(Shit, the bcode is going on a btrum. For some reason, hider codes won't, motherfucking. register] [hider=Balith Benker- 9th of Diamonds] [center][color=chocolate][h1][b]Balith Benker[/b][/h1][/color] [color=chocolate][b] Balith Benker • 9th of Diamonds • Ticketeers[/b][/color][/center] [center] [h3][color=coral]"For all heights there is a staircase"[/color] ♦ ♦ ♦ [/h3][/center] [center][color=chocolate][b]AGE (17) • Gender: Male[/b][/color][/center] [color=chocolate][b]Appearance:[/b][/color] The most notable thing about Balith for anyone before they even get close enough to smell the hint of his Spicy pepper cologne would be that he is short. His shaded, swamp mist eyes are faced with the constant danger of being impaled by noses when talking to the average man despite having a very still and straight posture that would put most coat hangers to shame. His shoulders, betray his discipline by occasionally curving down and letting any tension slide off with it. His olive skin is stricken with a smooth and cold lack of shine to it. Pale from the constant shelter that he finds himself in, bereft of any light outside of candles and late night socializing. His eyes, telling the same tale with a small, graying packages housing his sockets. Despite this his irises themselves are constantly glittering with vague dancing green jewels, wet with life even outside of any light. Resembling fire flies celebrating in the forests. Balith's hair style is typically something smooth and quick to do. Either being very messy and slightly spiked with hair products or simply curved down all over, both dressing his smaller forehead in a charcoal black crown. Physically unimpressive and average in weight. His clothes tend to change readily over the weeks, rarely appearing in the same costume over and over. Almost all of his clothes are neat and uniform, normally citizen remakes or casually repurposed sets that relate to solders, organizations or business like attire. [color=chocolate][b]Personality:[/b][/color] Balith is at ease with people, his eyes are solid marbles and roll about the room in relaxation. His breathing steady and movements minimal as if the populace were pillows even when entertaining talk of politics or emotions. Untouched by the seriousness that ether can take. He examples his class in drama, being certain in the face of despair or social anxiety of others, rarely if ever displaying violence or crass reaction to what going on around him. Unlike many of his younger students, he is at home within the system. Appealing to his own need for organisation he rarely whispers a word against it and is just as quick to shun and try to guide those that belittle or mock it. Stubborn as he is certain in his beliefs, even in the face of evidence that he is wrong he will rarely react with acknowledgement, depriving those that best him with the satisfaction of a emotional or thoughtful reply. With a voice that sings at talking volume, a set of brows that never seem to furrow and a small shine off at the side of his eyes. He welcomes all to approach him although for what reason can be hard to ascertain. Whom he considers friends and whom he considers to be another step in his goals can be hard to tell due to his aversion of acting cold and disconnected to either. This triangle of Certainty, stoicism and stubbornness form a structure that can coach others into feeling that the world is simple and straight forward. He displays knowledge when it is not there, courage for concepts when there is no evidence of worth, shunning in the face of victims for the sake of safety and restrictions to freedom for simple answers. Yet, he is stable when all is lost, kind when all is violent, values what others can see as worthless and shelters those who rely on him both from themselves and from others. With a capacity to be both alarmingly helpful and hurtful he stands attention. His true morals stiff to the winds of change. Time will only tell if he never changes at all or is doomed to do so utterly from what he is. [color=chocolate][b]Biography:[/b][/color] Baltih family had a long line of ticket takers. Write inspectors, currency spotters and generally anything that needed someone to look at paper and make sure it wasn't of dubious quality. As the times changed