[h2]Riftstrain Physics and Antimatter Zoning[/h2] [hider] [h3] Riftstrain Physics [/h3] Riftstrains are errors and abnormalities in the Transdimensionalunicore Fabric Matrix. To first understand the sciences of Riftstrains, one must first understand Transdimensionalunicore Physical Membrane Zoning. Transdimensionalunicore Matrices make up the entirety of everything, even the Lands Beyond, which do not exist due to their comprehension error stimuli such as the Man With Negative Souls, and the Plant of Death. These Matrices can be divided into several categories: Fabrical, Terror, and Primordial. Fabrical Matrices are used for more mundane manners, such as composing all that there is and there is not, and everything in between. Terror Matrices compose the Temporal Systems of the Planesworlds. Any temporal attacks or just about anything related to the timestream all rely on Terror Matrices to travel and to take effect. A prime example of this is the Trans Temporal Toaster Terror, named so due to it's usage of the Terror Matrices to enforce the deconstruction of all toasters within a certain radius of Terror Matrices. Hence, all temporal attacks must utilize Terror in the name, lest they misfire and cause something on par with the Deletion of '83. We don't speak of the Deletion of '83. -shudders- Primordial Matrices are used to construct the Primordial Entities, which require their own unique Matrices to hold them together, lest an antimatter hole form and destroy one of the Planesworld, which could be on par with the Deletion of '83. -shudders-. Primordial Matrices are extremely rare, and should not be meddled with lest a new Primordial be formed. This could cause many disasters, such as the collapse of Arby's as a corporation. Matrices as a whole are not very sturdy, and so often strain to a point where holes form. These strains act as rifts in between the Planesworlds. The only unstrainable Matrices are Primordial, as if they form Riftstrains they will mutate into Hypermen. Information on Hypermen is classified. [h3] Antimatter Zoning [/h3] Antimatter exists only within the beating hearts of Primordial Beings and Pillars of Color. Antimatter can be created artificially, but it must be used in zoning techniques lest it rage out of control and create a Pseudohyperman. Information of Pseudohypermen is classified. Antimatter Zoning is a technique that allows for the creation of Semi-Planesworlds. Zoning formats the infinite possibilities of antimatter into a temporary dimension that can be used to store valuables for up to 1 year. Antimatter Zoning is banned in every Planesworld except PseudohyperRussia. [/hider]