The galaxy is teeming with life... and it's not as friendly as we might think at first sight. Vast civilizations from long ago have tamed the stars, only to wipe each other out in an effort to subdue one another. For thousands of years, these old factions eventually drove one another to extinction, never to be seen again... In the ashes of the old world, a new one rises like a glorious phoenix, waiting to prove to all that it will be more grand than it was in its old life. It has been only a few thousand years since the old civilizations died out, leaving a gap in power throughout the galaxy. In the ages since, the races of the galaxy have risen up to claim glory for themselves and exert their will over the rest of the galaxy, at whatever cost necessary. Welcome to War of the Great Kingdoms. This is a character-driven Sci-Fi NRP. In addition, I plan for this RP to be very in-depth in terms of both character development and nation-building, very much like the last incarnation before the old RPG died off. As such, detail is strongly encouraged here, in your factions, and especially your characters. I've got a working NS and CS going so that participants may fill it out. Please note that this is NOT a continuation of any RP that I have made or participated in previously, so all plots, characters, and factions will need to be made from scratch -- with the exception of those people who have saved their work from the other Kingdoms RP that was on the old Roleplayerguild. Note that there will NOT be a player limit at this time. However, not everyone can be the Big Bad -- I'll be monitoring that sort of stuff closely, to keep balance intact on the faction-related aspects of the RP. So... Who's interested? EDIT: [b]Character Sheet[/b] [hider=Character Sheet] [b]Name:[/b] [b]Nickname/Alias:[/b] (If any -- this also includes anything on a Wanted "poster" if your character is an outlaw) [B]Gender:[/B] [B]Age/Apparent Age:[/B] [B]Species/Race:[/B] (Just the name) [B]Species Description:[/B] (Only fill out if your character does not belong to an already-created race. If this is the case, and your character is also not humanoid, please fill this out separately.) [B]Allegiance:[/B] (Which faction is your character loyal to? Choose with care -- it'll affect your character directly.) [B]Home Faction:[/B] (What faction did they come from?) [B]Occupation:[/B] (If any) [B]Current Employer:[/B] (If any) [B]Position:[/B] (If any) [B]Titles:[/B] (If any) [B]Rank:[/B] (If Applicable) [B]Appearance/Description:[/B] (No less than 100 words or so without a picture. Even with a picture you're still expected to tell us at least something about them.) [B]Skills:[/B] (Self-descriptive -- but don't go overboard without a reason.) [B]Personal Merits:[/B] (What makes your character stand out above the crowd? List at least three good ones.) [B]Personal Flaws:[/B] (Self-explanatory. List at least three or four good ones.) [B]Personality:[/B] (Self-explanatory. No word limit, but depth is mandatory. I want originality here, no Mary Sues/Gary Stus [B]Additional Information:[/B] (Any information not found above can go here) [B]History:[/B] (Describe in as much length as you desire. However, it is a MUST that you at least give a reason why your character is in their current postion, and at least give an idea what they might be doing when your character enters the RP.)[/hider] ____________________________________ [b]Faction[/b] [hider=Part 1: Basic Information] [b]Empire Name:[/b] (Includes what other people commonly call your faction.) [b]Capital System/Planet:[/b] [b]Home Region:[/b] [b]Ruler(s):[/b] [b]Head of Military:[/b] [b]Other Key Figures:[/b] [b]Population:[/b] (If you cannot come up with a number with confidence, you can leave this blank and we'll fill it out based on the rest of your application.) [b]Type of Power[/b] (Consult the power chart for this. More powerful nations will be monitored for quality, quantity, and related BS.) [b]Species Description:[/b] (What are your people called? What do they look like? Anything else that makes them stand out from others?) [b]History:[/b] (Self-Explanatory. Be as detailed as you desire -- just don't make it short as heck.) [b]Type of Government:[/b] (Required) [b]Description of Government:[/b] (Please be at least a bit detailed on this one. It tells us how you run your country.) [b]Type of Economy:[/b] (required) [b]Description of Economy:[/b] (Not required, but details are welcome here.)