[quote=@LeeRoy] [@Antarctic Termite] I am fascinated, maybe if this roleplay is Casual, Tabletop or Advanced I'll throw in my hat. I'll watch this roleplay either way. [/quote] I'm honestly stuck. It could be free, casual, or tabletop, but I'm worried about a low player count outside of casual, and I do want shorter and faster posts than the casual stuff I'm used to. Having said that, though, my 'casual' group is pretty much an advanced roleplay in a Groucho Marx disguise, so... Anyway, I'll do a bit more scouting in tabletop while I finish my writing backlog and let this stew for a few days in the meantime. We'll see what works out. ¯\_(ツ)_/¯ ed: [hider=Some builds I worked out while bored] Although these traits are fairly simple, the stats show that most builds are quite generic. Traits are more important to your character's feel than stats. In most cases, that's where the real specialisation happens. The 'cat' - [i]A small, light-bodied unit designed for burst mobility in catching small targets and fleeing large ones.[/i] Strength - [b]2[/b] Speed - [b]4[/b] Stamina - [b]1[/b] Resilience - [b]2[/b] Flexibility - [b]4[/b] Response time - [b]5[/b] Traits - Eyesight (1), jaws (1), claws (1) The 'bull' - [i]A versatile unit reliably mobile for long periods of time, with significant muscle.[/i] Strength - [b]4[/b] Speed - [b]3[/b] Stamina - [b]3[/b] Resilience - [b]3[/b] Flexibility - [b]3[/b] Response time - [b]2[/b] Traits - Horned skull with bone and neck reinforcement (2), hooves (1) The 'conch' - [i]A slow, muscular utility unit that fears nothing (but isn't feared by much either).[/i] Strength - [b]3[/b] Speed - [b]1[/b] Stamina - [b]4[/b] Resilience - [b]4[/b] Flexibility - [b]4[/b] Response time - [b]2[/b] Traits - Impenetrable shell that can hide the entire body, batter or crush stationary objects (3). The 'eel' - [i]A close-combat unit proficient in defense, relying on its electric organs to hit back.[/i] Strength - [b]1[/b] Speed - [b]4[/b] Stamina - [b]3[/b] Resilience - [b]2[/b] Flexibility - [b]5[/b] Response time - [b]3[/b] Traits - Charged glands that produce a short-range stun (2), slimy layer on skin (1) [/hider]