[hider=Ira "Epsilon" Riese] [center][h3][b]Epsilon[/b][/h3] [img]http://safebooru.org//images/1735/6ba4d4b37cea2294e67a68a50dbcbf0ee9c7e215.png?1816334[/img][/center] [b]Name:[/b]Ira Riese [b]Alias:[/b] Epsilon [b]Age:[/b] 16 [b]Alignment:[/b] Hero [b]Loyalty:[/b] Ward [b]Appearance:[/b] Ira has a pretty standard build, standing at 5'3", though she's a bit on the chubbier side. She has semi muscular arms and legs, though that is just a side effect of her making things with her hands often. Her left arm is covered in scars, clearly from injecting methamphetamines, though she shows no signs of withdrawals. Her hair is a darker brown, and is almost always tied up in a red ponytail. Without said ponytail it stretches down to the top of her lower back. She normally wears thinner t-shirts, and shorts, when the weather permits. She particularly enjoys the colors blue, yellow, and pastel green, as well as enjoying black as a base. Ira is Japanese and clearly shows it. So far as her costume, she hasn't need to use one in her month with the Wards. Her current costume is a set of body armor, and a porcelain mask, with only eye holes and no mouth. [b]History:[/b] Ira's mother and father immigrated from Japan to America shortly after Leviathan's attack on Japan. As they were one group of many immigrants they lived in relative poverty for most of Ira's life and a time before. Ira was born on March 29th 1989, at a time when Ira's mother and father were not particularly prepared for her arrival. They slaved away for most of their lives to make sure she survived and was well fed, always offering what they could to make sure she wouldn't have to live like they did. Ira's mother passed away because of breast cancer in 1997, and her father never truly recovered. [i]Trigger removed out of shame[/i] Ira approached the PRT , and explained in great detail what had occurred. She was taken in as a Ward after they brought down the drug trafficking ring that Calamity had hosted, and was informed of her father's untimely death. They never went into detail, but instead told her he had overdosed at some point during her kidnapping. Even the PRT do not quite know what Ira's specialty's are (so far as being a tinker), though they have a good idea [center][h3][b]Personality[/b][/h3][/center] [b]Motivations:[/b] At this point Ira just wants to make a difference, and enjoy herself along the way. She enjoys making people smile, and genuinely cares for most of the people she comes in contact with. [b]Sexuality:[/b] Homosexual [b]Likes:[/b] [list][*]Making people laugh [*]Keeping things organized [*]The piano[/list] [b]Dislikes:[/b] [list][*]Unwarranted or unwanted affection [*]Crowds [*]People who reek of liquor[/list] [b]Derangement:[/b] Ira has a sort of unhealthy fascination when it comes to powers. She absolutely loves the idea of learning more about the parahumans around her and their specific powers. Call it a morbid curiosity considering her history with super powered individuals. [center][h3][b]Parahumanism[/b][/h3][/center] [b]Skills:[/b] Ira is a pretty good cook, great at recognizing the quality of drugs and liquor. She keeps her workshop clean, almost incessantly, and as such is very efficient when it comes to tidying things up. [b]Classification:[/b] Tinker and Trump [b]Details:[/b] Ira's power as a tinker is directly related to those around her. She can affect the parahumans around her to be either stronger or weaker, though the former is more difficult then the latter. The better she understands someone's power the better she can improve it. For example, knowing a mover can move fast doesn't help her that much, but understanding what it feels like will help her. On the other hand, nullifying someone's power is quite the simple feat for her, given the right materials. She can create devices that nullify individual powers, or, with lots of electricity and time, create zones of nullification. [b]Limitations:[/b] As per the Manton effect. Ira cannot directly improve herself. She can do small things like make herself more efficient, or make her better understand other people's powers. Unfortunately the closer it gets to directly improving her power the less information her passenger gives her. [b]Equipment:[/b] [list][*] Scanner- A pair of bulky goggles that, after she has a basic understanding, illustrate a person's power. Though it doesn't show anything she doesn't already know, it is useful for getting a mental image. The appearance is that of welding goggles, but with a solid piece of plastic holding the adjustable band in the back steady. It is hastily spray painted gray, and has a couple circuits that go over top the skull, designed to not get tangled in Ira's hair. The device also displays whether or not someone is a parahuman at a distance, by overlaying their body with a green light to indicate they are a parahuman. [*]Nullification orb: A small baseball-colored device, that disables powers upon activation in a 20ft radius. It has about a 2ft diameter [*]Protectorate Communication Earpiece[/list] [/hider] [i]Transferred[/i]