[hider=Marith] [center][color=fff200]Appearance:[/color] [hider=Marith] [img]https://s-media-cache-ak0.pinimg.com/736x/e1/53/66/e153667071650d4d64c3da578314d69c.jpg[/img] [/hider] [color=fff200]Name:[/color] Marith Arikuma [color=fff200]Age:[/color] 19 [color=fff200]Personality:[/color] Marith isn't really what you would call a "Street smart" girl, She could actually be dubbed the most socially awkward girl you could ever meet... though that isn't to say she won't talk to you. As long as you keep her attention you can talk to her and even get her to tell you some personal stuff. [color=fff200]Brief History:[/color] Marith wasn't actually raised solely by her parents, a few years after she was born they took her away to a old mage who lived the mountains that swore to protect her from others and Marith herself until she was able to use Magic effectively and safely. The mage, who dubbed themselves Feno, took a very hands-off when raising Marith and even left her alone for hours at a time with a magic book of spell to study and some food when she got old enough to walk and talk though Feno would always have some way to keep her safe whether it be a seal that prevents magic from being used or her actually just keeping out of Marith's sight to watch what she does. She had to study many runes and magic till she found one that actually stuck with her, and as soon as she showed Feno and her parents that she could use it efficiently and effectively they packed her up and sent her of to a city where an apartment stood for her to stay in with a lump-sum of money in some bank account that Marith didn't even know who started it. She is ready for The battle but not or life itself. [color=fff200]Magic:[/color] Marith's magic focused on generating distortions and compression of air and at points water if needed. It turns whatever gas or liquid that the rune appears next to into a high-speed projectile that has the ability to even puncture steel plates if the runes are compounded enough in the same place though that would take a minute even with her Seed ability. Marith has two tattoos; one on her right palm and one under her eye. The one on her palm is a small compression and expansion rune that was specifically tailored by herself to allow her to fire her spells from her hand though it usually ends up as a high powered spell that she must compensate for. The one under her eye is a magnification rune that produces and compresses a lens of water in front of her eye achieving the effect of a high powered magnifying lens and it allows her to see the spots where her runes will be placed, thought this takes a few seconds to actually appear and effect her vision. [color=fff200]Yggdrasil Seed:[/color] The Yggdrasil seed that Marith obtained from her mentor and parents just before they sent her off to live on her own manifests itself as a handgun of [url=https://images-na.ssl-images-amazon.com/images/I/31K5hpk1pkL.jpg]This style[/url] and is wielded in her right hand. When she ingested the seed it was one of the scariest things that any of those in the room had seen in while, but when she didn't die through the rejection process or worse, and even manifested the power they all breathed a sigh of relief. It allows her to pull the trigger and place her runes on a surface within a 55 ft radius of her at a fast pace and she has better control over the sheer strength of her spells, though this does not mean total control. She drains less energy when the seed is activated, which in turn allows her to go for much longer than when it isn't activated and it serves as more of an automatic casting system but it does wear out after a few shots. Marith's aim and speed can be counted a bit of cheating on when going against others when she uses her seed because of the fact that she can place runes behind her opponents but the fact is that it is fairly balanced. [color=fff200]Other[/color] *She has a habit of "misplacing" things when she is lost in thought... Including clothing at times. *She hates the feel of real guns in her hand and will only hold her Yggdrasil seed weapon which she named Feralay [/center] [/hider]