[quote=@Witch Cat] [@Morose] [s]I don't mean to argue with you, just throwing in my 2 cents[/s] I agree with everything you say. But I'm just going to say some stuff. Don't worry, I'll keep Witch Balls to minor spells only, and not like a way to cast anything at anytime. Maybe like make it when you try to bottle a spell that's too powerful, it'll just blow up in your face instantly. For the enchanted thing, I don't intent it to negate spells, just weaken them. Like instead of being frozen for 30 seconds, its down to 28 or something. But if you think that's still to powerful, I'll probably change it to a ring with a bit more limited power. I have no idea how to tweak Cerberus, so I'll just remove him entirely. I also have no idea how his mother would react, but if my character dies, I could have her as back up and put down her emotions there if Daniyal ever dies (which I hope he doesn't please don't kill me off.-.) I'll just do the other tweaks and fixes. Thanks for the feedback! [/quote] Alright, the enchanted thing the way you describe it now is much better. :) Thanks for understanding! Mention me once you've got an updated version ready. [@Sohtem] Alright, make that change and re-read the rules carefully *hint hint* and we'll be good to go here!