][/center][/color][/b][/h3] [b][color=gray]Life Before The Apocalypse[/color][/b] [b][color=gray]Life Leading Up To the Apocalypse // What Brings You to Altsoba[/color][/b] [hr.[hr.][h3][b][color=gray][center][i]Additional Information[/i][/center][/color][/b][/h3] [b][color=gray]Theme Song:[/color][/b] [b][color=gray]Deviances:[/color][/b] Anything that makes your character different than the standard human (example: he gets a headache when a demon is around) [b][color=gray]Extra Information:[/color][/b] [color=red]I agree to follow the rules for this RP and understand that if I do not follow the rules, the GM or Co-GM may kick me out of this roleplay.[/color][/code][/hider] [hider=Housing Assignments][u]Aunt Sue’s Inn[/u] 1- [s]Samantha Hunter[/s] 2- Darren Andrews 3- [s]Sylvia Strange[/s] 4- Aloise Zamora 5- 6- [s]Scarlet Warrington[/s] 7- 8- [s]Danica Graves[/s] 9- 10- Liam Matthews [u]Alistair Apartments[/u] 1A- 1B- 1C-[s]Elizabeth Hawthorn [/s] 2A-[s] Katsumi Mitsukuri[/s] 2B- 2C- 3A- [s]Jade Cornish[/s] 3B- 3C- 4A- 4B- 4C- 5A- 5B- 5C- 6A- [s]Sutton Smith[/s] 6B- [s]Dr. Joel Schroeder [/s] 6C- [u]Maple Road[/u] 1- 2- Amy Chang 3- 4- Trevor Martin 5-[s] Reverend Adder & Vivian Adder[/s] 6- 7- 8- 9- 10- [u]Sealth Road[/u] 1- [s]Elisse Mariselle [/s] Belladonna Crypt, Javier Crypt, Mercurial Crypt 2- 3- [s]Zachary Carpenter [/s] 4- 5- 6- 7- [s]Lilith Adferd[/s] 8- 9- 10- [u]Grant Road[/u] 1- [s]Howard Brighton[/s] 2- [s]Jessica Sorreast[/s] 3- Occupied by demons 4- 5- 6- 7- [s]Daniyal Lohi[/s] 8- 9- 10- Other Upper Floors of Altsoba Veterinary- [s]Brecken Deacon[/s][/hider] [i][b][color=red]Accepted (and Deceased) Characters:[/color][/b][/i] Liam Matthews - M - Age 28 - Associate Producer at CNN Aloise Zamora - F - Age 27 - Hunter Belladonna Crypt - F - Age Unknown - Witch - [color=red]Temporary NPC[/color] Eudora Erebus - F - Age Unknown - Witch Javier Crypt - M - Age Unknown - Supernatural Collector Seraphina Adams - F - 36 - Private Investigator Mercurial Crypt - F - Age Unknown - Amateur Executioner Jade Cornish - F - Age 27 - Homicide Detective - Resurrected [color=red]Reverend Adder - M - Age 56 - Preacher, Former CEO Vivian Adder - F - Age 24 - Bail Fugitive Recovery Agent Sutton Smith - F - Age 28 - Waitress Elizabeth Hawthorne - F - Age 25 - Chemical Technician Dr. Joel Schroeder - M - Age 43 - Mythology Professor at Cornell Daniyal Lohi - M - Age 17 - Psychic (Witch) Howard Brighton - M - Age 34 - Anthropology Professor & Collector of Ancient Texts Jessica Sorreast - F - Age 33 - Resident at Altsoba Methodist - Temporary NPC Danica Graves - F - Age 25 - Travel Journalist Samantha Hunter - F - Age 25 - Investigative Journalist Zachary Carpenter - M - Age 32 - Sheriff Katsumi Mitsukuri - F - Age 17 - Hunter Scarlet Warrington - F - Age 26 - CIA Field Agent - Temporary NPC Sylvia Strange - F - Age 25 - Voodoo Priestess Amy Chang - F - Age 36 - Surgeon Darren Andrews - M - Age 28 - Hunter Trevor Martin - M - 22 - Psychiatrist and Game Store Owner[/color] [s]Lilith Adferd - F - Age 28 - Forensic Technician Elisse Mariselle - F - Age 19 - Ghost Brecken Deacon - M - Age 43 - Druid (Veterinarian)[/s] [hr][hr][center][h3][b][i][color=red]Extras[/color][/i][/b][/h3][/center] [i][b][color=red]Altsoba Updates and Media Updates:[/color][/b][/i] As mentioned earlier, the GM and the Co-GM will posts updates periodically. Media Updates detail what's going on in the outside world, and occasionally, they'll mention things going on in Altsoba. Altsoba updates, or updates from the point of view of an NPC, will detail the new events going on in Altsoba. You'll want to pay attention to these, as they'll give you information crucial to your character's survival. [hider=Seals Broken]01- A righteous person turns to sin and damnation. 02- A man of the cloth is murdered by a demon. 03- An innocent dies in the place of a demon. 04- 10 specific species of tropical birds go extinct. 05- Children are killed in a classroom. 06- Children are killed in a classroom. 07- Children are killed in a classroom. 08- Children are killed in a classroom. 09- Children are killed in a classroom. 10- The US President's child is killed. 11- North Korea is admitted into the United Nations. 12- The Westboro Baptist Church officiates a wedding between two women. 13- Australia experiences an unusual influx in the Zika virus. 14- Scotland begins a new vote on whether or not to remain in the United Kingdom. 