[/indent] [h2][color=steelblue]Sector Two[/color][/h2][sup][color=gold]The Golden Plains[/color][/sup] [indent] Sector two is a wide expanse of land with scattered forests and rolling, golden plains. Large hills rise upwards, forming peakless mountains. This area is used widely for agriculture, and scattered houses dot the plains where low-class farmers toil away. Herds of cattle, clusters of chickens, and other animals all graze here and are tended by herdsman, also typically of low-class. These people are not paid as well as those who live in Sector One, but they still live comfortable lives, if ones filled with more work than relaxation. Large manors also dot the land homing the wealthy who own large plantations or herding operations and choose not to live in wealthy estates in the city. The largest supply of edible goods and a trickle of wood and ores stem from here. Life here is not hazardous. [/indent] [h2][color=steelblue]Sector Three[/color][/h2][sup][color=gold]The Lava Pits[/color][/sup] [indent]Feared by all, nobody wants to end up in The Lava Pits. Life expectancy here is short, and roughly lived. The worst society has to offer are sentenced here, and house a large population. While the guards maintain a live of mild comfort, if a bit warm, the unfortunates of this place work in the great forges and furnaces. The only comfort is a steady supply of water, as every second of every day is spent sweating away as the population toils away at hard, manual labor and exhausting levels of heat. Even then the water is stale and has a metallic taste. Here all the ores and metals come for smelting, tools are forged, and geothermic energy is produced to power Arkheus. Having criminals work key assets of life in Ark doesn't seem to worry anybody. Between the guards, the full body scanners, and all the security blanketing the facilities in The Lava Pits, nothing happens to threaten the Ark. The Lava Pits also provide a steady supply of earthly minerals, metals, gems, and crystal through the mines, the darkest, hottest recesses of The Lava Pits. The Lava Pits are extremely hazardous to live in.[/indent] [h2][color=steelblue]Sector Four[/color][/h2][sup][color=gold]The Frozen Expanse[/color][/sup] [indent]Nobody really chooses to live in Sector Four. Rather, this extremely cold sector houses scientific outposts, which expand underground. The best and the brightest live out in this remote region, free of worldly troubles. Sure, somebody still has to do the laundry, but most menial chores are handled by low-class workers, who typically have no other ways out of The Core. Here leaps and bounds are made in all areas of science, and because of the large desolate area outside, there's never really a problem getting clearance for field tests. Here advanced weaponry, medications, and other items are created for manufacturing. Nothing really comes out of Sector Four other than knowledge, and to get there, one must first pass an aptitude test, eligible for taking once a year. Living here is a little hazardous, due to all the experimental activities, and a quarantine is quite ordinary, and usually cleaned up quickly.[/indent] [h2][color=steelblue]Sector Five[/color][/h2][sup][color=gold]The Spines[/color][/sup] [indent]The most common opportunities for low- and middle-class workers come from The Spines. The cities of which that are only accessible through the towers, which lead deep into the earth. This heavily mountainous region is home to the largest mining and manufacturing region within Arkheus. Though hot, it's not anywhere near to the levels of The Lava Pits. Great exhaust vents manage the heat from the production foundries and smaller smelters well. Nearly everything is made here and it's home to the single largest working force in the entire Ark, excluding the Core. It also boasts the largest mining operation, and an array of underground farms for low-light flora and fauna. Life here is mildly hazardous, but often not deadly.[/indent] [h2][color=steelblue]Sector Six[/color][/h2][sup][color=gold]The Sands[/color][/sup] [indent]The sands are home to the largest reservoirs of underground water, coal, and oil, and also supply an impressive amount of glass and crystal products. A multipurpose land home to all classes of the population, it ranges in everything from small mining operations to huge expanses of oil wells and drills. There are also farms of impressive size, mostly of fruit and rarer medicinal plants. The Sands also help take a load off of Sector One by distilling and pumping water from their springs and underground wells. All of the cities are built on top of the wide plateaus, and the sands constantly move and shift.[/indent] [h2][color=steelblue]The Core[/color][/h2][sup][color=gold]Slumland[/color][/sup] [indent]Everybody who hasn't reached citizen class, can't afford to move to another sector, or haven't won the lottery are stuck here. most of the city is dark, damp, and confined. It's a mass of buildings of cramped roads and a warren of narrow alleyways. There seems to be a constant haze in the air and heavy overcrowding. It's dirty, smells like sadness, and maintains a standard of poor living conditions. Nobody with money chooses to stay here, where the only jobs for the unskilled are dirty, and full of menial labor. Contradictory to all of that, it does house one of the most popular districts, the Neon district. Less dirty, and less foul, but full of blindingly bright lights and neon signs. People in gaudy colors and scandalous fashions are seen here, as the area houses a wide array of entertainment from dance, to carnivals, and even brothels. The core is also home to the Hall, a huge structure housing the governmental officials, and resides up north is a slightly less crowded, middle class area. Though every inch of The Core seems to have been used up, the more well off people live up here, if there's space. There are other districts within the sector, all of which are not as bad as the Southern Slums, where most of the unemployed, homeless, and unfortuante population live.[/indent][/color] [/hider]