[quote=@WrongEndoftheRainbow] I've been pretty interested in the RP, and then I saw this. [hider=Map] [img]https://s32.postimg.org/8l3ui24lx/Map.png[/img] [/hider] I couldn't puzzle out anything on that map, (What is that whites stuff on the top, how did you manage to do that to the wastes at the bottom), so instead I just took a few hours of my time, 40+ layers in paintdotnet, and a lot of patience. And that was the result. A lot of it is copy and pasting the same thing over and over again, which I will fix on my computer to create something prettier. But for now, laptop. EDIT: Oh yeah the map's probably out of date, but it's easy for me to add to and I used the last coherent map I saw to make it. If you can get me a basic mockup that's legible I will update it so that you've got a new version. (Also please replace the text when you copy and paste stuff without transparency, those white cutouts on Zephyr's Dojo was highly questionable) [/quote] I hope your seeing that hasn't put you off from joining ^^' though I don't blame you if it has xDD Right, so: 1) the white/green stuff at the top is a giant arctic forest called 'the Forest-Tree', the white bits are the snow, the green bits are forests of varying densities ^^' 2) the wastes at the bottom should just be...normal snow and ice and all that. The 'arctic' and 'antarctic' zones are slightly larger than normal due to the god of change doing something to make weather more extreme or somin 3) the dark-green bit in the top left and top right hand corner are another giant forest, called the Jungle-stree, and it goes down and encompasses the Deepwood. But they're distinctly different forests/jungles 4) the yellow bit connecting the Gilt Savannah and Golden Barrens, and which goes all the way to the Valley of Peace is something like the great eurasian steppe 5) the hilt in the above map is on the other side, that's where it is meant to be, I just corrected it 6) those rivers, and particularly that lake, near the Solitary Mount and Old Bark-Skin are of some small significance. The river near The Hilt was me experimenting on paint with rivers, feel free to incorporate it if you wish, feel free to add as many rivers as you want in places they would reasonably exist if you so wish. We all love rivers here >.> 7) the general green background is light forest, as our god of crafting decided to populate the world with trees early on in planet Galbar's history 8) the 'Shalanoir' bit is apparently meant to be marshlands or something of the sort. 9) the Venomweald has to have harsh desert/some kind of harsh environment around it, to prevent the monstrosities there from expanding O.O 10) 'Jvan' should be a different colouration from the land, since that's a huge piece of flesh ^^'a hormonal-flesh-god-thing to be more accurate 11) Zephyrion's Dojo can be anywhere really. It's a flying castle after all That's all I can think of. Anyone else know what has been added to the map that I've missed? Would draw up a mock-up for you, but as you can see from my above attempt to add to the map, best for me to keep that to the ones who know what they're doing. And, on behalf of all us Divinusians, thank ye