[h1][i]Bridge Rat Infestation[/i][/h1] [center][hider=Scenario Map][img]http://i.imgur.com/ZwqJRw5.jpg[/img][/hider][/center] [h3]Enemies[/h3] [center][img]http://i.imgur.com/sNnglJp.png[/img][/center] [center][i]From left to right: Willards (mini-bosses); Plague Rats (minions); Rat King (Boss)[/i][/center] [h3]Objectives[/h3] [list][*]Work as a unit to kill all the Willards to reveal the location of the Rat King. [*]Discover where the Rat King is hiding. [*]Save as many innocents as you can. [*]Destroy the Rat King and save Bridegwater.[/list] [h3]Rules[/h3] [i]The rules are simple. Everyone is free to destroy as many rat minions as you want. I did not set a specific number to rat minions because regardless if I did with how many people are in this game, people will wind up killing 100+ if not 1,000+ rats any way.[/i] 1. [b]Mini Boss & Boss[/b]. The GM will reveal when a Willard has appeared and [u]control the Willard[/u]. You may notice the behavior of the rats change when the Willard is present. 2. [b]The Rat King[/b]. The Rat King won't appear until all of his officers are destroyed, ie. the Willards. It is unknown how many Willards there are. Basically, as many as the GM sees fit to create the right amount of drama. [u]Currently, the Rat King's presence is unknown[/u]. 3. [b]Civilians[/b]. The GM may manifest an innocent. You do not create innocents to save. The GM will. If a team ignores saving a civilian or fails to save the civilian from the rats, then it may bring about a consequence that may not affect the current mission, but the story and how the NPCs perceive the heroes. 4. [b]Read these rules[/b]. Some of you may need to read this slowly, thoroughly and more than once. These rules are here for you to refer back to. If you follow these rules, then there won't be any problems and you will enjoy a fun scenario. Be advised that more rules may be added.