WIP [hider=The Collegia] [center][h1]The Collegia[/h1][h3]"The Old World Anew"[/h3] [img]https://aw1x.files.wordpress.com/2011/02/conlogo.png?w=500[/img][/center] [hr][hr] [h2][b][u]OVERVIEW[/u][/b][/h2] [indent]The Collegia is a collection of mutants who are held up in an old university buried in the dunes. Their home is fairly irradiate however due to the mutated genetics this does not bother them. The Collegia claims to be one of the most advanced groups in the wasteland, a claim not unfounded. They are always on the look for old world memorabilia and books of knowledge to add to their "Arkives" and often make scavenger runs for general resources and old world goods. Runs that are often prey of raider attacks.[/indent] [h2][b][u]CULTURE[/u][/b][/h2] [indent](Based on your appearance, cultural quirks, meta group and genetic purity)[/indent] [h2][b][u]RESOURCES[/u][/b][/h2] [indent]The Collegia's primary resources are energy and water, collected by machines they've created. Most of water is collected from rain as well as an underground spring that the mutants have managed to tap into and harness; the water isn't the cleanest for human use but mutants are more than able to drink it. Electricity is created by ways of wind power that line the top of their walls and on high roofs. Through the use of jury-rigged machines and creations, the Collegia's cottage industry is capable of supporting itself through machines like rollers, stamping presses and other tools and forges. Through trading with others, the Collegia obtains scrap and raw resources it needs but cannot always produce by trading Water and Power at high prices; they get away with this form of brutal capitalism as there aren't many places that offer nearly as much water or power as they do.[/indent] [h2][b][u]LEADERSHIP[/u][/b][/h2] [indent](Describe your "government" style as well as your leader/s and their flagship if you want here. Flagship can also be put in military)[/indent] [h2][b][u]MILITARY[/u][/b][/h2] [indent](Boast about your boiz and their cars, obviously based on motor pool make up and special shit rolls. Feel free to expand on it with whatever else you can think of, but vehicles are the main attraction here, word descriptions are fine if you can't find a picture to match)[/indent] [/hider] [hider=ROLLS] [u]Genetic Make Up [/u] [b]Mutants:[/b] Those truly warped, or some would say adapted, to the new world. Barely human looking, every mutant group is unique in their phenotype but they all share a uniform resilience to radiation and toxins. Generally feared and hated by less altered stock, the smart know they can be a valuable asset and that their goods are not “tainted” as some would have you believe. [u]Cultural Meta-Group[/u] [b]Settlers:[/b] The only “normal” people left. Generally just trying to make it through their daily lives without too many violent intrusions. Have built the most since the apocalypse, and generally behave the most like people from the old world. Don’t mistake civilization for civility or peacefulness though. Many are just as cold and merciless as raiders, as they have to be to survive these days. [u]Leadership[/u] [b]Dictatorship:[/b] Whether they go by mayor, king, chief, tyrant, boss or any other blandishment of power, these men are the movers and shakers in the wastes. Strong willed and often ruthless, singular individuals often take charge of small groups, as has been the case in every historical era. They may have a close knit inner circle, but they always rule with absolute power when it comes down to it. [u]Cultural Quirks[/u] [b]Old World Blues:[/b] A pervasive nostalgia about the old world runs through the group, even if they weren’t alive to see it. They might collect old world artifacts, try to take after what they think are old world values, or have an unrealistic drive to rebuild the old world somehow. [b]Intellectuals:[/b] In a world that constantly demands 100% effort just to stay alive, it’s very rare to see a group even partially dedicated to mental pursuits, but here one is. Usually considered too brainy by other groups, these fellows spend their off time reading salvaged books and maybe even doing a little science/inventing/archaeology. Hold themselves to a higher standard of intelligence/knowledge than others. [u]Distinctive Appearance[/u] [b]Swaddled:[/b] Wrapped up in distinctive trappings, these people’s skin is rarely actually seen. Maybe enviroment suits they never take off their bodies, maybe cloth wraps all over themselves to protect from dust and grit like a desert nomad. In any case, they might be seen as exceptionally mysterious due to it. [b]Uniforms:[/b] Standardized appearance across the group and it’s leadership. Makes your group seem more cohesive, but can be hard to maintain. [b]Body of Knowledge:[/b] The group preserves information on the bodies of it’s members. Technical diagrams scarified onto their chests, covered in tattooed text, etc. [u]Unique/Exclusive Resource[/u] [b]Power:[/b] Not the metaphorical kind, the actual electric kind. Most people want it, but not everyone has it. Most of it gets made with gasoline generators but some have wind and even solar farms in working order. [b]Water:[/b] The wet stuff. The real lifeblood of the wastes. In short supply, so those that control it are invariably very well off. [u]Equipment Quality[/u] [b]Well-crafted:[/b] Just because it was made in the post apocalypse, doesn’t mean it isn’t good. Well made armor, guns are machined with actual technique and thought, and houses/clothes are a little more respectably made. [u]Motor-Pool General Make Up[/u] [b]Armored:[/b] Old world military or post apocalyptic designs. Incredibly tough, dependable, and powerful. Not the absolute fastest, but if you need to be secure getting somewhere? There are non-better. [u]Special Vehicle Shit[/u] [b]Extra Armor:[/b] Extra armor bolted onto the vehicles. No matter the type, they gain extra protection with minimal speed penalties. [b]Big guns:[/b] Heavy machine guns, flamethrowers, maybe even an autocannon. The group can pack some serious heat in a vehicular combat situation. [u]Flagship Vehicle[/u] [b]Mega War Rig:[/b] Huge, heavily armoured, able to carry a ton of cargo, and manned/gunned like a fortress. War Rigs command the roads, and anyone who’s anyone has one. Generally made of a truck or two stapled together, but other bodies are possible. A combine for example. Mega War Rigs are gods amongst beast, a literal rolling fortress although very resource heavy. [/hider]