yes well I haven't played the Tales games in their entirety this is based of Vesperia itself not the other games. I'll allow you to have magic that augments your weapons as a warrior but that's it. I'll allow fire ball and some low level magic spells to be fair about it but I will not allow both magic and physical powess on a singular character like some sort of battle mage. How I intend on doing this is to separate both melee and range classes. For example so far I've seen Raven use his wind artes to enhance his knife wielding and bow attacks while Yuri has used his artes purely to augment his melee weapons with some fairly strong range attacks. Judith has yet to show much magical power at all using her blastia to simply augment her normal attacks allowing for more acrobatic and powerful combos. This somewhat is similar to Karol as well. However Rita has so far used weapons and other sorts of books to augment her magical abilities while Estelle. So more or less you can pick either be a mage and focus on your magical prowess and use that sword only as either a focus and a last ditch battle attempt or go full warrior and only use artes to add a bit of flames and etc that allow you to do some elemental damage. By a roleplay standpoint I don't see how this is unfair seeing as I have literal no magical powers on my guy and his artes only rank in a stunning punch and demon fang.