[@dabombjk] [hider=Woopsie! You might want to know this ;)]It [i]can[/i] work without sunlight due to a rechargeable battery (using 2999 logic here), however it doesn't last too long - maybe 2-3 hours at most (and considering the day would be a lot longer in the future...). Sure you can do a lot in that time, but you know how I said he has that blue glowy thing on the back of his suit? Let's just say, if that gets so much as a crack, he's practically paralysed till it can be repaired :P The suit doesn't do well against radiation, either. It can block out small amounts, however if there's any kind of hot spots and he's in it, he'll be affected. The general trade off between all of his abilities is that Outsider is still human, and though all these things are great, they aren't perfect. His active camo emits a thermal signature, and you can even feel the heat when nearby; his weapons don't cloak either. The ICR 45 might run on energised sunlight, but it can't actually pass through anything. It's strong against exposed or electrical targets, yet it won't affect anything with low conduction of electricity. Even though it's more like energised plasma, all it does is shock and burn. Still pretty nasty stuff against flesh, though. The knife is just that. A knife. That means, if the enemy somehow gets their hands on it, it's just as effective at cutting through Outsider's suit too. P.E.P. is rarely used, so you won't have to worry too much about that, due to aforementioned weaknesses. The suit only [i]slightly[/i] improves speed and strength, since its main focus is to expand perception. You can't sprint all the way across the desert, even if you're fit, so don't trust it to out-run or over-power your competition ;) I can give it more weaknesses if you think it necessary or limit existing strengths - I don't want to break any rules, since this RP looks like it'd be fun to join ^-^ Just thinking outside the box in making someone who isn't a mutant :3 [/hider]