[quote=@Kafka Komedy] [@Footman] A good idea, but [@Delta44] brings up an important point. More than half of the cast aren't really heroes. They're mercenaries. Maybe after the battle Izerk wagers some money for the help and the mercs hear him? We have to create a situation where even if you were just looking out for yourself, you'd intervene. EDIT: Maybe someone hired all the mercenary-type people to intervene already, and since those who aren't mercs are generally good, they'd probably hop in too? EDITX2: In fact, I believe I've figured it out. A mysterious benefactor will have payed a few mercenaries (the not-good PCs) in advance to stop the executions. A few heroes (the good PCs) hop in. Afterwards, said mysterious benefactor then gathers our heroes and the adventure begins. [/quote] This all seems reasonable. I'll see what your first post looks like, and write Izerk in accordingly. As for recruiting a band of selfish mercenaries to embark upon a noble quest to unseat powers far greater than they, I'll have to see how they behave IC before coming up with any grand schemes of unification. I mean, Izerk could offer them "all the gold in Glimmerdale" as a cop out, but I prefer to mix my valuables with rousing speeches if possible :) And on that note, I'm going to go and study everyone else's characters and start writing me up a "cheat sheet" of their various bits and pieces so I can tell Jack from Jill.