I think it would be wiser to adjust the buffs in a way that makes the PoW division of power stay put. I'm afraid if everybody started at a relatively even point the entire paradigm would shift out of what PoW has and become something similar to the real world. You could give the northern European countries a nerfs in the form of "Scars of the Great War" or something like that. Likewise, give America "Isolationism." and Russian half-states "The Chaos." And likewise, you'd need to buff the Spanish and Chinese economies to make sure they can pull off. At the same time you'd probably want to be able to develop those countries too, so I guess a mix of both with a mind to make sure the AI produces something sorta like what we've produced? [quote=@Dinh AaronMk] Probably not even in the RP's life-time. [/quote] This is true but HoI4 allows you to pretty much decide to have a revolution or coup in your country that replaces the government to the type you like, so might as well allow that function for the mod. I don't think the AI takes those options on purpose (I only fucked up the beginning of two games though so I dunno), so assuming the AI won't take those fastforward options a tiny KMT option might not be a bad idea. It'd be interesting at least.