Tarden worked a trade upon the door, and pretty quickly it was properly re-aligned on it's hinges and the wood-glue was drying nicely. He left it open as to let the smell clear a bit and so that nobody would touch it and keep it from drying. Some people get engrossed in their work, but Tarden always finds himself more alert and aware than usual. He heard a cu-thunk of dagger point hitting wood on the painted wall towards the back of the inn. By the subtle breaks in her words while it happened Tarden guessed it was the Halfling at the table doing such a thing, and although he didn't know how accurate the throws were it would be an impressive feat to get even close at that distance. Clearly she was quite a talented marksmen! [i][color=gold]I guess it makes sense, their kind is famous for their ability to throw things.[/color][/i]. He ignored the argument between her and the dangerous looking lady. He was in the hobby of making quiet observations, not in the business of other people's business Then there came mention of a witch. Though the party failed to notice it for the most part, the bar hushed. Had these adventurers brought a witch into this establishment and endangered everyone here? [color=gold]"A witch? Where is this witch?"[/color] Tarden couldn't help his curiosity and mild anxiety. Other voices echoed his question in more hostile tones. "Why would you bring something like that here?" one cried, another shouted "Trouble! You're all trouble!" and made a vulgar warding sign with his hand. The situation looked as though it might get out of hand if not for some sort of intervention, people apparently were stupid enough to try and be hostile to a halfling marksmen and a man more muscle and might than the entire room put together [@ArenaSnow][@Belwicket][@IcePezz][@Jon Y][@The Harbinger of Ferocity][@vietmyke][@Zero Hex]