[@AtomicNut]: Not gonna lie, was expecting Cirno or Clownpiece. But, well, let me see... I mentioned this a bit earlier, but magic's been kinda nerfed in this setting. All forms of magic without a catalyst are gonna be pretty weak, so do mind that. Kinda means that her magic isn't going to be anywhere near as explosive as you'd like until then, but if you can get a hold of something (and wrestle it away from our resident grumpy elven mage), then you can fire off lotsa big stuff. Otherwise, history and abilities will have to be reworked a bit. Minor illusions, healing cuts and/or bruises, barriers that can block a punch or two... That sorta level of power. Magical combat is generally limited to... Well, not much until catalysts, actually. You've got bolt spells, but that's about it. I deliberately nerfed magic in this setting because it IS a survival RP, so it may be a bit off-putting here. Scales a LOT better in the long run, though. It is fine otherwise, so if you can make those changes without feeling like it alters the core of the character too much, then you're accepted.