Very true. My original plans were that this RP is not human-centric at all. In fact, it's the very opposite. Sure, in the local area they'll have an impact on the surrounding areas, but in the end it will be a challenge to play a powerful human faction, as chances are others will want to fill that role as well. Demand breeds competition, but too much in the way of humans being around will stunt part of the creative element that I am attempting to foster.