WIP Location: [hider= Higroc] [img=http://oi60.tinypic.com/2uijcpf.jpg] [/hider] Flag: The symbol of Higroc is generally is just five large green triangle, and sometimes a single triangle will be black or white. Nation Name: Higroc, Barbarian Rock. Demonym: Higroc, Higrocan People/s: Population Scale/Nation Size: About 20,000 (Small) Government: Highroc's government is quite simple. All citizens, which is defined as anyone born in the region or has proven their worth and have been granted citizenship, may go into a political meeting and voice their opinion, concerns, etc. Any citizen who has proven their valor and has gained the respect of the other citizens may be voted up to the position of Councilman or women, but only natural born citizens may become apart of the Council. The Council job is to be community organizers and try to keep the peace and stability of Highroc. At any given time, Highroc has one jarl which is elected by the council (Normally, there is 3-7 candidates), but only voted for by citizens, an election is normally held a week or two after the death or retirement of the last jarl. The jarl's job is to organize the council, to purge corrupt or treasonous members of the council, and to control the military. The head of council, who is elected by the council and approved by the jarl, makes all of the laws, treaties and law documents with the approval of the council and attending citizens. Magic/Tech Barometer: 1, Exclusively magic. Magic is a part of everyday life for everyone. Most people are capable of simple magic. Heroes may be advanced magicians. Social tech is equal to hunter/gatherer societies. Military tech is limited to simple bronze smithy and bows and arrows. Religion: Flora & Fauna: There is not much in the way of flora in Higroc, but their are several different berry bushes and herbs that dot the mountains. Even rarer than the berries and herbs is the occasional tree. Higroc trees tend to be really old, and as such quite large. The animals of Higroc include generic mountain animals that include, but is not limited to: bears, deer, various birds, and rodents. There is also more magical inclined creatures such as hippogriffs (Half griffin, Half Horse) griffins, wyverns, pegusus. There has even been rumors of Rocs, phoenixes, and even dragons. Many Higroc families have a single hippogriff as transport, sometimes two. The military often uses griffins, and the richer people often have a single pegusus or several hippogriffs. Though, there is some mix. As a rule of thumb, the higher you go the more see less "average" creatures and plants, and there is more magical inclined creatures and plants. Ambitions: At there worst, they are barbarians. At there best, they are survivors and masters of the eastern mountains. The territory is known to be very lawless in areas, and punishments for crime are normally very bad, such as being thrown into an area against some kind of monster and if you live, you live, if you die, you die. However, there is another side to the Highroc people. They are also a very strong, edurnant people who are masters of mounted combat. (Or at least they like to think that) Economy: Almost all trade is based on barter. Often producers (of goods) will settle down together and trade their goods for meat from hunters directly. However, there is some people who make their living as a traveling salesman who hunts his own food and often supplies a person who doesn't have a way to get to the market. There is only three Highrocan coins. One made of copper, which is generally considered the "1" coin. One made of tin, which is about five times as much as a copper coin. And finally, there is the bronze coin, which is worth twice the tin coin. These coins are given as payment to people in government positions and military men. The number of coins can vary greatly, the production of coins is normally commissioned by the government, and blacksmiths will often take the coins and metal them back down to metal when they need to. Military: The jarl controls and organizes the military and the military itself is completely volunteer, and as such it isn't always well trained and can be brutish. Most people will again to the "One-War Promises" where they argue to remain to fight for the entirety of one war, which they are paid for, and after that they may go back to their lives and may or may rejoin the military for another war. However, those who prove to be great warriors often ague to pledge their loyalty to the military for as long as they are able so long as it approved by the jarl, in return they get immediately appointed to Councilmen and become generals who are just under the jarl. As a mountainous people, their is no navy however most of the forces tend to ride flying mounts. For example, many Highroc army men use griffins and Pegasus-es. (Pegasi?) and as such many of these troops use lighter armors such as leather and for weapons use spears and bows and arrows. Most of the griffin riders are spear-men, and most of the pegusus riders tend to be scouts and archers, though that is just a tendency not a rule. They also have elephant riders. In times of peace, the military is around 100 strong, however in times of war the number of troops can quickly rise to 2000, and many of the average citizens is armed but doesn't go to war. Heros: Settlements: Nation Description: