Hello! I understand that I might not have the most extensive knowledge, but I've been wanting to do an M:tG RP for a long time. I think I can really get behind this premise. [hider][b]How long have you been playing Magic? [/b] I was first introduced by the time Innistrad came out. So 2011. However, "playing" is of the most loose definition in this sense. I played casually for a little while. I played in a draft with friends once. I participated in a pre-release once. I haven't actually played since the end of Return to Ravnica. I didn't care for the player environment. But I follow it still. I read articles and follow all the new releases. I even buy decks I build myself. They are not competitive because that's not where my interest lies. I build decks that are thematic to the story I want to tell in the plane they are creating. I also always make Naya/Theme decks from the set. [b]Favorite mono-color[/b] White I love the simplicity of White. I just enjoy the way it plays. I like the creatures in white (both aesthetically and mechanically). It's just...nice. ^^ [b]Favorite dual-color[/b] Boros (Red/White) As much as I like the simplicity of White, I also enjoy the intensity of Red. I appreciate how different they are and enjoy the way in which they interact. I'm not afraid of zealotry when it's for a good cause. xP [b]Favorite tri-color[/b] Naya (Green/Red/White) Green just adds more things of what I like to White and to Red. I enjoy natural aestheticism. Natural growth and strength. It's big and powerful, but doesn't exert it unless necessary. It's graceful and serene, but deadly all the same. (I like my extremes ^^) [b]Favorite plane[/b] I can't say I really have a favorite plane. I liked Innistrad and Theros, though. I enjoyed the lore and depth that went with Innistrad. I liked how the creatures worked, what they were, and what they did. I liked the idea of Theros, which played with mythology/religion. That realm of psychology is interesting to me. (My girlfriend is a heathen) [b]Favorite set[/b] Again, a tie between Innistrad and Theros. I liked the creatures and mechanics of Theros whereas I more enjoyed the story and aestheticism of Innistrad. [b]Favorite mechanic[/b] Populate. Bestow/Constellation I thought Populate was a cool mechanic. It's not too reliable and you have to really try to get what you want. Bestow forced an interesting choice upon the player, which I appreciated. I just liked the feel of Constellation (and I've been studying Astrology for years, so I appreciate the name of it, too ^^) [b]Favorite card[/b] Sigarda, Host of Herons. Can't touch this... But no, for real, I just like how she's a strong creature that's hard to deal with. I like the flavor of Heron's Grace, too. [b]Favorite archetype/deck[/b] Um...I guess anything I can make with Naya colors from a specific set. I don't play conventionally, so this is a difficult question to answer. [b]What formats do you play?[/b] Same as above. [b]Favorite format[/b] Same as above. [b]What is your least favorite thing about Magic?[/b] I guess the players. I mean, it's not that I hate them or hate the way they play. I've watched my fair share of tournaments and such. I just don't have that kind of interest in the game. And with how diverse and in-depth Magic is, I can play it however I like (not that anyone plays like that with me :() [b]How much experience do you have with creating custom cards?[/b] Over the past few years I've been trying to develop a New Alara set. I love Naya so much, I've created lore that extends from how Alara Reborn ended. I've had discussions with others on the Magic Set Editor forums and did a lot of research on how sets should be built (% of commons/colors, commons explore the world, mythics tell the story, power-levels for casting costs, etc.) I enjoy the idea of creating my own set, but it's so intensive that I can't seem to keep the dedication to doing it. I would love to have someone collaborate with me (someone who has a much greater knowledge than myself). But, alas, not everyone has the same interests I do... [b]Design a custom mechanic[/b] Sowing - When this card enters the graveyard from anywhere, you may search your library for a (Basic?) Land and put it onto the battlefield tapped. If you do, shuffle your library. Sodding X - Whenever a land enters the battlefield under your control, this creature gets +X/+X until end of turn. Sodding X - Whenever a land enters the battlefield under your control, if this creature has no +1/+1 counters, put X +1/+1 counters on it. [b]Design a creature[/b] [Hyavali, Nacatl Priestess] 3WW Legendary Creature - Cat Warrior Monk - R Lifelink Cat Creatures you control have first strike and vigilance. [4/4] I'm not too sure about the power levels of these cards regardless of my research. It's still hard trying to implement something I've not seen before from examples of existing cards. :/ [b]Design an instant, sorcery, artifact, or enchantment[/b] [Life from Ashes] 2RR Sorcery - R As an additional cost to cast Life from Ashes, sacrifice a land and sacrifice a creature. Exile the top four cards of your library. You may cast any number of creatures and/or lands put in exile this way without paying their mana cost. [b]Design a non-basic land[/b] [The Lone Oak] Legendary Land - Mountain Forest Plains Avatar - M (The Lone Oak isn't a spell, is affected by summoning sickness, and has "T: Add R, G, or W to your mana pool") The Lone Oak is red, green, and white. The Lone Oak enters the battlefield tapped. It does not untap unless you control a basic Forest, Mountain, and Plains and does not untap if you control an Island or a Swamp. 4/4 [b]Design a planeswalker[/b] [Syeena Godreacher] R/W R/W G Planeswalker - Syeena - M [Whenever a basic Forest, Mountain, or Plains enters the battlefield under your control, put two loyalty counters on Syeena Godreacher.] -2 Put two 1/1 green and white elf creature tokens onto the battlefield. -8 You get an emblem with "Lands you control are 6/6 elemental creatures with trample. They are still lands." [3] - or - [hider][IMG]http://i65.tinypic.com/r1bq7n.jpg[/IMG][/hider] The top three were made in quick inspiration from [@Wuldraider] and [@Ryuzaki]... The bottom has gone through many revisions. [b]Do you have any ideas for a plot/setting?[/b] I'd be more than willing to adapt this planeswalker into any setting, really. 'twould be quite interesting. ^^[/hider] [hider][b]What is the terrain make-up of this world?[/b] I also like the idea of islands. But I would also enjoy varied islands to go along with what [@MarsAdept] suggested with the Race+Class system. I think it could be a good idea to have each RPer be able to develop their own island/region if they want to (however vaguely...). Of course, it wouldn't go through without your permission. But if we all are interested in different aspects of the world, assign people their strengths, perhaps. But I'm not beyond collaborating the whole for the sake of inclusivity and the prevent anyone from claiming GM authority over IC occurances...I'm blabbering... [b]What is the level of technology on this world?[/b] I prefer low...but I'm flexible. [b]What creatures inhabit this world?[/b] I like what [@MarsAdept] has. Though I think it'd be a good idea to add a race for each single color, even. Example: White: Leonin/Elephant Blue: Aven/Wall Black: Zombie/Horror Red: Goblin/Beast Green: Centaur/Behemoth And then we should probably think about each color's (or shard's) "big baddie." White: Angel Blue: Kraken/Sphinx Black: Demon/Horror Red: Dragon Green: Elemental/Hydra [b]Does this world rely more heavily on certain colors of mana (such as innistrad being inherently more black)?[/b] If we go with the idea of Islands, probably blue (I know, cliche...but still, it can be done flavorfully). [b]Are we taking inspiration from any real-world sources?[/b] I'm not >.> [b]Ally or enemy colors?[/b] I prefer Ally [b]Who's at war, and for what reason?[/b] Dunno...flexible (and possibly might go against it if I think it could create an interesting story) [b]And most importantly, what is this plane's name?[/b] Hindserjek Gloris Nyalvia Iskla'poh Ash'i'lann Heh...I'm just playing around... Hopefully to spark some imagination, I guess.[/hider]