15- A benevolent monster is slain among friends. 16- The New York Botanical Garden's Corpse Flower goes into an early bloom that appears to have no end. 17- In Iran, a body is found with its insides turned to snakes. 18- The Atheist Church of Satan welcomes former Catholic nuns as new members. 19- Cyanide is found in all beer in Belgium, causing mass death. 20- Two mutilated corpses of Congressional members are found in a cemetery, surrounded by strange sigils. 21- Half of the Senate is found in an asylum, raving mad. 22- Preschoolers in Atlanta murder their teachers. 23- Florida is hit with an unknown virus, turning their residents homicidal. The bodies continue to drop from what is being called Croatoan Virus. 24- The Prime Minister of England is possessed by a demon. 25- Two witches begin raising the Samhain. 26- In the town of Lexington, Kentucky, people stop dying. 27- Six newborn babies are baptized as Satanists. 28- Bernie Sanders becomes a devout Republican. 29- Inexplicably, two New York subway trains collide, killing all the passengers. 30- A group of scientists in Antartica are infected by something called the Pax and become monstrous cannibals. 31- A mass shooting in Australia occurs. 32- Japuir, India, finds themselves as the calm in the storm -- the rest of India is hit by a...hurricane?! 33- Blood is found in all the containers of a recent peanut butter shipment. 34- Joel Schroeder is slaughtered, in order to kill someone who began a slaughter. 35- Jade Cornish is shot in the heart, after finding something akin to love. 36- DC's latest comic book movie is praised as better than one of Marvel's. 37- The world's leading religious authorities are found dead, burned alive. 38- An angel is overcome by darkness. 39- Croatoan Virus reaches the west coast and continues to spread rapidly. 40- A witch dies attempting to right a wrong. 41- The eighth circle of hell freezes. 42- In Boston, an entire congregation's clothing turns to hot cheese <-- (That one's courtesy of my little brother) 43- Japan, quite literally, falls into the ocean. There are little to no survivors. 44- There is a bacon shortage in the United States, and coffee is running low as well. 45- Strange markings appear on newborn babies. 46- Astronomers report that a solar flare is imminent. 47- A luxury cruise liner hits an iceberg, and the captain (Jack) does not survive. 48- iPhones begin to melt and cling to the hands and ears of their users. 49- All dogs in Louisiana contract rabies. 50- A body in Michigan is found stuffed with seven live snakes. 51- ISIS expands their forces, moving out of Saudi Arabia and continuing to hold the Middle East in a death grip. 52- 53- 54- 55- 56- 57- 58- 59- 60- 61- 62- 63- 64- 65- 66-[/hider] [url=https://www.youtube.com/playlist?list=PL1DypZCAJXDdPkKDQoZf53sJuJkbl_6_N][h3][color=red][center]Playlist[/center][/color][/h3][/url][center] Wicked Ones - Dorothy (Abandoned Hope's Theme) Living’ On a Prayer - Bon Jovie (The Reverend’s Theme) Here’s To Us - Halestorm (Danica’s Theme) I Will Survive - Gloria Gaynor (Amy’s Theme) Highway to Hell - AC/DC (Vivian’s Theme) Acapella - Karmin (Sutton’s Theme) Battle Cry - Skillet (Elizabeth’s Theme) Wonderland - Caravan Palace (Daniyal’s Theme) That’s How I Got To Memphis - Tom T. Hall (Liam’s Theme) Fehu - Wardruna (The Professor’s Theme) Make Me Wanna Die - The Pretty Reckless (Jade’s Theme) Hard to Be the Bard - Something Rotten (Howard’s Theme) Whiskey Fever - Dorothy (Darren’s Theme) Let’s Kill Tonight - Panic! At The Disco (Sutton’s Death) Raise Hell - Dorothy (Better Run, Vivian’s Got a Gun) Gun in My Hand - Dorothy (Darren Comes to Town) Welcome to the Masquerade - Thousand Foot Krutch (Scarlet's Theme) False Pretense - The Red Jumpsuit Apparatus (Samantha's Theme) Venus - Lady Gaga (Sylvia's Theme) Hero - Skillet (Jessica's Theme) Keeping Your Head Up - Birdy (Brecken's Theme) Dance With the Devil - Breaking Benjamin (Sutton's Body is Discovered) Holes in Your Coffin - Phildel (The Apocalypse Continues On) Get Up - Dorothy (Aloise's Theme) Summertime Sadness - Lana Del Ray (Farewell, Daniyal) The Masochism Tango - The Addams Family (Belladonna's Theme) Black Magic Woman - Santana (Eudora's Theme) Hotel California - Gipsy Kings (Javier's Theme) Exhale - Amaranthe (Seraphina's Theme) Wednesday's Revolt - Addams Family Values (Mercurial's Theme) White and Nerdy - Weird Al (Trevor's Theme)[/center]