[hider=Elron Del Rado] [@VitaVitaAR] [list][*][u][b]Name[/b][/u]: Elron Del Rado [*][u][b]Age[/b][/u]: 75 [*][u][b]Gender[/b][/u]: Male [*][u][b]Race[/b][/u]: Human [*][u][b]Appearance[/b][/u]: [hider= Elron] [img]https://s-media-cache-ak0.pinimg.com/564x/e4/e6/48/e4e6482eeba4967f18443887ffd2e491.jpg[/img] [/hider] [*][u][b]Personality[/b][/u]: ELron is a straight forward and to-the-point kind of man. Opinionated, gentle, calm. A life of training and scholarly duties has molded the mans once wild and unruly spirit into that of a focused and determined teacher of the mystic arts. Out of combat Elron is often described as the studious or craftsman type of people, always doing something with his mind or his hands, be it writing down in his personal journal or wittling a piece of wood. Always in motion somehow. Despite his age, he does not exhibit the usual sluggishness older folks often display. Quite the contrary. Elron has participated in contests of determination and stamina on many occasions and out-lasted his younger competitors many times. Often to the disbelief of his peers. The elderly man has an aura of understanding to him, non judgemental and unbiased, firmly believing that every person is unique and allowed their opinions. Even if you do not agree with anothers personal philosophies of life, love, race, and creed, it is his duty to foster positive growth and cooperation among all under his care. He fancies himself as a grandfather to nearly everyone he has become close to. [*][u][b]Brief Backstory[/b][/u]: Elron was born to a frail mother and a father he had never met. The result of a love that could never be and a wedge that drove them apart. His mother had been a middle aged woman at his birth and passed on a year after he was born, an unknown disease had wracked her already frail body into the grave. Raised in an orphanage till he was 10, Elron had shown the signs of restlessness. Often sneaking out of his confines and exploring the immediate area around his 'home'. Every month he would explore further and further, hoping to find something, anything, that could occupy his mind from the empty chores of home. On a midsummer eve the lad stumbled through the familiar alleyways and happened upon a man laying in the gutters. The man was old, older than most, with a long graying beard and salt and pepper hair flowing past his back. His clothing was stained and patched up by unskilled hands. At first Elron left the man alone and returned to his usual exploration. But as weeks turned to months he saw more and more of the man laying in the alleyways asleep or writing in a small leather journal. A leather journal that was stolen by sticky fingered young Elron. There were parts he could not read and others written in a language he was certain nobody could read. Like a hungry wolf the boy devoured every page, reading about the mysteries of this man who had so painstakingly recorded everything in this seemingly endless little notebook. Only when the sun rose that he felt the guilt of having stolen the written life of a wanderer. Disobeying his matrons, Elron fled the orphanage and scoured the streets alone for weeks. Thoughts of his life at the orphanarium fled from his occupied mind to be replaced with his burning need to return what he had stolen and make right the wrong no matter the consequence. It took almost a month of searching but on a cold winters night he found him. Wrapped up in a dirty old blanket with his hands waving in the air, Elron found the dirty scholar not far from the orphanage. Tension flared the moment their eyes met and the man rose to his feet with surprise as he saw the young boy holding his book. The discussion that followed was one of apologies and understanding. Malcaz Rado was a pious man and an avid practitioner of the magical arts. His life on the streets was self-inflicted and enjoyed. Free of the intrigues that plagued the colleges of magic. Malcaz believed that the power to wield magic was a gift meant to uphold the worlds sacred laws and protect those that would not or could not fight for themselves. Elron bowed his head and became a disciple of the wanderer and ventured with him for nearly 10 years. During his tutelage, the apprentice quickly adapted to the new life and the training of his master. Even adopting the last name he now carries as homage. Trained to harness magic and turn it to powerful spells, Elron displayed an impressive mastery over the lightning element and flaunted his power with enthusiasm and joy. Malcaz and his young apprentice served as body guards and tutors on their days following the road with little cares and a great amount of personal happiness but to Elron it seemed that every passing day his master grew weaker and weaker but whenever Elron tried to get help the man always turned it away. Malcaz Rado died at the age of 20 a day after enrolling his prized disciple and adopted son into the Mages college, accepting the gifted young man with open arms and respect. Honoring the final wishes of one of the most decorated scholars to have graced the sacred halls. Nearly 40 years later, Elron Del Rado has achieved the same status as his master and walked the world with open eyes and an open heart, free from the hate that clouds the eyes of warriors and unshrouded by the often disrespectful haughty ways of the mages. Elron had joined the ranks of the Knights in his 