[quote=@DrunkasaurusRex] So, possibly interested, any chance I could get some info on the world? Major factions and the like? How magic (if any) works? Also, do you have anything in particular that you're looking for in regard to character sheets? [/quote] Info on the world and the factions will come in-game. You will be able to create stuff of your own in character creation, too. A big part of this game is discovery. What I can tell you is that the game begins in a big wilderness, far from civilization. I can tell you more about magic, though. It originates from a kind of mystical energy known commonly as mana. A sorcerer can use this mana as a powersource for casting spells. The ancients had awesome magicians capable of amazing feats, like calling down thunderbolts from the sky or levitating. They were in control of the magical forces. Magi in the post apocalypse can be just as potent, only... not as stable. Advanced attempts end in the mage going *BOOM* more often than not. I'm picturing magic as something extremely dangerous that warps reality in disturbing ways when unchecked. Harnessing it promises great rewards, sure... but it's very risky and the cost can be terrible. Alchemy is also a thing. If you're acquainted with the Dwemer of Morrowind, you know what I'm talking about. If not, it's basically a more steampunkish form of science. Big brass pipes and automatons, weird minerals and all that jazz. It was all probably functional in the time of the ancients, but a thousand years of decay has left everything a bit rusted and odd. I’m not going to provide a character sheet, because I trust you know how to make one yourself. Pictures are not mandatory, but appreciated.