What can I tell you of my nation and my people? Stories of sorrow of long dark years filled with terror? Should I speak of glory had in days long since passed of ancestors who fought and stood for something beyond measure or question? Or should I simply speak of the mundane tedium of the countless ages between? None such things for all their worth change what stands today and that is we have changed we have adapted to a world so different than that one we tell stories of. - Hesiod the Archivist [center][h1]Confederacy of Anarchis[/h1][/center] The Confederacy of Anarchis is as old as it is complicated. Exact founding dates even the most experienced Archivist would have trouble finding for you as records from that long ago have been lost, locked away, or destroyed. What can be agreed upon is that what brought them back to prominence and solidified the decaying bonds between them was the rise of the dead. The squabbling sovereign states stamped out old rivalries and grudges and united to best find the way that they could endure and survive the long night ahead. After much consideration only one option seemed to find standing and that was to make a deal. War meant only death as they had not the numbers nor the support needed to fight such a battle of attrition against foes so unrelenting. Yet they did have something to offer in trade for safety. The Dwarves would open their vaults and their banks the most secure the world had ever known to guard treasures from any and all without question. They would plea neutrality and mediation in all matters unless directly provoked. The Men of the Black Hills would be equipped able to be hired as mercenaries by other nations, but more often act to greatly bolster the smaller Dwarven forces and the defense of the nation and its new enterprise. What deal was struck with the dead and many deals struck with nameless and countless people after have been greatly questioned piquing curiosities the world over. Yet none know the secrets of the deep vaults within the Ash Mountains besides those who guard them still. Whispers surround that the once proud and noble Dwarves have been abandoned by their former gods for what they have done and what they hide. The Men of the Black Hills always wild seem all the more strange and territorial none are advised to venture alone in their land at night. This is just a rough pitch I'm still working out greater details and map placement and such, but that basically covers the core concept. [@RisenDead] Sorry this is late edit and just wanted to add a ping so I could get a note on if the concept itself could be approved and such.