Coolio, I'm actually working on mine, I might have to integrate your characters into it. As far as relationships go, Zoey and her probably would have been friends, but Audrey's been gone for almost two years and is only just returning as of my first post. Kiera maybe too, you guys can let me know what you think. So, we do need a power for my character. I was being pretty hands off about it before, but not many people have chimed in, and I need it decided on so I'm going to go ahead and try to nudge this into action, even if it means influencing the decision a little bit. Here's what we have so far: [quote]Time Stopper: She can stop time at certain moments. This means that either herself or everything around her doesn't move The Catch: When trying to protect someone else, time stops around her. However, when trying to hurt someone else, time stops for her, meaning she just stands still and becomes a big target. This lasts untill she is hit by something. (no matter the force of impact. This means something like a leaf falling on top of her is enough to make her move again, but so is a bullet) If she has frozen time around her because she wants to protect someone and then changed her mind and wants to hurt someone, her time will stop and time around her will start flowing again. (just so there isn't a paradox of time being stopped for everyone.)[/quote] Thoughts from me: It doesn't bother me that it's another time related power, especially when Kiera's functions more as super speed than anything else. I think it works with(or rather, against) her personality by playing counter to her aggression. I'm not sure what I think about how balanced it is. It has the potential to be either a huge asset or a huge liability, depending on the situation. And even after she figures her power out, she's suddenly forced not to act under certain situations, lest she freeze herself. This also works counter to her personality, though, so it's kind of nice. [quote]Edit Edit: My idea for Audrey Springer is....it has a specific name, but I can't remember what it is. Any way the jist is that she can feel scenes and emotions through the clothing of others (I'm tempted to expand this to other objects as well) Pro: Can see into the past and read the emotions someone was feeling when wearing a particular outfit. Pro/Con: She takes on the emotion if the article is worn for extended periods of time. If someone was very happy when wearing a shirt, Audrey would feel very happy when wearing that shirt, even if she was miserable. That means she also gets the sad/angry emotions. ALSO, if the clothing was worn when someone was in extreme pain/pleasure Audrey will feel that pain/pleasure. Edit Edit Edit: Also, if she wants to feel like herself, her clothing has to be new. [/quote] Postcognition, is sort of similar to what is being described, though some limitation is added in. I think that limitation makes it kind of weak. Obviously I'm biased, since whatever is chosen gets slapped onto my character, but the power doesn't seem like it will be useful ever. A more general postcogntion would be more appropriate, but either way I don't see the connection to the character( [@Ellion] can let me know what they were thinking, though, you might see something I don't). [quote]I was thinking a peaceful power for Audrey, like healing? Possibly something to clash with her tough-girl nature.[/quote] I assume you mean healing others. Once again, it works well to counter her nature, being an inherently passive ability in a character who is very action oriented, and aggressive. I also think that her powers being applied to other people is a pretty solid choice, because it counters her independence. So healing/buffs/even that protective time stopping one above all work well for that purpose. I believe Eyeris is thinking on one as well, so we'll see what she comes up with too. [quote=@Ellion] [@Gisk]Are we doing a post order (i.e. everyone responds before everyone else replies) or is it more free for all? [/quote] I don't want to have to implement an order, because I think they can choke RPs up if you're not careful. So for now, just don't have two players posting back to back for four turns or anything, you know? If they get into dialogue that you want to have back and forth, just do a collab post(and don't put in too much filler text if you do this).