[hider=Character Sheet] [center][b]Name[/b]: Victoria Pax [b]Titles or Aliases[/b]: Warmonger, Mad Witch, Lady Knight [b]Gender[/b]: Female [b]Age[/b]: 23 [b]Race[/b]: Human [b]Color[/b]: Black, red, white [b]Appearance[/b]: [hider=My Hider] [img]http://i.imgur.com/A4A89un.jpg[/img] [/hider] [b]Brief personality[/b]: War is the nature of any state or nation. Between any two separate individuals there will be a war. Victoria sees this as truth and tries to profit in all kinds of conflicts. Victoria acts like a fun loving, uncaring individual. She takes nothing seriously. She is aggressive and relishes a good "fair" fight. However, her constant fighting has strong suicidal overtones. She cares not who employs her, who she fights with, or who she is fighting as long as she can get wealth from it. [b]Home plane[/b]: She has no base of operation on any plane. However, she was born and raised on Theros. [b]Equipment[/b]: Normally, Victoria does carry much on her. She definitely carries a red velvet bag to hold coin and a small smooth disk of Darksteel that could fit in the palm of her hand. Any armor, spears, swords, and shields she uses she creates as needed by solidifying mana into weapons she is familiar with it. She can fashion weapons from any she has seen across the multiverse. These weapons usually fade after she is done with them. When not in battle she usually wears a black and red dress. [b]Abilities[/b]: Victoria practices a variety of killing and lethal magics. Lightning, fireballs, strangling with shadows, magical dismemberment, are just some. Her white magic may be the most peaceful way to go, but the more she despises you the more she will use red, then black magic to make one suffer. She can also use artifact summoning, usually equipment. She does not share her summoned artifacts using them to augment her fighting. Victoria has always had a innate talent for conflict. She can understand how to use a weapon just by holding it or observing its use once. She also sees time pass a lot slower in combat. Warriors and soldiers commonly do this in life and death situations, but she can force this whenever she wants. She may see time pass slower, but she has no ability to manipulate time. [b]History[/b]: [hider=My Hider] Victoria was born on the plane of Theros, a realm where heroes and gods are idolized. Her childhood was very peacefully in comparison to the endless conflict of her later life. She was born to a very devout pair of farmers who worked peacefully in the shadows of the polis. Victoria, as a young girl, behaved and dreamed like the other girls that they would marry a hero and live happily ever after. When Victoria was 12, her family made a trip up to the polis in order to join a celebration in the city-state after it won a long war between the humans of the polis and the minotaurs of Mogis. Victoria and her family lined the road into the city as the victorious heroes rode into the city. Theros is not just a plane of mortals, but a plaything of living gods. This excessive celebration of the victory was taken as an insult by the god, Mogis. Mogis sent his minotaur horde against the polis again. The minotaurs charged at the citizens of the city. As the citizens panicked and tried to get behind the walls of the polis, many were trampled by each other as well as minotaurs. The city defenders, who were caught off guard, failed to close the gates in time and the walls were breached. Victoria and her family were caught in the charge. She was protected from being trampled by the bodies of her mother and father. When everything around her fell silent, She pushed her way out of the pile of corpses. She looked around to see a single minotaur eating the remains of her brother. In despair and hatred, Victoria cried out. And Mogis answered. He blessed Victoria with madness, and she blacked out. The god Mogis has a twin, the god Iroas. Both are gods of war, both gladly undermine each other. Victoria, in her berserk rage, began killing everything that showed hostility. Iroas saw her anger as justified and was impressed by her natural marital talents. Mogis only blinded her with rage, but that would never have gotten Victoria anywhere if she was not special. Iroas directed her madness against the minotaurs and aided her fight. Then he finally released her from Mogis's madness. Victoria came back to herself. She was panting, her dress was covered in blood of minotaurs and humans, and wielding two swords not her own. She had no knowledge of how she got into the middle of the streets of the polis. There was a shout behind her and she turned to see the polis's champion and his closest troops behind him. She knew him well and even idolized him. His exploits had at one time been the bedtime stories that her mother told. Victoria dropped her swords as started to approach him. He however was not as pleased to see her. Her hero however was not as nearly happy to see her. Seeing her as a follower of Mogis for she once carried the blessing of Mogis, He ran her through the stomach with his spear. In shock of this betrayal, fear of death, and hatred for the man she once admired, Her planeswalker spark ignited and she fell through the Blinding Eternities. She emerged on the metal plane of Mirrodin. She was bleeding badly. She would have died shortly after if a Vedalken healer had not stumbled upon her. She was restored to health and after recovering she questioned her rescuer. The blue man was foreign to anything she knew. The Vedalken was a wizard who was looking for an answer to the Phyrexian oil that was corrupting his homeland. He had also informed her of the war that was now waging across the world. She felt obligated to repay the man, but he refused any payment. He however suggested that if she was truly determined to repay him, she could fight to protect the world from the phyrexian forces. This is the moment that she joined the Phyrexian-Mirrodin war. Her fighting never made her path cross that of Elspeth, Venser, or Koth. She knew of Koth as he was an influential leader, but the other planeswalkers were less known. Her path was that of a common foot soldier. She learned how to wage war and how to fight true monsters. Her talents and her new found skills eventually gained her command of a small group of soldiers. She was largely victorious, but she was fighting for a losing cause. Phyrexian forces had raw numbers over the Mirrodin forces. They also had a unified force and could coordinate across large distances. Phyrexians took vast areas of strategic importance despite any efforts of the Mirrodins. It slowly became clear to Victoria and her troops that the war was lost. Her men actively deserted before they were wiped out by the enemy. Those who remain lost the will to continued fighting. Victoria's war came to an end as the plane of Mirrodin accepted its identity as New Phyrexia. She did not stay on with the mirridon resistance. She stood on top a mountain looking down on the corrupted plain full of mindless Phyrexian drones. For the second time, she could see her faith and belief in high ideals fail before her. Clutching a small disk of Darksteel, a piece of Mirrodin that would never fall to Phyrexia, She shook her head and turned her back to it all as she planeswalked away. Since this time, Victoria has wandered the multiverse fighting in conflicts all over and for all kinds of reasons, mainly coin. War was the natural state of nations, she might have well made a profit in such a reality. High ideals that Victoria was raised to believe in, she now understood they were lies told to encourage killing and death. Victoria no longer has a goal. Her coming to the plane of Omara was just another random jump through the multiverse in the hope of finding a new conflict to fight in. [/hider] [b]Card[/b]: [hider=My Hider] [img]http://i.imgur.com/2eqcUDa.jpg[/img] [/hider] [b]Other[/b]: The disk she holds is the card [url= http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=218067] Darksteel relic[/url]. [Url= https://www.youtube.com/watch?v=2UeA9Nus9Eg] Theme Song [/url] [/center] [/hider]