[quote=@Jotunn Draugr] Well give us more to react to. We're just going in a direction, toward a thing. What can we do? Who are we up against. What are the paths and avenues available to us? [/quote] I did provide a map ([url]http://www.roleplayerguild.com/posts/3747993[/url]) at the beginning of the battle, showing where everything was located. I realize now, that it might be a bit hard to follow with text descriptions, so I made some quick annotations (also edited my post because I noticed I had my team on the wrong side of the street). [img]https://i.gyazo.com/1b229787d9d028311a387fb135406b7d.png[/img] Red = Lilly's team's path Green = potential mortar firing locations Blue = Charlie Section's general path Black = James' team's path (I think) Orange = imperial command post Hunt has given us directions as to where you're supposed to be going, and you're up against standard imperial soldiers. There's still a significant number of them around, though, just about everywhere. If you want more events and things to react to, unfortunately that's up to you guys. I can't micromanage the entire battle to give everyone something specific for them to do because: 1) I'm not that good of a writer 2) That would balloon my posts to a truly staggering length. I simply do not have the time for that. I might be able to do that if the RP only had 4 characters + NPCs, but on things of this scale that's not an option. You guys will need to generate some events in your posts to allow your characters to play off each other. Jotunn, you're the only player in Charlie section, so you're actually in the best position for writing. You can pull minor encounters and events out where ever you want without needing to wait for other players. Do you want to fight someone? Have your group bump into a couple imperials on the way. Want to help the other group? Find a house with a sniper in it that's taking aim at the guys across the street. Etc. Roleplaying is collaborative storytelling, so I do need you guys to collaborate. If you want something to react to, make it happen (provided it isn't too world shattering).