Sorry I took so long, I reformatted the CS and changed somethings around. His name used to be Wolfe but I changed it to suit his powers more. [hider=Raiden/VII] [img]http://static.zerochan.net/Shiba.Tatsuya.full.1701959.jpg[/img] [h3][color=darkturquoise]"It takes one god to kill another... I'm just fighting in their place."[/color][/h3] [b]Name:[/b] Raiden [b]Gender:[/b] Male [b]Age:[/b] 15 [b]Appearance:[/b] Standing at 5'9" with a slim but well defined muscle structure. A lack of visible scars. Numeral VII (7) Imprinted on his left collarbone. Wears a long black coat over his standard uniform, with an internal rig to carry spare magazines underneath. [b]Number:[/b] 7(VII) [b]Rank:[/b] B [b]Personality:[/b] Largely Independent of other AG's and even more of Humans, Raiden operates with a very 'lone-wolf' sniper's mindset. He rarely converses with those around him unless it concerns an operation he is active for, and this is makes him come across as cold and apathetic to other people. In truth, he cares quite a lot for his fellow AG's and the regular humans he had been assigned to protect but believes that emotional connections and building relationships are an unnecessary and sometimes fatal distraction for someone born and designed for the battlefield. His only exception is a parent-like bond with the female scientist that supervised him as he grew up, but he is careful not to show this in the presence of other scientists in fear that it could cause her harm. In terms of military action, Raiden values orders that allow him to adapt and act as he sees fit. He hates rigid orders and overbearing discipline as he believes that they will lead people to meaningless and avoidable deaths, and will often operate under his own mantra of 'Adapt, overcome, Destroy' to achieve the objective, in spite of orders given to him by his superiors. This also extends to his view on collateral damage and civilian casualties. Valuing precision over brute force, when he was once reprimanding for following orders he told his superior 'A sledgehammer might be stronger, but a scalpel can do the same job without tearing out something important'. Despite this, he will disregard collateral damage if to do otherwise would result in the failure of the mission. [b]Likes/Dislikes:[/b] Likes:[list] [*] Isolation [*] Precision [*] Respect [*] Flexibility with orders [/list] Dislikes:[List] [*] Civilian Casualties [*] Collateral Damage [*] Rigid Orders [/list] [b]Enhancement(s):[/b] Tailor built for long-range support, Raiden has been designed as the perfect sniper and weapons technician. Enhanced Muscle Control: Raiden has perfect control over his enhanced muscles and can provide ultra precise corrections to reduce weapon sway and recoil to near non-existent levels. As a residual effect, he has high skill in martial arts and hand-to-hand techniques. Enhanced Reflexes: Granted with a reaction time of 0.05 seconds, Raiden is able to react much faster than the most humans, being able to make 2 or 3 actions in the time it takes for even a trained soldier to make 1. Enhanced Retainment: Artificially granted an eidetic memory, Raiden can memorise and recall information within a less than 0.03% margin of error. Particularly useful in remembering weak points and vulnerabilities Enhanced Perception: Key to the survivablity of a sniper, his external senses of sight, hearing, touch and smell have been vastly improved. This is all factored into an extremely high situational awareness that allows him to perceive and react to threats faster than humans and post-IX AG's (AG's X-CCLV). His visual Enhancements include enhanced focusing capabilities, and his audio enhancements include a vastly increased frequency range. Natural Vision Enhancement: Can forcibly reform his corneas to see in Night Vision, UV and IR vision without the use of electronic equipment. When using this enhancement, his irises change colour to accommodate each vision type. Green Eyes mean night vision, Violet Eyes mean UV sight and Red Eyes mean IR vision. [b]Weapon(s):[/b] [hider=EAPR 'Last Light'] [img]http://i.imgur.com/yxXFz7J.jpg[/img] Custom built 'Electromagnetically Assisted Payload Rifle' or 'EAPR' for short. In essence, an Anti-Material Rifle chambered for 14.5mm rounds, fired using gunpowder and then electromagnetically accelerated to extreme velocity using his electrokinesis. It impacts its target with a force comparable to a 105mm tank shell with an effective range of just short of 2 miles. It can fire various ammunition types, including AP, HE, Incendiary, Tracking and Napalm rounds. It features a variable scope that can range from 4x to 40x magnification, with an onboard computer to calculate variables like wind speed and adjust his aim as well as a digital ammo counter. 20 Round Magazine. [/hider] [hider=EACR 'Storm Hail'] [img]http://i1297.photobucket.com/albums/ag38/EchoUnited/Sci%20Fi/Sci%20Fi%20Weapons/HampKAssaultRifle.jpg[/img] Custom built 'Electromagnetically Assisted Carbine Rifle' or 'EACR' for short. Like Last Light, It fires 7.62mm rounds and accelerates them to extremely high speed. Fires at 600RPM with an impact comparable to .50 BMG rounds, this weapon is more suited to eliminating groups of fiends than the EAPR. Fitted with a standard T crosshair holographic sight with a digital ammo counter. 30 Round Magazine. [/hider] [hider=Hawkmoon] [img]http://mp1st.com/wp-content/uploads/2014/07/destiny-hawkmoon-screen-04-ps4-us-07jul14.jpg[/img] A break-action revolver using the same principle as his rifle and his carbine and nicknamed 'Hawkmoon', It fires 12.7mm pistol rounds with a impact similar to that of a 75mm cannon. Holographic RDS. 6-shot chamber with auto-ejector and speed-loader. stored in a drop-leg holster on his left leg. [/hider] [b]Ability:[/b] Electrokinesis. Can freely manipulate and control electrical currents on any scale, even things as large as power grids or as small as the neurons firing in a person's brain. Primarily used to power his weapon systems, but can also be used to deliver Lethal electrical discharges at close range to kill or disable a target, up to a range of 4 and a half metres, or by touch completely remove all activity from the brain, rendering them brain-dead. [/hider]