[/hider] [hider=Part 2: Foreign Relations] [b]Faction Status:[/b] (Note any major wars or diplomatic events going on.) [b]Diplomatic Approach:[/b] (Note your nation's general approach toward others -- and better yet, how your faction would have others approach you.) [b]Aggressiveness:[/b] (How often does your nation attack others? How aggressive is it towards the little guys, or even the big ones?) [b]State of War:[/b] (Are you fighting minor wars, major wars, nothing at all? Note whatever you want here.) [b]Allies:[/b] (Doesn't matter how close they are as long as it's official. Run it by GMs first.) [b]Friends:[/b] (Add whoever your nation likes here.) [b]Apathetic:[/b] (Add whoever your nation avoids/doesn't care about at all here.) [b]Foes:[/b] (Add whoever your nation doesn't like here.) [b]At War:[/b] (Doesn't matter the scale of conflict between the two factions. Run conflicts by both the player involved and the GM if the conflict started before IC's events take place.)[/hider] [hider=Part 3: Society, Culture, & Religion] [b]Dominant Society:[/b] (Give a brief description of your faction's society, or simply fill out the forms below if you're stuck.) [b]Social Hierarchy:[/b] (Who's the top dog and who's at the bottom? Fairly self-explanatory. [b]Moral Values:[/b] (What virtues does your society hold most dear?) [b]Culture:[/b] (Give a brief description of your faction's culture. List anything that lets it stand out.) [b]Other Notes:[/b] (List anything truly unique that doesn't fit with the rest.) [b]Religion:[/b] (What's it called? How did it emerge within your faction? List one form for each major religion practiced within your faction.) [b]Gods:[/b] (if any) [b]Tenets:[/b] (What are the principles taught by your religion?) [b]Religious Beliefs:[/b] (Give any examples that make it stand out from the crowd.) [b]Other Notes:[/b] [u][b]Misc. Cultural Traits[/b][/u] [b[Class Distinctions: (What divides the classes and castes in your faction? How do they work? Does your faction have social mobility?)[/b] [b]Politics:[/b] (How does it play a role in your society?) [b]Entertainment[/b]: (What do your people talk about or do in their spare time? Do they even have spare time to goof off?) [b]News & Other Media:[/b] (How is your faction informed on current events?) [b]Language:[/b] (How does it work in general? List anything of note here.) [/hider] [hider=Part 4: Technology] [b]Technological Overview:[/b] (Just give some basics on what makes your faction unique, or simply fill out the blanks below. Your ideas give us insight on what you're capable of writing.) [b]Groundbreaking Technologies:[/b] (You're very much encouraged to put this here. It'll give an idea of how advanced your faction is in relation to its neighbors.) Special Military Technologies: (This is what makes your military unique, and likely gives it an edge over other factions. Tread with care, as most of the banned technologies will be directly related to this field.) (The following are mostly for civilian technologies and are not required. However, they are encouraged.) [b]Transportation:[/b] [b]Utility:[/b] [b]Power:[/b] [b]Medicine:[/b] [b]Biology:[/b] [b]Cybertronics:[/b] (computer techs, including artificial intelligence.) [b]Construction:[/b][/hider] __________________________________ Here's a rundown on what this entire sheet consists of. [hider=Faction Sheet Breakdown] [b]Part 1[/b] is [u]required[/u] for your faction. It gives the most basic information possible for your faction to make it onto the map. [b]Part 2[/b] is [u]encouraged to be filled out over time[/u]. It is designed to help you keep things constantly up-to-date, in terms of what your nation is doing in terms of foreign relations, which is among the most important aspects of the faction side of the RP. [b]Part 3[/b] is [u]not required[/u]. However, it does gives depth to as many aspects of your faction's culture as possible without completely going overboard, should you choose to use it. [b]Part 4[/b] is [u]not required[/u]. However, this part of the sheet helps you give depth to your faction's technological capabilities, and is recommended should you choose to delve into any aspect of your faction's techie stuff.[/hider] [b]Extra Stuff[/b]: We need a cartographer to make our map, [I]s'il vou plait[/I] :)