[@twannyman] [@Arya10108909] [@FallenTrinity] Okay, I think a few things need to be clarified. The Immortals aren't supposed to be evil. They certainly can be, but really, they're all just human beings gifted with infinite rebirth and some magic abilities. I don't want to be the only good guy in the story! If everyone is a villain, then the GM is going to play the most important character in the game, and that's not healthy. So here's what I'm going to do: I'll change the game a little bit. First off, the Infinity Blade will take a slight nerf. Wounds inflicted on an Immortal by the Infinity Blade will heal in the same way as wounds inflicted by a normal weapon on mortals would heal. Being scratched or stabbed with it doesn't necessarily mean your death, but it does mean you incur permanent scars across lifetimes. It will be held in the central Temple and sealed away by a powerful spell that takes three uninterrupted days to break. That way, you have something to fight over, instead of just sitting on your thrones and being evil. Also, I will add a section in the character sheet for magic powers, and the resurrection mechanics have been changed so that I will control the respawn location.