Sooo... I've tried my best to get this application finished soon, but I had to attend to some other duties as well. [b]Character Name:[/b] Kerylun [b]Alias:[/b] Lucy - that's short for Lucifer, because of his appearance. [b]Age:[/b] 36 [b]Race:[/b] [hider=Haargat]The members of his race are known to live in small groups of perhaps one or two dozen individuals. Towards other groups of their own kind, they behave neutral to openly hostile in most cases known, but in the inside, they appear to be organized comparable to a bee hive. There is a distinct role for every individual: Procreation, hunting and defense for example. Unlike bees, they don't build stationary colonies however. They are nomads, often accused of exhausting the natural resources (that is... prey) in an area and then proceeding to the next one. This isn't entirely true however: They know when to stop in order to allow for regeneration of nature. It just isn't the level humans like because it means that hunting will get much harder. Some races, but most importantly the humans, regard them as savages and whenever something ugly happens in a village that is known to be close to the current location of a Haargat swarm, accusations aren't far away. Since their groups are only small and hold tightly together due to their internal structure, they are susceptible to organized raids that yield slaves or just kills. Officially the practice is not sanctioned, but what is official when you're far away from the capital... An Haargat's appearance is somewhat dependent on the role he or she was born for. For example, scouts usually are of an ordinary human size and rather lithe, fast and nimble. Warriors and protectors on the other hand are huge beasts packed with muscle and natural weaponry.[/hider] [b]Height:[/b] 9'2 ( 2,79m ) [b]Weight:[/b] 867 lbs ( 393kg ) [b]Hair Color:[/b] Matt white. It is the natural hair color for his race and in contrast to humans, it is not a sign for old age. They are a badly organized mess: As long as it stays out of his eyesight, everything's okay for him. Helping with this is the fact that his hair is long, thick and sturdy. He also has a short goatee. [b]Eye Color:[/b] What color ? His eyes are a boring, weak blue with a white clarity around it that is very susceptible to reddish traces of blood vessels appearing inside of it. [b]Visual Description:[/b] [hider=image, without clothes][img]http://orig12.deviantart.net/708a/f/2010/320/3/a/mongrelman_by_mongrelman-d330kzm.jpg[/img][/hider] [b]Written Description:[/b] The picture only represents how he would look if he would not wear anything. He usually does however. It is a simple pair of trousers and a shirt that almost doesn't cover anything of his back because of the wings. Both items are made out of thick linen and look quite cheap. No boots. He doesn't use any armor and would not be amused if someone tried to squeeze him into one, especially if its made out of inflexible metal. His skin is of a very dark grey color that competes with a slight touch of red in form of an irregular pattern across his entire body. Judging by the tightness his skin wraps around his muscle one could assume that he is seriously undernourished, but who knows his race also knows that it is not as bad as it looks. Overall, he appears very vicious - a circumstance that earned him the nickname 'the devil'. [b]Level:[/b] 1 [b]Class:[/b] Archer [b]Abilities:[/b][list][*][i]Fly[/i] - These wings aren't for pure decoration. However deciding to engange a combat flying is an ambivalent decision: On one hand you obviously don't have to worry about melee attacks, on the other hand a significant bit of precision in own attacks is lost along all chances of staying hidden. The real benefit is terrain-independent relocation that does not need to be restricted to himself: As long as a person is physically fit and not too heavy (~1/3 of his own weight), he can carry someone on his back. That someone then usually won't be able to do anything but look around because... No hands firmly holding to Kerylun... erm... well... It won't take long for learning that he isn't fast enough to intercept a free falling object. Grabbing an enemy and dump him from a proper altitude would theoretically be possible, but he could as well get his arms cut off in that attempt.[*][i]Poison[/i] - Haargat saliva contains an effective neurotoxin that is a good reason to lick your arrows before using them (or someone else's daggers). Dosis can be adjusted from minor illness to certain death with symptoms stacking on top of each other in quick succession.[/list] [b]Skills:[/b][list][*][i]Beast strength[/i] - While with his size he is certainly prone to suffer from accidents and embarrassing situations in unprepared households, there could be situations where his physique comes in real handy. Outside of combat it luckily doesn't matter if you're unable to wear real armor.[*][i]Hunting[/i] - Not exactly the metier he was born for, but since the remainder of his group had been slain when he was caught and pressed into slavery for several years, he had ample time to learn what it means to have to sustain oneself without money. Hmmm... I'm more poisonous than this flea-infested sewer rat! I can eat that... and for the rest of the party... erm... I have a special recipe that can make things like this an unnoticeable ingredient in just about everyone's meal![/list] [b]Weapon:[/b] A large longbow. [b]Personality:[/b] He's quite intelligent, often to the surprise of the people around him. He also has a rather smooth temper as long as you meet him with respect and not the usual bullshit. In the latter case the outcome depends on where he is: In a city with its many guards he'll probably bare his teeth, hiss and hit you with deliberate blasts of bad air. In the wilderness where noone's looking... it gets dangerous. Very dangerous. He's become adept in pretending obedience while internally ripping you into pieces and hatching plans to put such plans into actions. He had to do this for several years in his past. [b]Quirks:[/b] He smells. Not really bad with the exception of his throat, but he has the unique odour of his race in his immediate vicinity. Also many people could consider him quite intimidating or even have prejudices, both things that are not that good for social interaction. He needs to eat a lot and is purely carnivorous, ideal conditions for very low standards when it comes to quality - his body can take it. Slain enemies are not on his list however - it would just be too much of a boost all those prejudices about him and his kind. [b]Likes:[/b] Meat, wilderness, buildings of adequate ceiling height, a good fight (with him winning, of course). [b]Dislikes:[/b] Humanity as a whole is his social problem. It gets better with other races, depending on what they think about him, but humans... someone hit Alt+F4 for them! Or wait, that's not possible. They already run on Windows 3.1 bluescreens in their heads. He can work with them if he must, but he hates them. [b]Inventory:[/b] Empty.