[hider= Baby Sister Sult][list][*][u][b]Name[/b][/u]:Sult Sunfield [*][u][b]Age[/b][/u]:19 [*][u][b]Gender[/b][/u]: Female [*][u][b]Race[/b][/u]: Human [*][u][b]Appearance[/b][/u]:[img]http://safebooru.org//images/1232/07d28446de518e9aaf5887cc8acbdd0b80f1ef89.jpg?1283709[/img] She usually favours elegant dresses and hair decorations when as a civilian. She's 5'6'' and she has a toned but curved figure under the armor. [*][u][b]Personality[/b][/u]: Sult likes to project an aura of sophistication and erudiction around her, talking in obscure terms and taking each task with grace and effectiveness, displaying confidence and wariness at equal parts. Pff, as if. In truth, Sult only keeps a civil, graceful appearance, because it makes people to lower the guards around her. A mover and a shaker, she spares no chance to twist and bend rules and decorum in often strange, and amusing ways. A trickster at heart, she often questions the ways of the world as they were. However, deep down, her inquisitive nature goes beyond her mere self-amusement in rogue antics, and a genuine care to learn and discern the truths of the world is apparent. While not the first, nor the quickest knight to defend the weak and the innocent, Sult's heart is in the right place when it comes down to it. Innocents and weak people should be protected and helped, rules be damned. [*][u][b]Brief Backstory[/b][/u]: Sult is the third daughter of a renowned aristocrat family with ties to the Reonite clergy in Thain, the August House of the Sunfield, which has produced many fine warriors, paladins and priestesses. Sult was suppossed to be one of the latter, and she was strictly groomed as an erudite and an example of virtue and charisma... which prompted a huge rebellious streak in the young child who would waste no chance in crossing lines and limits, all for the sake of breaking the monotony. Even though she was by no means unskilled nor dull (more like the opposite), she rarely found joy in being told to recite and drone dusty old books, and wished for a more hands on approach. Of course, spiking the wine of the High Priestesses with some distilled spirits was a bit too much to evaluate the effects of inebriation on people's character. Sult became a blight, a stain to her family's name after she was unceremonously expelled from the congregation she attended to, so they decided to play their next card. Token in a political marriage, hoping that the miracle of love could tame the little mischievous but comely missy. Fools. Sult's mischievousness only increased, as she often made possible prospects jump through hoops only to reject them and laugh at their faces. It eventually backfired, though, and Sult was poisoned by a scorned pretender, finding herself in the gates of death. Sult had an epiphany in her dire situation, and she made a promise to become a better person should she survive. Of course, Sult's decision to enter the Iron Rose Order was met in equal parts with surprise and suspicion. Her mischievous past and the omen of being born under a new moon (and thus the antithesis of the order's founder and successive captains) came to bit her in the back, and she almost didn't make it, but eventually her flawless apellation and the old name of her family earned her a spot in the order. (That and clubbing some poor fella's face with the hilt of her sword in a duel.) Nowadays, Sult is still the same mischief maker as ever, but hey, she tries and serves the order defending the weak. She admits she had expected the order to have more pretty boys to play, but girls aren't a bad alternative option. She purposefully endorses and follows the current captain of the order because, let's face it, a sixteen year old ordering seasones veterans is downright hilarious. [*][u][b]Equipment[/b][/u]: She wears a fine ornate plate, as well as a arming sword. She is sensible to carry her shield to battles, but otherwise finds it to be rather cumbersome. Plus, the color isn't exactly matching. She also carries a first aid pouch whenever she goes. She also keeps a dagger at her hip. Because a sword isn't a handy tool nor backup weapon. [*][u][b]Skills[/b][/u]:While Sult can pass off as a decent knight trained in sword and shield fighting, horseriding and archery, she doesn't know much more besides the average and basics. Sult is however deftly skilled in reading people's intentions and overall persuasion, which she uses to great effect to bluff all she wants when she wants. Just don't ask her to dance and sing. (She is tonedeaf!). Where it does really shine, however is in gathering knowledge. Sult is heavily cultured in Reonite theology and rites, History of the world and Military Strategy. Most important, she has honed her healing and herbalism skills in order to avoid being poisoned to death a second time, so she's a good thing to have around when you're bleeding. Even thought she hides it and is reluctant to do so, Sult is able to perform some Reonite priestess magic, like imposing hands to cure wounds, and create wards with the power of Reon. She can even coat her sword in divine fire, but the execution is very draining and causes all sorts of side effects like bloody noses, dizzyness and overall fatigue. [/list][/hider] [hider=Big sis Nero] [list][*][u][b]Name[/b][/u]:Sir Nero Sunfield [*][u][b]Age[/b][/u]:19 [*][u][b]Gender[/b][/u]: Female [*][u][b]Race[/b][/u]: Human [*][u][b]Appearance[/b][/u]: 5'6"(5'8" in her armor), Nero bears a striking resemblance to her baby twin sister, and it is indistiguishable from Sult, besides her shorter, cropped hair (which was later proven an illusion of the armor). She wears a dreadful all black armor in battle, carved with a sun motif which has a black raven in the center, which disguises her gender. [*][u][b]Personality[/b][/u]: Nero, very much like her twin sister, is rather tricky in her ways and loves to play with people and the status quo. Unlike her sister, however, Nero has a clear drive beneath her tricky and clever nature, and she never makes a move without considering the implications and benefits. Ridden with an abysmal sense of inferiority as she struggled to match the path set forth by her overachiever family, and deeply resenting the squandered talent of her baby sister, deep down Nero is very cynical and bitter. She thinks the entire world is his enemy or pawn, and acts accordingly. However, people who have known Nero since her youth, notice that she is perhaps influenced by something darker. [*][u][b]Brief Backstory[/b][/u]:Nero, very much like her sister, was born the baby of the bunch among her siblings. Being the offspring of the second spouse of Lord Sunfield, Lady Irene Delacroix, Nero always felt rather unimportant and at sometimes mocked by their elder brothers and sisters. She actually took no small pride in her sister's selection and grooming for a priestess, knowing full well it could improve her status in the family by proxy, but unlike her, Sult was actually more interested into foolery than gaining personal status among the family. Feeling betrayed by one of the closest people to her in her entire family, Nero's mood quickly darkened as she watched the lackadaisical jester of her sister trounce every single plan set before her. Instead of helping her rise in status, she did the exact opposite thing. At this point, Nero turned to her own personal growth and training more ferouciously than ever. After, who else would help her advance if her dear twin sister refused to even do so? However it was soon clear that if he were to reach her fathers and sisters, she would need to eschew the usual knighting routes and ordinary warfare (going so far as to disguise her gender to not be compared to her sister), and her eyes turned to other ventures: Punitive expeditions. Monster slaying. Orc Tribe culling. Nero would each time answer the call to bring her blade to the darkest corners of the kingdoms, going whenever others would refuse to set foot. On one of her expeditions, her party got ambushed by the reanimated remains of long forgotten creatures and warriors. The battle against the Barrow Men nearly killed her, but she emerged victorious, the only survivor of her entire expedition, after awakening her magical powers and donning a cursed armor. Her newfound power granted her confidence. Nothing was too dangerous or gruesome, as long as fortune and glory were to be had. The entire world was her battlefield, and it was her enemy as well. She rose in rank, by being the toughest, meanest of her fellows. Eventually, her exploits did not go unnoticed by his family or Thaln, and she was knighted in a fastous ceremony and granted the right to have her own score of troops, the Knights of the Raven. It was then when she caught word that her little sister had eventually joined the Iron Rose Knights... [*][u][b]Equipment[/b][/u]: Nero wears a black-painted full plate, with the only identifiable markings being a raven overimposed a sun in the chest.The armor is itself a long-forgotten demonic artifact that feeds on her magic power and gives her unparallel might and skill with knightly weapons. She sports a hand-and-half bastard sword in combat, and she has a shield with the same Sun Raven sigil. However, Nero has three knives hidden in her shield and waist, as a surprise weapon. She also sports a Simple recurve bow in the back. [*][u][b]Skills[/b][/u]: Knight Training: Nero is able to use all knightly weapons with a certain degree of skill, like swords, lances, and bows. She can also use a shield and ride on horse sufficiently well enough. She is also versed in using knives. The powers of the demonic armor augment her strength and the speed, thus making her appear a master swordsman (in appearance and skill). Martial Arts (Assasination): Sometimes, even the most virtuous knight has to drop all pretenses and just focus on straight-up killing a target in the most efficient way. Nero actually learned assasination skills from less-than-reputable peers which allow her to kill targets only using his body as weapon. Needless to say, Nero doesn't like to show up this skill in front of witness and reputable duels. Nero is also versed in employing poisons. Magic: Nero, like her twin sister, has talent for holy and healing magic, although it remains largely untrained. It is what enables her to use the demonic item proficiently. Cultured Strategist: Nero is well versed in History, and Martial Strategies. She also knows the importance of morale and charisma when leading troops. Acting: Very much like Sult, Nero is good at feigning emotions and spinning lies. Hilariously enough, she shares her lack of rythm and tone-deaf skill when it comes to dancing and singing.[/list] [/hider]