[hider=Amethyst Nanarmi] Name: Amethyst Nanarmi Nickname: Amy [hider=Normal Appearance][img]http://img15.deviantart.net/0aa8/i/2016/148/f/7/casual_pharah_by_monorirogue-da428cc.jpg[/img][/hider] [Hider="Game Master Outfit: Future/Rifle"] [img]https://lh3.googleusercontent.com/-rbzawsJPFqs/V6o_ebS3TAI/AAAAAAAACUU/m7OEmE1BM8YkvQ0jqhL30xh3pO_AdVJagCLcB/w346-h644/_overwatch__we_out_of_the_hood__shrike_young_ana__by_sonicandrbisawesome-dad65qr.jpg[/img][/hider] [hider=Game Master Outfit: Bow][img]http://www.game-art-hq.com/wp-content/uploads/2015/05/Sylvanas-Ranger-General-Skin-in-Heroes-of-the-Storm.jpg[/img][/hider] Gender/Age: Female, 21 Gamer Title: Raptor20025 Chosen Game Mastery: Xenoblade Chronicles Game Master Abilities: Passive Abilities: What’s an aimbot?: This simply refers to a passive effect that allows Amethyst to have better accuracy when using projectile weapons. Thus, she can be seen as an amazing and accurate shot. So Magic Does Exist: Amethyst has a connection to healing magic, though in a rather bizarre way. This will be covered in the Active Ability: By My Flesh and Blood be Healed. Appearance’s Matter: Based upon what weapon Amethyst can summon, from her bow to her rifle, her game master appearance changes to better suit that weapon. Purely cosmetic. Active Abilities: Summon Weapon: Summons Amethyst’s weapon, to which in Amethyst’s case revolves around keeping her distance with some sort of ranged weapon. Primarily, it is a sniper, but when technology such as it doesn’t exists, it devolves into a bow. However, if needed, she can summon a weapon that another xenoblade chronicles character has: excluding the monado. By My Flesh and Blood be Healed!: Amethyst resonates with the magic dwelling inside her, giving her the ability to transform her projectiles into healing ones that upon impact heal instead of hurt, absorbing into the body. This, however, comes at the cost that she herself must bear the pain that was recently healed for a brief moment. It may not come immediately, but it always comes. I Won’t Let Us Fall!: A deep powerful magic resonates within Amethyst, sacrificing her remaining energy and converting it all into a powerful magic projectile that she shoots into the air, exploding into a powerful healing mist that, well, heals the party significantly. However, it is a last resort type ability, as Amethyst is knocked unconscious for the remainder of the fight. Background: Amethyst was born into a military family, being the last child and thus the youngest. Her father, while caring, was constantly being sent away for months on end, leaving her mother to solely take care of the children. And while the older ones missed their father, Amethyst grew up used to his continuous absence. Instead, she remembers finding another way to pass the time and forget that her father had to keep leaving occasionally. When he was around, she often sat on his lap, watching him play all sorts of various games and learning from it as well. While the other children played outside, Amethyst instead could be found by some sort of gaming technology, attempting to figure out how to play properly alone. As time went on, so did the availability of various gaming consoles and genres. From computer gaming, Nintendo’s Gamecube and Game Boy Color, the Xbox, along with older consoles, there was never a dull moment in Amethyst’s life. She could often, if almost assured, around some piece of technology. She’d play Pokemon Crystal Version to Alien vs. Predator, and nearly anything in-between. The joy of playing Sonic the Hedgehog, the action of Battlefield 2142… All shaping her into a rather calm and sensible individual who thinks tactically and with her mind more than her heart. Other: [i]Sonic the Hedgehog 2[/i] on the Sega Genesis. Tis a gem that Amethyst remembers playing fondly when she was younger. Which seeing as she somehow managed to get to the final boss so young, before kindergarten, was in and of itself an achievement.[/hider]