An Island on the Edge of the Ocean [b]Attention![/b] [i]I will add details as I work them out and work my ideas into proper thoughts. Here is just a skeleton, but you're free to make questions if you need clarification and suggestions are always welcome.[/i] An expedition was sent from a kingdom across a vast ocean to explore what was on the other side. Unfortunately, the ships have shipwrecked on a mysterious volcanic island with a seemingly curious but shy native population of primitive humans. Your task is survive until you're saved. But it will not be easy! The tensions between the marooned are rising over dwindling resources, and the natives might not be that friendly after all. Lastly, there are ancient ruins to explore, hostile environment to overcome and a sleeping volcano to worry about. Welcome to the island on the edge of the ocean, a Robinson Crusoe-styled role-playing game with a fantasy backdrop. Your character is part of a expedition from a distant country. The island itself is a volcanic island covered with thick jungles, mountains and valleys and hosts a primitive human population. The natives are mostly living in a Stone Age community, making tools from stones and wood and hunting wildlife and gathering fruits to survive. Even with a low level technology, they still can outnumber the survivors. The survivors lost most of their equipment in the shipwreck, meaning food, medical supplies, high quality weapons and other goods are scarce at best. The survivors are coming from a Renaissance-era country. Magic will play a part in this RP, but I am not sure yet how much of it I will implement into the game. On a scale from low fantasy to high fantasy, I would call this RP medium fantasy at best.