[h2][center][color=limegreen]OPEN: Spots Remaining (3)[/color][/center][/h2][hr][h2][center][url=http://www.roleplayerguild.com/campaigns/76]Rolling Room[/url][/center][/h2] [b]Esoteric[/b][img]http://i.imgur.com/3oqfjTd.png[/img] HP 20/20 Mana 25/25 XP 0/10 Level 1 Fire Mage. (Melee Base 1d2)(Ranged Base 1d1)(10% Ignite 1 Dmg) [b]Fubsy[/b][img]http://i.imgur.com/IvXdAfb.png[/img] HP 20/20 Mana 25/25 XP 0/10 Level 1 Cleric (Melee Base 1d2)(Ranged Base 1d1) [b]BrobyDDark[/b][img]http://i.imgur.com/9kiBKS5.png[/img] HP 25/25 Mana 20/20 XP 0/10 Level 1 Boxer (Melee Base 1d4) (10% Dodge) [b]DeadBeatWalking[/b][img]http://i.imgur.com/l9puPUO.png[/img] HP 30/30 Mana 15/15 XP 0/10 Level 1 Earth Golem (Melee Base 1d3) (R.Dmg 1) [hr] [hider=Esoteric Expanded] [hider=Inventory] [color=gray]Rugged Cloak:[/color] [color=gray]Moth-eaten Shirt:[/color] [color=gray]Torn Trousers:[/color] [color=gray]Worn Boots:[/color] [color=gray]Bent Staff:[/color] Melee Damage (1d2) ; Magic Bolt Damage (1d1) [/hider] [hider=Spellbook] [h3]Active[/h3][list] [*][b]Flare:[/b] (5 mana)(1d4) Shoot a small fire ball at a single target. [*][b]Fissure:[/b] (10 mana)(1d6) Create a small impassable rupture in the terrain, initial cast inflicts burn damage. [/list][h3]Passive[/h3][list] [*][b]Igniter:[/b] (10% Chance) Set target(s) and terrain on fire in a small radius for 1 dmg per round. [/list][/hider][/hider] [hider=Deadbeat Expanded] [hider=Inventory] Rock-Shirt Rock-Pants Rock-Gloves: (1d3) dmg[/hider] [hider=Abilities] [color=8B4C39][u][b]Active[/b][/u][/color] [sub][i][u][b]Pound[/b][/u][/i] (3mp) 10% Chance of immobilizing enemy for 1 turns. [u][i]Rebuild[/i][/u] (5mp) HP increases by 5.[/sub] [color=8B4C39][u][b]Passive[/b][/u][/color] [sub][u][i]Stonesides[/i][/u] All Damaged reduced by 1.[/sub][/hider][/hider] [hider=BrobyDDark] [hider=Gear] [color=gray]Red shorts[/color] [color=gray]Boxing gloves[/color] (1d4) Melee Damage [color=gray]Makeshift champion belt[/color] [color=gray]Boots[/color] [/hider] [hider=Techniques] [u][b]Uppercut[/b][/u] Active (1d6) 5mp: Swing your arm up towards your opponents chin [b][u]Right Hook[/u][/b] Active - (1d4)(10% Stun chance) 8mp: Bash an opponents jaw [u][b]Footwork[/b][/u] Passive - (10% chance) Dodge an opponent's attack [/hider][/hider] [hider=Fubsy Expanded] [Hider=Inventory] [color=gray]•Light Robes[/color] [color=gray]•Worn Boots[/color] [color=gray]•Short Staff[/color] (1d2) Melee, (1d1) Ranged Bolt [/hider] [Hider=Spells] •[b]Active[/b] || Gentle Grace ||5mp [i]Heal 10% of an ally's HP[/i] •[b]Active[/b] || Invigorate ||5mp [i]Raise an ally's Atk. by 10% until end of combat[/i] •[b]Active[/b] || Smite ||3mp (1d3)[i]Smite an enemy, deals 1.5x dmg to Undead, Dark, Evil, and Demonic.[/i] [/hider][/hider] [hr] [hider=Rules and Stuff][list] [*] You do not have to travel as a party, but it is recommended to take a friend. [*] HP/MP Do not reset until the entire tile is cleared of enemies or you disengage by leaving the tile. [*] If you leave a tile during combat you are locked out until it is resolved, or everybody else flees. [*] Chance is calculated from 1d100. Example: 10% of 100 is 10 so the command would be: -1d100+10. If the number isn't positive you failed. [*]Loot quality is factored in by excess damage, usually done in percents.Meaning overkilling gives better loot. [*] Each level awards 2 skills points. These can be used to level up existing skills or create new ones. New characters start with 3. [*] I will assign mana costs, damage, and chance percents, but you may create your own skills. [*] You may PvP. If you die, you are dead. You're name will be put at the bottom of the waiting list. [*] You may PvP me, but I will always have a character because I'm running this shit. [*] PvP [u]does not have to be agreed upon[/u]. [*] Flee chance is always 60% unless otherwise modified or restricted by other sources. [*] Only one movement action, and one combat action are permitted per update. [*] There is no AC, instead gear will add HP/MP and other effects. [*] Experience is shared between every character on the tile, loot is given at my whimsy based on badassery and the cycle of my period. [/list] [/hider] [hider=Spawn Command] [pre] create_Class: (Keep it fantasy) set_Primary/Color: (You may submit this as a hexcode) set_Secondary/Color: (If Applicable) set_Gender: >Spawn[/pre][sup] You may submit your own sprite sheet (I can change colors for you), or I will find one for you. [url=http://imgur.com/8ksM5q6]Example[/url] [/sup] [/hider] [hider=Waiting List] [list] [*] [/list] [/hider] [hider=Graveyard] [list] [*] [/list] [/hider]