[quote=@Techspert] To the first part, there's no text in the actual game except over the modes, such as "campaign" on the moon base. It's a time loop, not a virtual world, however. I can do something like that for trailer 2. But what you saw matches that description to an extent; it's not obvious, which can be fixed. The creature with the scythe used one of his attacks on the spire in the center, which represents your influence on that level, and the Yeti rushing the player was its death animation, because in the end, Hailfire and Brimstone (the icy peaks) is actually the first level and the Cemetery is the second. The trailer is intentionally vague so the second one clears the truth up a bit more. I want the game to speak for itself, and the trailers are there to make the player think, because they have to figure out the story. [/quote] I just think that the trailer as it is now is more of a turn off than a benefit.