so did the things they had to inspect. At first it was the simple act of gold coins, being one of the many small families that would spend all day printing new golden coins, making sure they were of proper accord. Normally working with other smiths rather than being taking on the art craft themselves. As prints came out, their house was one that would validate the many, many letters that would come in and out of the streets. For diamonds, they were rather respected. Not out of some greater knowledge or even notable skills but due their long heritage of the same job. Slowly moving to more and more trusted positions. They were an after thought but for the more diplomatic spades and hearts, it was typical to say[i] "Take it to the Benkers"[/i] after receiving a dubious letter or an off stamp. Of course, the Benkers themselves didn't know they were more valued than some nor did many others. But for such sensitive information and governmental duties it was a must. This secrecy was to be proven wise. Mister Benker, having grown frustrated to the monotony of his family line turned to selling the various seals and new prints to certain contacts that tried to entice him. Taking precious signatures of rich spades and Hearts alike in order to withdrew large amounts of gold from the treasury. These exploits and the increase in printing urged the economy into a crisis. Inflating the gold price to an extent that most lower classes could barely feed themselves at all. Mister Benker was captured a month into his escapades when the guard found copies of the new government seal. Slapped onto fake bonds. Earning himself a 10 year sentence. His wife, on the other hand died in a fire started by out raged locals, who many had themselves deprived of medicine and food due to his actions. Balith, having return to a family home that now belonged to charcoal and soot. Left as a changed child, his rumored risk taking personality and world hungry eyes had vanished. Soon becoming a student, sure in the system. He never once used his family name again, nor ever replying to his fathers letters even when he got out a year ago. [center][color=Chocolate][h1][b]The System[/b][/h1][/color][/center] [color=Coral][b]Stats:[/b][/color] [b]Health:[/b] 10 [b]Sanity:[/b] 15 [b]Willpower:[/b] 20 [b]Stamina:[/b] 10 [b]Strength:[/b] 10 [b]Dexterity:[/b] 10 [b]Stealth:[/b] 10 [b]Magic:[/b] 10 [b]Vigilence:[/b] 10 [b]Luck:[/b] 0 [center][color=chocolate][b]Loadout:[/b][/color][/center] [color=coral][b]The Stair Case LV1(Passive):[/b][/color] For each Suit (except himself) add 1 point of sanity per player: EG (Diamond player, Club, Spade, Heart (4 points) (LV 2: +1 sanity for full houses lv 3: +1 to full houses. Gain 0.5 points for each tier after Diamond. lv 4: Gain 1+ for each tier after Diamond. Another for full house and decrease mental or moral effects by 0.5 for each tier each level after this.) [color=coral][b]Full House:[/b][/color] Royalty healing gain 4+ [color=coral][b] Subordinate lv 1:[/b][/color] Removes a debuff or add a buff onto a suit as long as a higher suit has it. Lv2: May be used on enemy suits. LV3: Can make a lower suit mimic 2 buffs or debuffs Lv4: If a friendly Heart suit is on the field. The selected friendly will heal sanity and health compared to 10% of their will power. While stacking on the previous lvs. [color=coral][b]Administrative Will Power lv1:[/b][/color] Balith does will power damage equal to 20% of his own. Causing a stunned effect of 1 turn. If the enemy loses all their will power they surrender(retreat/turn coat. What fits them) Each lv his stun increase by 1 turn and his will power percentage by 10% [center][color=chocolate][b]Skills:[/b][/color][/center] [color=coral][b]Paper Pusher:[/b][/color] Balith understands the system that permeates the world. Granting him the ability to forge documents, navigate politics, rules and ascertain if papers are legitimate along with currencies and official metal seals. [color=coral][b] Gossiper:[/b][/color] While not exactly his true job. Balith set up his room like an office, many knowing that he welcomes idle prattle and cries of help equally. He starts off with alot of tid bits of info about people in town. Knowing many by their name and has a large circle of contacts [color=coral][center][h1][b]The Effects[/b][/h1][/center][/color] [color=coral][b]Fates:[/b][/color][list][*]To Confront his Father[*] Disobey a heart[*] Meet and "deal" with each suits wronged by the cast system[/list] [color=coral][b]Madnesses:[/b][/color][list][*][*][*][/list] [color=coral][b]Corruptions:[/b][/color][list][*][*][*][/list] [color=coral][b]Area Unlocks:[/b][/color][list][*][*][*][/list] [color=coral][b]Gold:[/b][/color] 150g [color=coral][b]Equipment & Items:[/b][/color][list][*][*][*][/list] [center][color=coral][h1][b]Relations[/b][/h1][/color][/center] [/hider] [hider=Relationships] [center] [h1]Balith Benker of the Ticketeers[/h1] "People are likes cards. Shuffle them well. Don't try to cheat and always read what they say."[/center] [center] [h2][color=Crimson]Kaela of the Hands of Healing[/color][/h2] [h3]"She, like most hearts. Pop up in talks at my get together. But sadly, nothing more"[/h3][/center] [b]Relationship: Stranger[/b] [center] [h2][color=F7D6B5]Elemette of the Attendants[/color][/h2] [h3]"The gossip topic at the time. Her or her family shuffled the order of things. Which of the two. I don't know. The affair of hearts don't always trickle fully."[/h3][/center] [b]Relationship: Stranger[/b] [center] [h2][color=00FF7F]Zephyr Hierro of The Elemental Blades[/color][/h2] [h3]"Zephyr always say something pertinent, even if he doesn't realize it at the time. We drink occasionally."[/h3][/center] [b]Relationship: Buddy[/b] [center] [h2][color=1E90FF]Tainith of The Judging Scholars[/color][/h2] [h3]"I had a crush on her when she first arrived. Never approached though. It didn't last. Whims of a teen heart, huh "[/h3][/center] [b]Relationship: Stranger[/b] [center] [h2][color=43B8CC]Fitzgerald of the Spinning Cogs[/color][/h2][/center][center][h3]"Fitzer is like a gear. Doomed to cycle until I throw a wrench in his mischief."[/h3][/center] [b]Relationship: Somewhat Antagonistic[/b] [center] [h2][color=1E90FF]Acron of The Raging Winds[/color][/h2][/center][center][h3]"Active, in one word. Aware in two. He isn't afraid to look for help, although sometimes he looks for the wrong kind of help from the wrong *cough* fitz *cough* kind of people"[/h3][/center] [b]Relationship: Friend[/b] [center] [h2][color=#f17105]Jarvan Gearshield of The Fierce Forge[/color][/h2] [h3]" No idea. I don't hear about Diamonds or Clubs alot."[/h3][/center] [b]Relationship:Stranger[/b] [center] [h2][color=B22222]Jagred Degray of the Fire Eyes [/color][/h2] [h3]" Mostly sensible in our small exposures. Very much his own man"[/h3][/center] [b]Relationship: Friend[/b] [center] [h2][color=9966CC]Allan Banta[/color][/h2] [h3]" Haven't heard any rumors nor seen him about."[/h3][/center] [b]Relationship: stranger[/b] [center] [h2][color=chocolate]Balith Benker of the Ticketeers[/color][/h2] [h3]"Well, he could work a little harder."[/h3][/center] [b]Relationship: This is me.[/b] [center] [h2][color=lightpink]Tryll Lumiere of The Augmenters[/color][/h2] [h3]"It's clear that she carries a lot from her family affairs. Despite that, if you can handle her brevity she's rather pleasant."[/h3][/center] [b]Relationship: Associate[/b] [center] [h2][color=lightpink]Arcadia “Cady” Rozaire of The Augmenters[/color][/h2] [h3]"Never came up in parties, outside of the Augmenter name I got no clue"[/h3][/center] [b]Relationship: Stranger[/b] [center] [h2][color=a0d6b4]Maxwell Rydell of The Peacekeepers[/color][/h2] [h3]"I know of the family name, vaguely. Not much else."[/h3][/center] [b]Relationship:Stranger[/b] [/hider] [hider= Condition Page] [center][color=chocolate] [b]Balith Benker-♦ The Ticketeers-♦ 9th of Diamonds[/b] [/color] [url=http://imgur.com/S3M8oIL][img]http://i.imgur.com/S3M8oIL.jpg[/img][/url] [sup][color=FF0E20][b]HP: C/M[/b][/color] [color=17758D]||[/color] [color=A625E7]SA: C/M[/color] [color=17758D]||[/color][color=gold] GP [/color][color=brown]||[/color][color=brown] [b]0 / 1000 CP[/b][/color] * Condition *[/sup] [h3]Location >> [color=darkred]||[/color] Interacting With [color=darkred]||[/color] [/h3][/center] [Hider=Inventory] Treasures: Inventory: Pink Capsule Thematic Items: [/hider] [hider=Current Stats] Health: 10 Sanity: 30 Willpower: 15 Stamina: 10 Strength: 10 Dexterity: 10 Stealth: 10 Magic: 10 Vigilence: 10 Luck: 0 [/hider][/hider]