Right, well here it is, done. Tried my best to keep the abilities balanced, but dunno if my definition of balanced is the same. Anyway hope to get this passed soon as possible then jump right into the action. [hider=Anise Purcell • 6th of Clubs • The Soldier's Arm] [hr][center][color=goldenrod][h1][b]The Character[/b][/h1][/color][hr] [hider=Really wanted to use this picture but it was way too big, so here's a hider][img]http://cdn.wallpapersafari.com/21/4/ifGUP8.jpg[/img][/hider] [color=goldenrod][b]Anise Purcell • 6th of Clubs • The Soldier's Arm[/b][/color][/center] [center][h3][color=goldenrod]"Skill is the way we prove ourselves, real capability is what matters."[/color][hr]♣ ♣ ♣[/h3][/center][hr][center][color=goldenrod][b]AGE 19 • Female [/b][/color][/center] [color=darkgoldenrod][b]Appearance:[/b][/color] Anise stands at 5' 8", which for women is a tad on the taller side. She is very toned from years of drills and training, although not overly muscular more like particularly fit. Her light hair is almost always tied up, typically in a simplest of ponytails for no other reason than to keep it out of her way. If left hanging it would probably only reach the bottom of her neck The image above does not in any way reflect her style of clothing at all, for one she almost never wears anything sophisticated unless necessary. Likewise in the same vein of thinking you'll also never catch her in dresses, except when left with no other choice and that really means [i]no other choice[/i]. What she does wear should be obvious, that being a shirt and pants, maybe a tunic, she isn't too picky just what matters is practicality. Plain white suits her just fine, but she does actually like muted earthly colors just as well. [color=darkgoldenrod][b]Personality:[/b][/color] Anise is best described as a fairly serious and stoic individual. That's not to say she's a buzzkill, someone who operates off of a no fun allowed policy, but one should also try not to goof around too much in her presence. Generally Anise is even tempered with thick skin, however if someone does decides to provoke the girl enough to earn her wrath, well it won't be pretty. She is definitely the confident type, and won't shy away from a challenge, in fact she welcome anything to test her mettle taking it as another opportunity to prove herself. In terms of the suit caste system, honestly Anise doesn't care much for it, but you'll not find her openly admitting that much. Absolutely she will always adhere to the ranking, and will never disobey a "superior" just it doesn't mean she likes it. To her a Heart who can't pull their weight, especially in battle, is nothing more than a waste of space. So long story short, meritocracy is something she really values, and for someone to prove capable is the way to earn her favor. Now in a social situation Anise is fine with small talk and the likes, however don't expect to become fast friends. Now despite everything else that makes up her very being, inside she's definitely human as anyone else. A human who's cool with cracking a few jokes, or relax by doing nothing at all, just it'll take some trust and some digging in order to find this inner person. [color=darkgoldenrod][b]Biography:[/b][/color] The Soldier's Arm isn't exactly a proper House, but all the same is still a fairly large family, extended and otherwise. As the same suggests The Soldier's Arm are concerned about combat more than anything else, and many members continue to become warriors in their own right. As Clubs it isn't too surprising they're very familiar with the use of weapons, but with the idea of general mastery of arms rather than strict specialization. Certainly this doesn't allow for the highest possible degree of skill, but is made up in flexibility. In The Soldier's Arm the most important philosophy is the idea of glory on the battlefield. Prestige is fine, but the one true way for someone to prove himself is in battle, the only place that truly matters. Anise's childhood was very straightforward and simple. She didn't want much as her family was well enough to always keep food on the table, yet was taught to live frugally. "You won't always have extra food, so its best to waste as little as possible." This being the reason constantly given to her. From an early age of ten is when Anise started her training, the basics of combat while also lightly touching on various weapons, and anything else to aid her later in life. Family life was a bit tense to put it lightly, and while Anise was never abused, well her parents were never the loving type. Her father for example was always cold, just a little too distant. He would be there for dinner, yes, but only to silently eat his meal then leave without a word. Anise's other interactions with the man were limited to training, which for better or worse, her father was definitely involved with. To put it in a way, Anise was never entirely sad to leave home to continue her training and education at The Spire. [hr][center][color=goldenrod][h1][b]The System[/b][/h1][/color][/center][hr][color=goldenrod][b][u]Stats[/u][/b][/color] [b]Health:[/b] 12 [b]Sanity:[/b] 12 [b]Willpower:[/b] 12 [b]Stamina:[/b] 15 [b]Strength:[/b] 13 [b]Dexterity:[/b] 10 [b]Stealth:[/b] 10 [b]Magic:[/b] 10 [b]Vigilance:[/b] 11 [b]Luck:[/b] 0 [center][color=goldenrod][b]Loadout:[/b][/color][/center] [color=darkgoldenrod][b]Savage Blow Lvl1:[/b][/color] Anise strikes with an especially brutal attack that ignores armor but deals half of normal damage due to the lack of precision. Also she cannot use Savage Blow again until 2 turns have passed. [color=darkgoldenrod][b]Snap Punch Lvl1:[/b][/color] She quickly throws out a right hook at the enemy, this does no damage but leaves the target stunned for 1 turn. Like Savage Blow she cannot punch again until 3 turns have passed. [color=darkgoldenrod][b]Glory or Death Lvl1:[/b][/color] Anise throws away any notion of caution and charges caring only for kill. She gains +3 to physical attacks for the next 2 turns, but suffers -2 to armor rolls. After the duration of the effect ends she then suffers from exhaustion. [center][color=goldenrod][b]Skills:[/b][/color][/center] [color=darkgoldenrod][b]Readiness:[/b][/color] Anise always takes time out her day to polish, sharpen and otherwise take good care of her primary weapon. As a result of this increased maintenance, her currently equipped weapon takes 25% less durability damage. [color=darkgoldenrod][b]Frugal:[/b][/color] Anise is particularly careful about wasting resources, and so can find ways to extend the use of consumable items without diluting the effect. Basically this means she gets two uses out of a consumable. [hr][color=goldenrod][center][h1][b]The Effects[/b][/h1][/center][/color][hr] [color=darkgoldenrod][b]Fates & Destinies:[/b][/color][list] [*]To get settled into her new home. [*]Slay her first monster. [*]Receive a serious wound. [*] [*] [/list] [color=darkgoldenrod][b]Madnesses:[/b][/color][list] [*] [*] [*] [/list] [color=darkgoldenrod][b]Corruptions:[/b][/color][list][*] [*] [*] [/list] [color=darkgoldenrod][b]Area Unlocks:[/b][/color][list] [*] [*] [*] [/list] [color=darkgoldenrod][b]Gold:[/b][/color] 150g [color=darkgoldenrod][b]Equipment & Items:[/b][/color][list] [*] [*] [*] [/list] [hr] [center][color=goldenrod][h1][b]Relations[/b][/h1][/color][/center] [hr] [/hider]