[quote=@Techspert] You're too white to look like an ISIS member. [/quote] I like, take on a darker skin tone when I have a beard. It's actually amazing to see. [quote=@Techspert] [youtube]https://www.youtube.com/watch?v=YpNXF3DhkWg&feature=youtu.be[/youtube] [/quote] Lol. I love how you rendered the vive controllers instead of hands or something. Okay, new plan, don't have the text. It makes this seem like a child made the game, ie. someone who doesn't have experience making game trailers. It's too generic and the gameplay shown doesn't fit what's being said. "Why do I fight?" Yet no fighting is shown. "I must escape?" You don't show any reason to want to escape. I think you're doing a "trapped in a virtual world" approach but that's not shown in the trailer. It just looks like you're throwing around random generic questions for no reason. I'd suggest reworking the trailer to show the start again, followed by the door like you had, and then go straight to fighting for a scene, preferably small enemies, followed by the "how do I do things" scene where you're trying to figure out how to play, then going to a scene where that boss monster is attacking you, preferably literally showing you getting hit by one of it's attacks, then a scene of defeating a different boss and it dying, then going to the title screen. It would look much better and a but more experienced.