[hider=Allard] Username: Jollan Character Name: Adelhard Baldewin (Allard) Race/Species: Khalahar Gender: Male Age: 32 Career/Class: Odd jobs, Vigilante Weapons: His father's large, heavy, two handed sword. Instead of a traditional two sided blade, it has a single blade. The upper most portion of the handle is protected with a bar in front of the hand, while the lower portion is unguarded and ends in a curve like an ax handle. Its sheath is a rectangular wooden scabbard with a fur lined inside and metal bindings at both ends. It attaches to the harness at the back and the sword is sheathed from the right. A cutlass, though instead of the traditional curve, it has a straight blade. Its sheath is at his right hip. His fists, which he will most likely use unless he has to resort to a weapon. Physical Description: He is 6'3" at 320lbs (solid body with a little bit of fat, giving his muscles a slightly smoother look instead of a hard-cut one), with a large skeletal structure and a clear large muscle structure. He has a broad and barreled chest and a squared jaw with a trimmed beard. His hair is dark brown, a little short but clean cut. His eyes are green and very kind. He wears durable tan slacks that have a cargo pocket made into the left side for various items, and a plain white shirt, which sleeves end above the biceps. He has a two belt harness that runs across the front of his chest and his back. He has a shoulder cape on his right shoulder that is dark red on the inside and black on the outside studded into his harness by a leather pad, and just another pad on his left. both pads are lightly fur cushioned. His left arm is covered by what can be described as a large grey arm warmer that fits a little loosely on the arm and is held up by a small belt above his bicep. He has a regular glove with a thin cuff on his right hand. Armor: None to speak of at the time being. He can't afford that. Equipment/Other: survival kit: small versatile knife, flint and steel, hooks, fishing line, small bowstring (for small hunting bow), and arrowheads. these are wrapped in a small roll-up leather pouch that he keeps in his cargo pocket. Flask in his back pocket containing some ale. Mental Description/Personality: A hearty and friendly man who is always willing to help someone in need, almost to a fault. When he sets his mind on something he will see it through to the end. He always falls for the damsel in distress routine, but oddly enough, is somewhat shy around women. He would rather fight with his fists before having to resort to his weapons, believing that fighting to the death should only be required if absolutely necessary. Though this isn't to say he doesn't enjoy a good fight, in fact, he finds them quite stress relieving and even fun most of the time. He still holds a grudge against the hierarchy and military of the Andred's kingdom, but doesn't hold it against its people. He has an incredible resolve to finish what he starts and a strong willpower that keeps him driving. Not being raised in any sort of higher status, he sees himself as a common man, never claiming to be anything more. Once his trust is earned, he would willingly give his life for his fellow friends. After the incident with his village, the need to defend what is important to him comes first. Because to him, if it came down to it, if his sacrifice would allow others to live, then it is his place to do so. Goals: To start a new life and to become powerful enough to protect it. Secretly, however much he denies it to himself, deep down he wants to extract revenge on the crown of Andred, for the years of misguided crusades of slaughter against his people. When he heard that there was a mercanary guild, he decided to start making a bit of money out of his vigilante routine, since his odd jobs didn't seem to make that much. Not many people want a Khalahar working for them around their homes or business, go figure. Background/History: Allard grew up in the Khalahar plains. It was a normally peaceful place, save for the occasional bandit group or rare so, but not that bad considering it wasn't very populated. Growing up, he learned basic survival and hunting skills alongside his two brothers. When they were old enough, their father taught him and his brothers how to fight and had them help hunt larger game. Since Allard was about 25, he was known to be great fighter, even taking on large hunts with so much as a knife. To do so however, Allard had built himself up to be an incredibly imposing figure of a man. However, sheer strength can only do so much. One day, a group of bandits attacked the village while most the men were hunting. When the men got word and rushed back to the village, the whole place was nearly decimated. The bandits that came that day revealed themselves not to be bandits at all, but Andred soldiers traveling under the guise of bandits, leading small surprise attacks in Khalahar lands in the name of their 'crusades'. What made matters worse, is that there were also an unusual number of mages as well. Caught by surprise at their skill and magic, the retaliating men were cut down quickly. Allard was chained down by an immobility spell by one of the magic users while one soldier was running toward him to finish the job with his sword. Before the blade came to his neck however, one of his brothers spotted him and drove a spear into the man's skull, killing him instantly but drawing the attention of the mage that froze Allard in the first place. Unable to help, Allard watched his brother get torn apart by the black magic. Screaming was all he could seem to do. He watched as all of his family and friends followed suit, unable to combat the invaders with such little numbers. Keeping Allard alive, they cursed him to reveal the location of other villages, forcing the words from his mind against his will. The payment for the curse required extreme physical pain of the subject, in which case they casually decided to crush his left arm. As soon as the words of the villages' location forcibly left his mouth due to the curse, the memory slipped away from him. For a "reward" they let him live, after beating his already limp body. That night, however, warriors from neighboring villages and traveling nomads came and extracted revenge on the troop, killing most of them and capturing a few. A healer found Allard locked up and attempted to mend his arm and reverse his curse. However, all he was able to do was heal what was left of the arm. It was still gnarled and mangled in a ghastly manner but the wounds were closed and not bleeding anymore. For the arm to work however, the healer made it able to mimic the ability of the other arm, making them equal in strength. Although the healer warned him that should his right arm be injured to a point where it was unable to move, he would lose the ability to use his left arm. To cover the arm from sight, Allard uses a thick, fingerless, grey arm warmer that starts at his knuckles and ends above his bicep, held up by a small belt. Gathering the few belongings he had left, he recovered his father's sword from the ruins of their house and bid farewell to his family's graves, vowing never to learn or use magic. He then made his way to Starkvale and managed to make a living as an odd job man. Though, he is more commonly known as a vigilante. In this he his highly regarded by a few townspeople, hated by most, and not in good relations with the guard. He now dedicated his immense strength to protecting the things he holds dear. Though that isn't much considering he is a Khalahar. Somewhere inside is still a hatred for the Andred nation, but has come to find that the people and the kingdom can sometimes be two entirely different entities. So far, he just tries to stick to the slums, where people tend to overlook his place of origin.[/hider]