[hider=An-Hasst Ahal] [b]Username:[/b] Fetzen [b]Character Name:[/b] An-Hasst Ahal [b]Race/Species:[/b] Skayleigh [b]Gender:[/b] Male [b]Age:[/b] 77 [b]Career/Class:[/b] Ranger, Craftsman. [b]Weapons:[/b] [list][*]The main item in his possession that one could consider something purposefully designed to be a weapon is an armor-piercing crossbow that once has been acquired from a fallen Andred warrior, though not by himself. It is some sort of family heirloom - its heavy use in past times can be seen on it, but its very well-kept and fully functional. A matter of fact that acts for An-Hasst is that he can use it much more efficiently than its original owner, due to his strength, size and halfway elfish tradition. [*]A quiver of two types of bolts for his crossbow: The smaller fraction of them (10 pieces) is reinforced and up to very high quality standards. They have a chance to be reusable if one has the opportunity to collect them. The larger fraction (20 pieces) has been made by himself and consists of strong wood with tips made out of stone. They aren't as strong and usually shatter upon impact, but, given the proper environmental resources, can be replaced by him in the field. [*]A pair of short blades that actually are bayonets to be attached to the front of the crossbow. However, in an emergency, they can be used as improvised standalone weapons.[/list] [b]Physical Description:[/b] An-Hasst's appearance can roughly be classified into two different arenas, one for each of the two very different heritages of him. His hair is moderately long, very dense, soft and of a golden color as it is quite typical for wood elves. He ties it together, forming a queue that runs down his back. His eyes are blue-gray and unremarkable, yet his almost pale-grayish skin seems to lack any stain of combat action of other, natural imperfections. Some people consider him very attractive because of that. His nose is large and pointy, his lips usually form a thin line across his face, more often than not a rather grim looking one. An-Hasst's ears are where one approaches the big other part of him as they are less pointed than they would have to be for a real elf. The word 'big' is to be taken literally here: He is easily towering above men and elves alike with a height of seven feet four inches (2.24m). His body is lean with major blood vessels deforming his skin where the run closely beneath it. What dramatically helps this effect is the fact that he has grown up with very thick, sturdy bones and a lot of muscular bulk across his entire body. Even with his half-elf origins, he still weighs about 340 pounds (155 kg), though estimates not considering this could be noticeably higher. His clothing departs from the woad elves' ways as he wears simplistic, gray-white wool clothing that doesn't cost much and with two parts that are held together only by a thin rope instead around his waist instead of a real girdle. It is not that uncommon to see him with bare feet, given that the road he's walking on isn't too dirty and in good condition. In other cases, he wraps his feet in leather. [b]Armor:[/b] An-Hasst refuses wearing metal-based armor. However, being a woodcutter with a great knowledge about forests, he was able to come up with an alternate solution. He has stitched small-sized scales carved out of ironwood onto a large leather coat with an underlying lining of cloth to serve both as a protection against cold weather and against blunt weapons. The thing runs down almost to his feet and is long-sleeved. If one looks more closely, one can discover that some of the wooden scales feature additional decorations and that these are arranged in a pattern across the back part that forms a large sigil - a symbol of his family. The construction isn't as effective as a real steel armor and it isn't much lighter either, but it doesn't obstruct his movement as much and repairs can be done more easily without requiring a forge. [b]Other equipment:[/b] [list][*]Money: 18 Silver, 5 Copper.[*]Mobile woodworking tools like a strong knife and a rather tiny axe.[*]Foodstuff for three to four days (probably more for smaller people).[/list] [b]Mental Description/Personality:[/b] An-Hasst can probably be described best by saying that he is torn apart between the two realms he comes from: On one hand he demonstrates calmness for most of the time. On the other hand, when his mood really gets bad, the barrier around his elfish being breaks down and he transits into a much more rugged and violent attitude. This can happen rather suddenly and it requires knowing him for some time in order to see the indicators shadowing forth this transition. He more often than not apologizes afterwards, but havoc can already have been wreaked by then. It would not be the first time for him to get into trouble because of this and since he is easily recognizeable, one wouldn't be the first one to be more cautious about him. He is open-minded and tolerant by his wood-elfish nature, but the experience of constant, more or less subtle harassment and prejudices have made him at least wary and calculating as the people standing opposite of him. He speaks Northern common and the native Skayleigh language. The latter fact allows him to understand significant bits of both the Wood Elves' language and the Giants' tongue, though speaking it himself is more difficult and more or less broken. [b]Goals:[/b] His family has the tradition of sending their children out onto a long voyage that, ideally, should take them across as large parts of the world as possible without diving too much into danger. It should serve as a way to broaden their knowledge, foster their ability to stand on their own and also learn something about possible enemies. There is no real time limit on it, the childs are free to come back whenever they think their journey is complete. It is clear that not coming back at all will cause unnecessary worries, and so far none in the familiy's line of ancestors is known to have pulled that off. However, An-Hasst is already known for taking the thing about 'too much danger' not too seriously... It happens that he is not only in Riverhope, but also willing on joining the party. [b]Background/History:[/b] Today's Skayleigh are not born by a real giant mating a wood elf, or at least they normally aren't. They constitute their own nation with every member of it being half elf, half giant, and thereby being able to pass on the two different heritages fifty-fifty to their children even without a giant involved. The Ahal family is considered to be one of the more remarkable ones - not for being wealthy, but they were and are still earning their prestige with an outstanding tradition of woodcutting, making furnitures, bows and other things alike they are quite renowned for. Their numbers have declined over the past centuries, several of its members were killed in the ongoing struggle against Andred. An-Hasst currently is the second-youngest member of the bloodline, his parents being Karal (father) and Fafae (mother). He has been sent on his long journey about four years ago, and, as tradition dictates, his first destination were the far northern mountain ridges where the Skayleigh's real giant ancestors live. It wasn't exactly delightful, but making such an experience likely is the real idea behind it. Since going to Andred has not been an option for a long time, he then headed east towards the Praelior peninsula, leaving the Kaelic region. Then he went for the Priemieval Forest where the wood elves live, the other nation where half of their original ancestors stem from. One could think that someone who has travelled this far and even without major incident has to be very worldly and very experienced. An-Hasst isn't. The reason ? He would never tell his parents, but he is rather annoyed by this tradition of having to visit one more or less interesting, Skayleigh-antipathy infested part of the world after the other. That's why he is treating the entire thing more like a checklist with items on it one has to run through as efficiently as possible without looking too much to left or right. He speeded, only spending extended periods of time at locations he was really interested in like the giant's highlands of the far outskirts of the Dreadlands when he was a guest of the wood elves. He was clever enough not to venture any further into it than that though. Riverhope essentially is his oversized, sophisticated base camp for visiting what few civilized places there are accessible for men like him. He first had to replenish his supplies not only of food and water, but especially on gold, silver and copper. For this purpose, he picked up a job as a kind of doorman for a local tavern. It could be this job that theoretically could have got him the invitation since it made many people see him and his remarkable appearance. However he isn't in the job anymore as he has certainly overdone it with a particularly refractory drunk guy that got, well, let's say quite a beating. [/hider]