Okay, time to look over everyone's stuff, gimme a bit this will take a while. [@Lauder] You are good although the lack of ariel units isn't what I'd consider a "weakness" persay. Don't quote me on that, I might do some mucking around with that idea later. Still though, good sheet, Grimgor would be proud ya grot. You've honestly got the format spot on. [@TemplarKnight07] I like your overall sheet, feels like Skaven without being direct carbon copies. I will say that I'd prefer if you use something close to the formats in the NS Guide though for the NS overall and the units. As for magic, I'd like it you at least gave us a bit more detail on what kind of notMagic poisons the rats use; modify the spell format or even just give a list with short descriptions for each. Again, not having flying units might not be a "weakness" but that's something I'll look into. [@RisenDead] Good sheet overall, very pretty. Not going to harp on your army formatting too much since it reminds me of the actual Warhammer Army Books/Codexes but two thing I do want to point out is a lack a Tier 1 units and the Gatling Gun. The lack of T1 units isn't honestly something too concerned with given that you do kinda explain it the rest of your sheet, just something I wanted to point out. The gatling gun is of a far greater concern simply because it doesn't make much technological sense. Gatling guns require case ammunition as well as fairly complex loading mechanisms. If you could produce everything you need for a gatling gun, you could easily field a civil war-era army. It goes without saying that something that can fire as fast as a gatling gun in Warhammer with few drawbacks could easily overpower most armies. I do want to know about something else however, in your bit about Riflemen, it saws Archers in your description, I'll take that as a typo but something else, are they Riflemen or are the Musketeers/Handgunners since those are two distinctly different things. Again, minor thing but it would be nice if you had a short list of pros and cons of your army just for everyone to see. [@Supreme Commander] First thing I'd like to mention is Yore's magic; you got a whole bunch of spells from a whole bunch of different lores. While personally I'd prefer if people stuck to one or two Lores, if everyone else finds nothing else with it then I'll also accept it and quit being a bitch about it. Other than that its just minor formatting things and the strengths and weakness list that you really need to work on. Overall, I'm impressed with what everyone's done so far! Keep it up!