[hider][img]https://67.media.tumblr.com/dd638fc0750044c6e39625ac79532a83/tumblr_oce92uxkNN1sx8o26o1_1280.jpg[/img][/hider] Bronze is my kingdom, and the red dots are lost Dwarf holds that needs to be reclaimed. [hider=The Dwarfs of Thundrim Kadrin][center][h1][b][color=DAA520]The High Kingdom of Thundrim Kadrin[/color][/b][/h1][img]https://s-media-cache-ak0.pinimg.com/564x/3b/cf/19/3bcf1968809113858b8bde9fef5199d3.jpg[/img] [hr][hr][/center] [b][h2]Overview[/h2][/b] The High Kingdom is a nation comprised of the hardy, skilled, and venerable Dwarven race. Comprised of various Thanes beholden to a High King within the mountains of their sea-locked nation. They're master artisans, soldiers, miners, engineers, and brewmasters. [b][h2]Geography[/h2][/b][hider=Map Claim][img]https://s10.postimg.org/9yzr05ond/blank_latminis_by_magnysovich.png[/img] [/hider] [b][h2]History[/h2][/b] Self explanatory, what are some major events/figures in your history? Any historical rivalries or encounters between you and other nations/races? What about alliances and stuff? [b][h2]Government[/h2][/b] All Dwarves are governed by High King Branack Grimbeard, who has 12 lesser Thanes that rule great Dwarf holds, and Stewards that rule lesser regions and outposts. While Thundrim Kadrin has a strong central government, there is a checks and balances system provided with the High Council, comprised of the nations Thanes, War heroes, Honored Longbeards, and the High Priest. Every Thane has a small number of retainers, included but not limited to an Honored Scribe (who records grudges in the Book of Reckoning), a Rune Priest, and a Master of Economics. [b][h2]Race Description[/h2][/b] [img]http://pro.bols.netdna-cdn.com/wp-content/uploads/2014/10/Dwarf_Force.jpg?56750f[/img] A Dwarf stands 4 to 4 1/2 feet tall. Males are typically 180-200 pounds, while females weigh between 140 and 160. The males have well groomed and long facial hair. Contrary to popular belief, females do not have beards. Though they pride themselves on their long braids of hair as the males do with facial hair. A Dwarf has a life expectancy close to 400 years. While some Elves might use magic to increase their lifespan, some Dwarves do so out of sheer willpower. They are organized, brilliant tacticians, ingenuitive, strong willed, strong of arm, enduring, and resistant to magic and poison (though not immune). They can smell freshly cut stone, can spot imperfections of metal and stone as 2nd nature, and have a 6th sense of knowing where they are at all times underground, within a mountain, or great structure of stone. [b][h2]Culture[/h2][/b] How does your people act most of the time/stereotypically? We're most focused on military culture and things like it but feel free to expand on it as much as you'd wish with holidays, customs, habits, etc if you want. [b][h2]Economy/Industry[/h2][/b] How does your nation make money and the stuff they need? Anything unique tech wise that you've come up with? Do they just raid for everything and use slaves and such? Again, try to make it simple but if you really feel the need, go ahead and fill it out to you're heart's desire. [b][h2]Magic[/h2][/b] What kind of magics does your race use if at all? If they don't use magic, do they have some other method of using something close? You can just copy the "lores" of magic from any generic fantasy universe (ie Lore of Flames, Lore of Night, etc); if you an other player both use the same lores or one of the same lores, then please do talk to them about this. I'd prefer that everyone using Lore of Flames knows exactly what a fireball does rather than having to deal with 4 different types of them. [hider=Spell Format] [code][b]Name:[/b] What is the spell called? [b]Lore:[/b] What Lore (type) of magic is it? Fire, Storm, Beast, etc. Feel free to make up your own lore if you feel inclined. [b]Type:[/b] (Offensive, Support, AOE, Single Target, Debuff, Buff, etc) [b]Short Description:[/b] Tell us a little about your spell, enough to wrap our heads around it.