[quote=@ProPro] Wouldn't that go against your rule of "things have to make sense in a cohesive manner?" It wouldn't make logical sense to be stuck in the standard RPG move system. Unless I wouldn't be limited to just 4 moves each. [/quote] Though from a realistic perspective there is very little wrong with the Pokemon format. In a VR setting the battles would become more... brutal but otherwise there isn't actually all that much there that doesn't fit into a realistic setting. The command bar doesn't count for all that much because if it were real it would simply be the trainer yelling what comes up on the prompt instead of it being displayed. As for the move limit it could be looked at as an animal being unable to remember certain tricks it is taught when they become irrelevant while learning a move like Flamethrower could be seen as the Pokemon becoming more adept at what used to be Ember.