[@Burning Kitty] An original character inspired by her would be okay with me. [@ActRaiserTheReturned] my apologies, but Dr. Doom will be a NPC, unless you'd really like to play as him I can make an exception. [@Burning Kitty] Either one would make for great characters. [@thedragonsimon] That sounds like a cool idea. Because there are a vast number of spells and such within the marvel universe, I'm going to try and break a mage type into 3 categories for you to choose from: Egocentric - astral projection, hypnosis, telepathy, mental domination. illusion-based. Ecocentric - elemental magic Necromancy - dark magic All three types will have their own variation of energy blasts, conjuring of weapons, shields, and minions within their own respective themes. this will be your primary set. You can also pick a secondary type to specialize in but will not be proficient in it. As mystics, we also have Exocentric abilities that allow us to conjure up powers from beings of different dimensions. If you've played final fantasy think of this ability as your summons. I'll provide a list of entities to choose from (you can also come up with your own). You'll be given only one entity to choose from. You can summon them to cause powerful damage, or you can use abilities powered by these entities as a subset of powers. An example character: Name: Damian Primary: Necromancy Spells: (3) Secondary: Egocentric Spells: (2) Exocentric: Hoggoth Spells: (2) The spells part is the number limited for each type (the amount of spells for each is subject to change) . 3 spells for your primary. 2 for secondary. 2 for excocentric. As we progress, we'll be given opportunities to level up and gain more spells and gain more entities to summon.