[quote=Kill Bones] To be fair, considering what ea did to maxis, the fact DA2 was complete dogshit, that the da2 writer was someone who doesn't even have any interest in games and pulls the sexism card if you so much as disagree with her, the fact that the mass effect writer was replaced halfway through development, and the passive aggressive refuse ending that they put in after receiving criticism, I can totally see where said BSN posters are coming from. That being said, all of these points have been raised hundreds of times before, and BSN posters were always whiny cunts, nothing new there. I'll still probably buy DA:I and ME4, but it's not going to be an excited day one purchase as with shit like Dark Souls 2 or Fallout 4. Because personally, I can't agree with the rhetoric that the journey is so much more important than the outcome. I'd call it a 50/50 relationship. I mean, the best day ever doesn't mean shit if you get disemboweled at the end of it. [/quote] Don't get me wrong, I totally see where they're coming from and happen to agree with a lot of their points, but how a lot of people went about it was just... over dramatic. You'd think BioWare released Duke Nukem Forever or Aliens: Colonial Marines or something. I mean, yeah, I would have liked the ending to been a LOT stronger and not felt like such a pointless cop out where it showcased exactly how overly ambitious (and impossible it would be) BioWare was with making your choices matter (and EA, no doubt, forced BioWare into some rather poor "creative" decisions). I think a part of the reason the ending didn't feel like a total cock slap to me was I didn't actually believe that they were going to be able to pull off what they promised. After all, how much game space would have been used up by all the potential endings and choices, plus all the resources/ time/ acting and what have you to have it been meaningful? I certainly wasn't expecting a virtually identical, three choice ending that didn't acknowledge ANYTHING that I did over the course of the game up until that final choice, which was a huge let down (I will also point out that it was like 4 in the morning in a hotel and I was EXHAUSTED when I finished the game, so I didn't have energy to be outraged or anything, which probably is a part of the reason I'm mellow about it), but I think the Extended Cut, at least, was a good step in the right direction. I think they'll probably have learned from their mistakes for the inevitable next trilogy, kind of like how Inquisition looks like it's going to go WAY away from how cut and paste DA2 was.