[quote=@Fallenreaper] [u]Natural Selections Arc:[/u] [@Nytefall], [@EnterTheHero], [@fdeviant], [@Gamerxz], [@NeutralNexus], [@DearTrickster] & [@Tearstone] Alright, here's the game plan. I'm hoping to have NN's, Trickster's and my post done by Next Wednesday. Gives us a week and few days in the event RL comes knocking, so I believe it should be enough to wrap that up. When you have time to spare, NN, let us know and we'll continue to wrap that scene up and post it. Hero, you need to post that collab between Gabe & Justine before Thursday, which gives you plenty of time. As far as I was aware, it's finished and should be easy to put up within that time frame unless you two need to add more? (noted that Justine was waiting at McDonald's and doesn't know the location of where she's heading and should) If it's not done, you have until Saturday to get that done. Now to the rest: I'm aiming to keep the momentum up and keep this thing moving at a steady pace namely as we're nearly to the climax folks which means plenty of baddies for everyone to beat up. Gene Co, after determining what's reasonable, will be entering the fight between Cowl, his thugs and Odette after the clash begins. AKA, I'll let you all clash for a few rounds (posts) then I will bring in Gene Co which so we can clash for another round and determine what happens. All fights/conflicts will be mostly winging but I want the focus to be mainly on the story creation which means Cowl and Odette [i][u]will[/u][/i] get away. For none named or any important NPCs, they are free game for shared manipulation in fight. How I want to approach the climax is pretty simple: due to there being 8 players, and likely 8 or so PCS in the mix, it would be much easier to do simple posts for the fight save for collabs during moments of teamwork between a max of 2-3 players, including Villain Players. Mainly as a huge collab would be too chaotic and hard to smooth out with so much going on, not to mention none of these heroes have ever worked together so it's not natural they would suddenly work like a team. This would allow, too, each individual to get some ass kicking in and give the impression they are doing their own thing with little or lot of success. The over all plan, like who goes for Rach or holds off the goons or if they just leap into there, is up to the Players and their characters. With some luck and energy, we'll likely have this done by the end of this month at latest or sooner! ^-^ [/quote] Will there be a post on your or Trickster's end that initiates this? I agree that a massive collab right now would be messy but I know personally I'm afraid to take the reins for fear of making another mess. I guess I'm asking for a little direction, maybe a suggestion as to who should collab with whom and etc.