[center] [img]http://i.imgur.com/EyZjQKE.png[/img][/center] [center][h3][color=#6495ed][b]Location: Headed to Xena's Makeout Spot[/b] [/color][color=#cd5c5c]||[/color][color=#6495ed] [b]Making a Rune[/b] [/color][color=#cd5c5c]||[/color][color=#6495ed] [b]Mood: In tune with the world[/b][/color][/h3] [i] Mention of: [/i] Xena [@HowlsOfWinter] [hider=Skills][list][*][color=#cd5c5c]Magical Awareness - Survival[/color] Fæla is incredibly aware of magical beings and the tracks they may leave. Easily able to track the arcane like a hunter may track a wild animal. She, of course cannot hunt wild animals as she is no-hunter. But she will easily recognize signs of arcane or magical creatures. [*][color=#6495ed]Walking Stick - Combat[/color] Fæla uses a walking stick, which most would consider rather odd for a 21 year old girl. She typically uses a walking stick as a canvas for runes, but past that she uses it for combat similar to fighting with a staff. The walking stick has a certain heft to that easily allows her to deliver a strong concussive force to limbs or the head, easily incapacitating someone. It has a certain amount of surprise, however clashing with an edged weapon is obviously a horrible idea. But a normal steel that isn’t edged wouldn’t completely destroy the walking stick. The one she currently has is oaken. [*][color=#cd5c5c]Shaman - General[/color] Fæla may not know much about magic in the way that someone could learn history. But she knows it like she knows how to breathe. She has garnered an innate understanding that X will lead to Y as far as magic is concerned and her intuition when based on Magic is often times incredibly accurate, even if she can't adequately explain her thinking. This is primarily due to her interaction with magic first hand and prolonged exposure to it.[/list] [list][*][color=#6495ed]Awe-Inspiring – General[/color] While Fæla doesn’t show it off much, she is actually an incredible public speaker. She can speak to groups rather well due to the systematic and calculating way in which she observers conversation and human emotion. [*][color=#cd5c5c]Arcanist – General/Combat[/color] [hider=Long explanation]When a rune is created, it is bound to your character's magic. The basic jist of this is that, once placed, the effectiveness is taken from your character's state and dedication to the magic - e.g. how long she spent forming the rune, any rare reagents she gathered to imbue it with, what her concerntration is like at key points in time, her lifeforce) What this means: A rune you've flung together in one post isn't going to last as long or be as powerful as one you carefully created over weeks, travelled to the four corners of the realm to gather rare reagents for, and then got five people for 24 hours to cast together after fasting for a week and doing purification rituals. So, this means you can, as a player, invest the amount of time, effort and danger into a rune based on your situation. Helping a farmer's ewe give birth safely? probably not going to need more then a paragraph. Preparing for the final end RP battle? you can start preparing for it in advance, and decide what amount of danger you're willing to put your character in to do it. Anyway, next point. Just as someone would get tired from battling, climbing, running, swimming, ect. and become worse at something, so are runes tied to a character's mental fatigue. While it is possible for a rune to decay (e.g. if you leave it alone for a month and come back, it has a high chance to be less potent then before) what I am more interested in is mental fatigue while actively using the rune. e.g. if you placed a warding rune around your camp at night, it would be considered active while it is working. Whereas if you placed a warding rune and then dismantled your camp and decided to camp elsewhere, that rune is dormant if you're not using it, therefore not taking energy to sustain. Kind of like an off/on switch - if the rune is "on", then it's taking some energy to maintain. Fatigue depends on a few things - a hastily thrown together rune is less resource-efficient then one carefully thought about. Similarly, a powerful rune takes more to maintain then a simple one. So here are a few example situations - if you're using a combat rune in the heat of battle, and your opponent nearly slits your throat, breaking your concentration for the moment, your runes are less effective for the time it takes for you to get your head back in the game. Another example - say you were nearly dying in a cave somewhere after being ravaged by wolves, and had a ward rune up. Normally in this situation, the rune would soon fail and you would be set upon by the wolves. [i]However,[/i] if you character was dedicating the last of all their mental effort sustaining the rune while they awaited rescue, that's a very different take on the situation. As for their effect, you can imbue a rune with a property (e.g. defensive, offensive, nature fertility, luck, ect) with some properties being more difficult then others (e.g. luck being harder). They work over an area of effect (larger areas taking more mental resources) and last a period of time, their effectiveness decreasing over time unless Faela does regular maintenance on them (which is easier/cheaper then making a rune from scratch, but still requires some effort and sometimes resources depending on the nature of the rune) Since every rune will basically be unique they'll each have their own roll tables based on how they were setup, Faela's situation ect. and because of this they are in some ways a chaotic form of magic, their use never always being exactly what you expect. But their reliability increases with effort used to create them.[/hider][/list][/hider][/center] Fæla tapped her stick on a log in front of her, testing it to see if it would stay where it was. It did, with some interest in her step and a smile on her lips she crossed the log while humming a tune. It was in nature where shew as happiest after all. Fæla was following the trail Xena usually took to see her beloved, she didn’t want to interrupt and she [i]certainly[/i] didn’t want to walk in on anything, but she had missed Xena after the most recent tribe meeting and wanted to touch base with her before they made their way into the center of the valley. She carefully made her way through the forest, it was a little difficult to see and thought for a moment in regards to what she could do. She decided a light rune would be in her best interest, just a small floating orb of light, like a bigger firebug. One to light the way for about a half an hour. She breathed calmly, inwardly waiting to feel it. She began to channel her magic into the tips of her fingers, it was always helpful to channel it in to an extremity. With that magic she took one step forward, feeling the mana of the forest offer up resistance, she could feel the mana like walking into a sea. She simply took one step backwards and began to draw in the air. It was a tight formation, imagining a small sun that was harmless and offered up only it’s light for those who knew how to see it. She smiled as a wave of Mana crashed upon the shore of her consciousness. She let it flow back out to sea, and opened her eyes. She continued to search for Xena, glancing around the forest. Finally, she spotted a familiar form and began to approach it. [color=#6495ed]“Xena! I wanted to chat with you!”[/color] [hr] [center][img]http://i.imgur.com/gM1JqQV.png[/img] [h3][url=https://www.youtube.com/watch?v=ZP-4su6skZs&list=PLq3JU1wNhrtOLpBM5KxxnHt7eBPSOXSRC&index=6&ab_channel=%E3%82%B9%E3%82%BF%E3%82%B8%E3%82%AA%E3%82%B8%E3%83%96%E3%83%AA%E3%82%B5%E3%83%B3%E3%83%88%E3%83%A9StudioGhibliMusic]♪♪[/url][/h3][/center] [center][h3][color=e5b7e5][b]Location: Longear Camp/Fyldren's Tent[/b] [/color][color=#fea995]||[/color][color=#e5b7e5] [b]Lunch Time![/b] [/color][color=#fea995]||[/color][color=#e5b7e5] [b]Mood: Playful albeit bored[/b][/color][/h3] [sub][i]Interacting with: Fyldren ([@McHaggis])[/i][/sub][/center] