I have a fairly detailed description of the continent in which [url=http://198.58.124.212:3000/topics/16293/posts/ooc?page=1#post-385873]this[/url] role-play is set, but lack map-making abilities. Could someone help me out? The description is as follows: [hider=info dump ahead] This rp is set in the land of Heria. It is split in half by water, which, if you follow it north, burgeons into the Great Cold Sea. Otherwise, it is known as the Ocean of the East and Ocean of the West. These oceans branch into many rivers which in turn branch into streams, lakes and estuaries, contributing to the notable fertility of the country. It is a common to see great swaths of farmland separated by rivers, and indeed, issues with borders and territory are settled by waterway. Rarely does this involve drowning the offending party, but it has happened. To the north east there are forests, and north still mountain ranges. Heria is divided between several powerful city-states, constantly engaging in petty feuds with each other. Nobody has the desire or the resources to engage in open war, but they'll certainly hire bandits to wreck each other's cargo transports, or spread diffamatory rumors on their leaders. Heria is not plagued only by the desires of men, however, it is also tormented by monsters and foul beasts of all sorts. Trolls reside in the mountains, and their feuds have often accidentally killed a hunting party. Giants stir from decades of sleep, and a casually shifted elbow can result in landslides, and very perplexed cartographers. Feircely territorial forest elves will happily skewer any whom would venture too deep into their territory. Mermaids of the Sapphire Isles will lure unwary sailors to their watery graves, and orcish raid parties cause much strife for the local warlords. Darker, nastier creatures lurk in the remote and inhospitable swamplands. Rumor has it shades, darkstalkers and liches prowl the northern mountains at night. There are sightings of demon birds above the Western Swamplands, and one terrified bard speaks of living scarecrows prowling the cornfields way south. Our story begins in the city of Mistfjord, a large and powerful trade city looking over an estuary of the Great Ocean of the East. It commands an imposing navy and dominates the sea routes, but it also faces issues due to crime, both land and sea-based. The Mistfjordes also enjoy a good relationship with Heroscape, as the Heroscape headquarters, based on an island, are quite close to Mistfjord, visible from it, in fact. Mistfjord is thus a hub of Hero activity and a good place for fledgeling Heroes, anxious to make their name, to start. [/hider] you'll have my eternal gratitude C: