Presenting... [Hider=Zinvalur the Reticent] [B]Username: [/B] Fuzzybootz [b]Character Name: [/b] Zinvalur the Reticent [b]Race/Species: [/b] Great Clan Elf [b]Gender: [/b] male [b]Age: [/b] 98 [b]Career/Class:[/b] Mercenary/ Warrior [b]Weapons: [/b] [List] [*] 2 Kukri [*] Throwing bola [/list] [b]Physical Description: [/b] Zinvalur stands at a mighty 6' with a lean muscular physique. He has long wavy black hair, often with bits of feather and beads tied in, that reaches just below his shoulders. His long pointed ears peek out from under his hair, but he will from time to time cover them to appear human. His complexion is golden honey beige with many blemishes and scars. He has a major scar across his right cheek, nose, and to just under his left eye. His eyes are a stunning shade of blue. He wears a pallium draped over his right shoulder, leaving bare his heavily tattooed chest and arm. Around his neck, he wears a necklace of feline fangs. From the waist down, he wears a pair of loose fit trousers and boots. [b]Armor: [/b] Zin wears a thick leather girdle about his waist to protect his stomach and kidneys, along with leather arm bracers. [b]Equipment/Other: [/b] [List] [*] Belt [*] Pouch of coin [*] Pouch of Flint and steel [*] Sharpening stone [/list] [b]Mental Description/Personality: [/b] Zin's presence is often stronger without words. His initial impression usually comes off as being aloof and perhaps somewhat cold, but time spent with him will prove otherwise. Zin keeps his feelings and opinions to himself unless asked directly. And when asked, he doesn't mince words. Truth wins out over tact. He prefers to follow instead of lead but is willing to make difficult choices if the need arises. Internally, he is having trouble discerning the line between right and wrong. Things aren't as clear as they used to be and it frustrates him. This has led to self-doubt and double guessing his actions. [b]Goals: [/b] Zin's Goal is to regain the honor he once lost with his Clan and with his deity, Sendarius. [b]Background/History: [/b] [List] [*] Born the second son in a long line of honorable warriors, it was to be expected that Zin would follow in the family tradition along with all of his seven siblings. More so than any of his other siblings Zin took to the warrior way of life with great ease and at a very young age proclaimed that he would one day be the Clan’s Master Hunter. [*] It is a tradition that when the clan elders believe a warrior in training is ready to join the Clan during the Hunt, he or she would be sent on one last test of valor. When it was Zin's time, He was given the task of tracking and defeating a large feline that had eaten the clan's domesticated animals. Zin tracked the beast for 3 days before cornering it in a cave to the north of the village. Armed only with a single Kukri, Zin defeated the beast, but he did not leave unscathed. He returned to the village bloodied and carrying the carcass of the feline over his shoulders. He dropped it at the feet of his chieftain, and only then did he allow the healers to care for the open wound across his face. [*]Eventually the opportunity to fulfill his youthful proclamation would come to pass when the Master Hunter was killed accidentally during one the Clan's yearly hunts. Following another tradition, the chieftain challenged all warriors brave enough to a great many trials and tests to determine his next Master Hunter. Zin proves victorious over his companions and becomes the youngest clansmen to become Master Hunter at the age of 73. [*] Things would go well for Zin for two decades. However, that would come to a tragic end when a neighboring Clan’s Chieftain Dies and leaves his sadistic son, Miirphys, in charge. Within days, Miirphys orders his clan to begin raiding, murdering, and kidnapping from all other clans sending the forests into civil war. During one of the raids on Zin’s clan, the chieftain’s daughter was kidnapped and ransomed. Zin begs his chieftain to let him lead a rescue mission, but the chieftain forbids it. Unbeknownst to Zin, the clan’s shaman had predicted such an attempt would end in Disaster. Zin disobeys this Chieftain’s orders and gathers 5 of his siblings to attempt the rescue. It ends just as the shaman had predicted. 4 of Zin’s siblings and the chieftain’s daughter are killed in the skirmish. [*]The chieftain is so furious when Zin returns that he nearly strikes Zin dead in front of the entire Clan. The only thing that saved Zin that night was the pleas of his grieving mother. She begged the chieftain for mercy and that she could not bear the loss of another child. The chieftain, given the chance to calm, agrees on the condition that Zin would be exiled. Only During Zin’s last days would He be allowed to return and seek forgiveness. [*] For the first few years of exile, Zin wondered aimlessly. He lived day to day wallowing in his own grief and self-loathing. He avoided people where ever he could. Until one day he happened upon a caravan being robbed on the road. He almost walked away, but he could not in good conscience turn away when he heard the cries of a young babe. With haste, he approached the caravan and scared away the bandits. The caravan occupants were so grateful they gave food to eat and asked him to escort them the rest of the way to their destination for a small boon. Hesitantly, Zin agreed. [*] It’s only been 5 years since his exile, but Zin is now determined to regain his honor by selling his sword to those who are in need. [/list] [/hider]