40's and became a tutor to the young wizards of the order as a way of remembering his master Malcaz and his tutelage. [*][u][b]Equipment[/b][/u]: Leather bound journal Arcana Tome Pencils Small carving knife [url=http://images.knifecenter.com/thumb/1500x1500/knifecenter/coldsteel/images/CS88FBS.jpg]Rapier[/url] - Though unskilled with the weapon he can still use it to defend himself before unleashing a spell. [*][u][b]Skills[/b][/u]: Thunderclap - Striking his palms together, he produces a blinding flash of static electricity to shock and throw back his opponents. Thunderbolt - A focused bolt of lightning fired from his extended index and middle finger, searing through the first target it hits. Seraphs hammer - Elron channels a powerful globe of thunder in his hand and thrusts it at his enemy. The resulting detonation, while not very damaging, will often stun an opponent and throw them to the ground with a deafening explosion. Arc Lightning - A weak, but effective lightning spell, a simple bolt of charged fury strikes out at the nearest target before bouncing to any nearby targets. Each consecutive bolt is less effective than the initial blast. Storm cone - Wild static electricity arcs out from both outstretched hands in a short area in front of the caster, causing severe burns and muscle spasms. In most cases this spell can be lethal. Electric Mine - A condensed ball of lightning is thrown to the ground where it crackles until someone approaches, detonating the spell. The effect is similar to thunderclap but in a less effective form. City of gold - Elron unleashes a globe of static electricity into the air that rains golden thunder down upon his target. Skys Wrath - Elrons most powerful and destructive spell, channeling the essence his arcane magic, a gargantuan bolt of golden thunder plummets from the skies to destroy anything in its path. Blink - A short range teleport capable of transporting Elron and one other target. Thunder-rush - Empowered blink, where a lightning bolt strikes wherever he teleports to. Elron is not restricted to just thunder magic, thanks to his many years as both a tutor and a scholar of the magical arts. Though not as proficient in their use he is capable of casting many other situational spells, like frost bolts, fireballs, and minor healing. [/list] [/hider] [hider=Anton "Teller" Duboi] [center][img]https://s-media-cache-ak0.pinimg.com/236x/bc/2f/80/bc2f809f506a27b56abebf26de077e4c.jpg[/img][/center] [center][b]Anton "Teller" Duboi[/b][/center] Age: 37 Gender: Male Race: Human Appearance: Teller stands at 6 feet tall with a style all his own, forgoing the knight in shining armor role and jumping right into the mad surgeon territory. A long coat made of tough but faded leather, matching gloves and solid boots with plating on the front, make up his usual attire. Chainmail has been sewn into the fabric making it a tad heavy but offering excellent protection. Perhaps the most striking feature is the mask he wears, featuring a conical 'beak' extending from the nose with two large green glass eyes. His face is entirely obscured, but his vision despite the helmet is entirely unrestricted. Inside the 'beak' is a soft incense meant to relax him and break down harsh poisons. A tophat for style finishes the look. His outer coat has a belt wrapping around from shoulder to hip with 3 flasks filled with, in order; Lethal Toxin, numbing poison, healing salve. There are a few more caches of these liquids on his person at all times along with 5 syringes all full of one of the toxins. On his person for all to see is a small enchanted hand crossbow, to which he has a holster of bolts in his coat for ready use. (The glasses of his mask and the vials are not glowing green. The glasses are clear, if a bit dark. As for his vials, they are all kept in crystal clear vials of enchanted glass. To prevent shattering.) Personality: The green eyes of the mask hides the sadistic and cruel disposition of Doctor Anton 'Teller' Duboi. Dissecting monsters and men alike in the name of science, this cleaver wielding physician has horror stories told of him to children across the world. The remains of his victims are said to be found cleaved open like a stuffed pig after being subjected to the worst tortures the mind could dare comprehend. To see the beak of the Doctor was to know agony as your blood turned black. Of course most of these are lies told by the easily frightened! Anton Duboi is a studious and honorable fellow, in his own way, and though he does partake in the dissection and study of creatures far and wide it is only if they were killed after attacking him. Though it should be stated that Anton will not dissect a living creature, nor a living man. Unless it is to try and sew up internal bleeding or any other life threatening injury. New life is cherished and recorded by Anton in a leather bound, locked, booklet in his jacket with detailed descriptions of vital points, habits, diet, and lethality. Only when the creature forces him to kill it will the doctor examine it more thoroughly. Usually to the displeasure of his companions. Despite that grim work it is for the purpose of teaching the others of the order what to expect and give them a fighting chance against opponents they had never faced before. Knowledge was power. Though his habitual need to know is put in a bad light there is still much to be gained from Antons