[quote=@Azkott] The truth is, I went into this Roleplay with what's solely an idea. The Stormtrooper's side of things. However, one of the main issues with this, after the fact, was the idea that each of us individualized our soldiers to the extent of making them into different classifications; no one's fault, but my own. I thought it would be grand, but hadn't thought about just what would force us together. This leads us to the starship on which we've opened up, and the dilemma which arises with it. I have heard alot of outlandish, downright mythical elements within the Star Wars Universe, but to have a vessel torn asunder in deep space sort of destroys the possibilities of survival; however, a small group of rebels successfully sabotaging a vessel of this size is equally bizarre, despite the fact that I initially suggested it. Now, I believe that since they are this far out in deep space, I highly doubt they'll be fighting rebels to begin with. In these distant realms of the universe, we can create whatever we wanted; which brings me to my next idea, and likely one which may seem possible, in all honesty. A pitched battle in the depths of space, above a contested planet, would likely result in the destruction of the vessel, as well as the survival of a select few. What occurs within the vessel, whether it be boarded, forced to crashland or downright blown up in space, would still allow for the survival of a few, if they worked fast enough. You'll have to forgive my absence; I've basically roleplayed only sparingly since school began. GM'ing what was basically an idea with no direction has proven more difficult than I've expected, though now, I am not surprised. So, my deepest condolences to all those who've bickered over this lack of continuity; if this idea settles with either agreeing parties, we can roll with it. [/quote] GMing is not an easy feat, especially if you're new. I would generally advise people to first go into a few RPs to get to know the site, its culture and just to get your name around before starting an RP instead of jumping right into GMing within the first week. I'm willing to give some personal tips if you feel like listening, maybe you'll learn something from it. I'm all for the space battle option but again, I'd like details and what kind of fleet managed to take out an SSD (although we could easily say that the SSD's thrusters got damaged and couldn't get out of the way of another ship just kamakizing itself into us after it got knocked out, that would definitely do a good deal of damage to the ship). Honestly, I'm willing to listen to whatever you come up with assuming you provide clear details and such as to not have a repeat of what happened before. I would also advise forming a rough plot road map in your head, doesn't have to be 100% fleshed out but it should be good enough as to let you know what should happen next after everything roughly. Good luck mate, I have a feeling that you still may turn this RP into something pretty interesting. :sun