[/code] [/hider] [b][h2]Dwarf/Military Overview (Pros and Cons)[/h2][/b] [img]http://vignette3.wikia.nocookie.net/lucerne/images/9/9b/Battle_of_Karak_Varn.jpg/revision/latest?cb=20120905180845[/img] A Dwarf is a natural fighter. Though shorter than men, they are far bulkier and considerably stronger and tougher than the average manling. Even if there were a man that was the size of a Dwarf in width and height, a Dwarf would innately be stronger due to their natural physiology of an extremely physical, mountainish race. Their strength pales in comparison to their endurance however. You would be hard pressed to find any creature on this vast world more enduring physically, mentally, and even [i]magically[/i], than a Dwarf. These traits, coupled with them being psychologically unable to not strive for perfection in what they set their mind to, have made them one of the most effective militaries in the land. They have powerful and disciplined infantry, terrifying ranged weaponry, the highest caliber weapons/armor (most likely powerfully enchanted with runes), with the most advanced technology and artillery to date. Their weaknesses lie in their lack of any light units or. They only have one unit that can effectively commit anything close to guerrilla warfare. This, in addition to no light cavalry, means they have very little options when it comes to fighting an enemy outside of a true engagement (other than traps, rangers, and Thunder Wasps). Their rune magic, while undoubtedly powerful, is also less versatile than Elvish and Mannish spells, for instance. The last failing of this hearty race is numbers. The Dwarfs, while not endangered as of yet, are a race that is on the decline. The destruction of their vast empire has left them with a fraction of the numbers they used to have. An example: The Great Hold/City of Barak-Kazul, that once boasted nearly half a million Dwarfs in its heyday, and another half a million in the surrounding area, now holds a skeleton population of 50,000. [b][h3]Melee Units[/h3][/b] [img]http://www.beastsofwar.com/wp-content/uploads/2015/09/Dwarfs.jpg[/img] [b]Name:[/b] Dwarf Warrior/Soldier [b]Type:[/b] Tier 2/Medium Melee Unit [b]Short Description:[/b] The average Dwarf warrior, well supplied with Axes, Hammers, Pikes, and even broad swords every now and then. All Dwarfs are trained as soldiers, and have a single minded determination to defend their lands and honor. This might be the most common unit, but never underestimate their prowess. [img]https://s-media-cache-ak0.pinimg.com/236x/1e/d6/f3/1ed6f38d7003201fb925743ecfd12646.jpg[/img] [b]Name:[/b] Greatbeard [b]Type:[/b] Tier 3-4/Medium Melee Unit [b]Short Description:[/b] Veteran Dwarf Warriors that have fought and bled upon the battlefield for centuries. They have seen it all. Demons, Orcs, Elvish arrows coming their way, you name it. They're bigger and tougher than other Dwarfs, with skin as thick as leather, and finely wrought armor and weapons. Their huge beards and scars show how wise, dangerous, and tough they are to have survived until their twilight years. Many of them wield runic weaponry. [img]http://img15.deviantart.net/30fa/i/2016/192/0/b/ironbreaker__warhammer__by_arcvein-da9nccl.jpg[/img] [b]Name:[/b] Anvil Guard [b]Type:[/b] Tier 4/Heavy Melee Unit [b]Short Description:[/b] The Anvils are living walls of defense, [i]that hit back[/i]. They are expert tunnel fighters, but serve just as well above ground as a near un-breachable wall of Baldr and Iron metal encasing Dwarf slabs of muscle. They are armed with full plate armor, helms, and shields, and wield well forged Axes and Hammers with well disciplined efficiency. They are the greatest line of defense the Dwarfs have, and for such a well defended army, that is saying something. [b]Name:[/b] Hammers of Honor [b]Type:[/b] What kind of unit are they? [b]Short Description:[/b] One or a few lines about what they are, what weapons they carry, Total War style if that makes any sense [hider][img]https://s-media-cache-ak0.pinimg.com/736x/d0/f3/4b/d0f34bfd8ea2092d9879560c8afed3cc.jpg[/img][/hider][hider][img]http://vignette4.wikia.nocookie.net/warhammerfb/images/7/7e/Dwarf_Hammerer_ver2.jpg/revision/latest?cb=20140805051723[/img][/hider] [b]Name:[/b] Dwarfen Honorguard (Great Weapons) [b]Type:[/b] Tier 3-4/ Great Weapon Melee unit [b]Short Description:[/b] Known for their loyalty and skill, the Honorguard are well equipped in the finest of armor to protect them as they wield their huge Axes and Hammers with practiced ease, knocking aside enemy shields and formations and cleaving their way through enemy lines. They are deadly and proficient at what they do, and what they do is hit very very hard. [b][h3]Ranged Units[/h3][/b] While the Dwarfs do not have the natural affinity for bows like the Elves, the Dwarfen hunting tradition, as well as their perfectionist and determined tendencies, have made their ranged units efficiently disciplined and terrifyingly accurate. The fact that they also carry axes, well wrought mail, and shield on the backs also makes them effective in melee as a last resort. [b]Name:[/b] Bolters [b]Type:[/b] Tier 2-3/Armored Ranged Unit [b]Short Description:[/b] Despite the discovery and manipulation of Gunpowder, the use and making of Crossbows is a time honored tradition, and the Dwarfs prove it's still a deadly weapon on the battlefield. With moderate stopping power that can pierce all but the finest armor, quick reload time, and unerring reliability, the Crossbow is just as effective as ever. It also has the added ability to use 'special' quarrels that can contain alchemical effects. [img]http://vignette3.wikia.nocookie.net/warhammerfb/images/c/ce/Dwarf_Thunderer.PNG/revision/latest?cb=20150809033601[/img] [b]Name:[/b] Caplock Infantry/RifleDwarfs [b]Type:[/b] Tier 2-3/Armored Ranged Unit [b]Short Description:[/b] In recent centuries, the Dwarf armies have upgraded from the Flintlock firing mechanism to the Caplock/Percussion firing system, making their Dwarf rifles of Iron, bronze, and wood more reliable to be used even in rain, and quicker to reload. While the rifle has slightly less range than a crossbow, it is still long firing, with even larger stopping power, and a demoralizing crack that can unnerve the enemy. If the Dwarf is efficient (and any Dwarf worth his beard is!) then they can fire 5 times a minute unless they are interrupted. The Dwarfs are armored in mail and half plate armor, with shields on their backs, and Axes at their hips. They have stout bayonets mounted on their rifles as well to repel charges. [b]Name:[/b] Hammergun Infantry [b]Type:[/b] Tier 3/ Anti-Large (or Infantry with Grenades)/Fortification ranged unit [b]Short Description:[/b] A cross between the Rifle and the Cannon, these miniature launchers fire heavy shells (or even grenades to attack infantry) at the enemy to kill bigger monsters or to bash through fortified walls/enemy lines. The faceless, helmeted Dwarfs wielding these weapons don't carry any other weapon, but are armored in mail and can swing these iron weapons like makeshift bludgeons. [b]Name:[/b] Dragonfire/Dragonbreath Infantry [b]Type:[/b] Tier 3/Flamer Ranged Unit [b]Short Description:[/b] Dragonfire/Dragonbreath Dwarfs are armored similarly to their Hammergun brethren, only instead they wield great guns that shoot deadly alchemical fire. Their guns have two settings. A spray of flame that can incinerate enemy lines, or firebreath buckshot that are more accurate but less wide ranging for more personal shots so as not to harm their own lines. [b]Name:[/b] Dwarf Rangers/Pathfinders [b]Type:[/b] Tier 3/Moderately tough/quick Ranged Unit [b]Short Description:[/b] Over 1,500 years ago, the great Hunter and Pathfinder Nargim Orcslayer had acclaimed over 1,000 Grobi kills before his first century of life with crossbow and axe, using his previous knowledge of hunting Elk, Boars, and Mountain cats. The Elders of the Hold decided that he should teach students to fight within the foothills of the forest as he would, and so the Ranger tradition was born. These Dwarfs are armored in iron chain mail and leather, wearing green cloaks and wielding crossbows and hand axes. While they are still well armored, they are the lightest and quickest Dwarf troops, able to set traps, cause ambushes, and flee into forests. Their legs are as short as any Dwarfs however, and use their woodland knowledge and green cloaks to escape more than their (relatively) fast speed. [b][h3]Artillery Units[/h3][/b] [b]Name:[/b] Whats the Unit called? [b]Type:[/b] What kind of unit are they? [b]Short Description:[/b] One or a few lines about what they are, what weapons they carry, Total War style if that makes any sense [b]Name:[/b] Whats the Unit called? [b]Type:[/b] What kind of unit are they? [b]Short Description:[/b] One or a few lines about what they are, what weapons they carry, Total War style if that makes any sense [b]Name:[/b] Whats the Unit called? [b]Type:[/b] What kind of unit are they? [b]Short Description:[/b] One or a few lines about what they are, what weapons they carry, Total War style if that makes any sense [b][h3]Cavalry Units[/h3][/b] [b]Name:[/b] Whats the Unit called? [b]Type:[/b] What kind of unit are they? [b]Short Description:[/b] One or a few lines about what they are, what weapons they carry, Total War style if that makes any sense [b][h3]Special Units[/h3][/b] [img]http://orig02.deviantart.net/32ea/f/2011/298/d/3/d320684e1e4eb8187dd81b60b305feb8-d4dx7ef.png[/img] [b]Name:[/b] Whats the Unit called? [b]Type:[/b] What kind of unit are they? [b]Short Description:[/b] One or a few lines about what they are, what weapons they carry, Total War style if that makes any sense [hider=Lord/Hero Format] [code][b]Name:[/b] Whats is their name/titles? [b]Position:[/b] What spot do they occupy in your faction? [b]Powers:[/b] Do they have anything of note about them or use any spells or carry any unique weapons? [b]Short Bio/Personality:[/b] A few short lines on why/how they came to power and how are they generally perceived.[/code] [/hider][/hider]