presence on and off the field. Decorated field surgeon, explorer, alchemist. This man has seen and done things others dream of on dark star filled nights from their beds. The problem is that you can only see so much before you become something else entirely. The problem with Teller is that he talks. A lot. Oh he can be quite silent when he must and creep up on just about anyone for his rendition of 'quiet nights'. To which he will often drug a foe with tranquilizer and send them to their rest after he has asked his questions. Brief Backstory: Born and raised in Thaln with his family, working in the hospitals and homes of the nobility, Anton was given medical training from the day he could read and write. Everything and anything that could be taught was crammed into his head. Every surgery his father ever performed had an audience of one, his son watching the deft strokes of the blade and the systematic perfection of cutting away dead or infected flesh only to be sewn up again like new. But the fascination for surgery was outshined by witnessing the corpses of those afflicted with disease or poison. The decaying process, to Anton at least, was a beautiful nightmare made real. One man with a disease could kill thousands with a cough. Truly it frightened the boy beyond measure to think of such a powerful weapon created by the gods to strike down men. A weapon Anton did not realize he wanted to wield one day. But the problem was, and still is to this day, the 'how' of it all. Sorcerers could conjure illness but Anton was no finger waggler or practitioner of the arts. His was the calling of a surgeon. On his 18th birthday, by this time a well known assistant to his father, Anton joined the knights of the rose as a combat medic and ventured with various squadrons to eliminate all manners of threat to the order and the people of the world. The mission had been to infiltrate a cultist organization and eradicate their stronghold. Believing their numbers were relatively small, the duty of destroying them went to a small group of knights rather than a traditionally larger squadron. The fighting was merciless, as the knights were outnumbers badly and ambushed. Those that were not killed outright were dragged off and strapped to tables to await the sacrificial blade plunging into their chest. Incapable of moving, the man was a liability to the mission. Anton was forced to wield a blade for the first time to strike down his commanding officer when the man fell victim to a paralyzing poison of some kind. Fleeing the fortress cost half the lives of the small party, the rest carrying wounded across their shoulders but the going was slow. Everyone in the group knew that the downed members were dragging down the teams chances of survival. With enemies approaching their position there would be no time to operate of find a way to stop the effects, the officer asked that the brave injured be given a merciful and clean end. A mercy killing to end the pain of what would have been a horrible death otherwise. Awarded some minor honors and a promotion to a position inside the order, a promotion borne more from the need to help with his trauma, that would stop him from needing to go on more missions was his reward upon return. Anton all but spat on the idea of staying in the orders midst and never seeing the wider world. Nineteen years later at the age of 37, the mad surgeon Anton 'teller' Duboi still ventures out into the world to save the lives of his comrades and take the lives of any that threaten his homeland. Though not popular, the opinions of the protected mean little to him. [b]Equipment:[/b] Toxicity master - The belt of toxins on his chest contains a powerful anesthetic, a healing salve, and a vial of the deadliest toxic concoction Anton ever conceived. Quiver of bolts resting in his left side coat in a custom holster to prevent them from moving or making noise as he moves. Right hip is a hand crafted miniature crossbow pistol. While not very powerful, the bolts are razor sharp and coated in his poisons for rapid application. In the pocket of his coat is a medical kit, complete with; Gauze, bandages, healing salve, burn ointment, incense, scissors, scalpel, tweezers, rubbing alcohol. On his left hip is a a curved [url=https://s-media-cache-ak0.pinimg.com/564x/a5/6f/3b/a56f3b31820f37198e34fc18285a8da7.jpg]Khopesh[/url] kept at a razor sharp edge. The weapon itself is largely used as a butchers cleaver on the operating table. One clean stroke can take an infected arm off at the elbow. [b]Skills: [/b] Master Surgeon - Advanced medical treatments, capable of field surgery, master of medicines and poisons, and an alarming understanding of creature anatomy. Toxic immunity - Not complete immunity but it would take the sting of a very dangerous creature to bring this doctor to deaths door. Airborne poisons have no effect thanks to the incense of the mask he wears. Combat proficient - Fighting in the field as soldier and surgeon alike has led to the development of Tellers reflexes and battle readiness, making this healer a monster in the thick of a fight and operating in a hospital. Dead nerves - While not necessarily a 'skill' it should be stated that, thanks to all the chemicals he has inhaled or injected himself with, the nerves on a large part of his body to not allow him to experience physical pain to the same degree others might. [/hider]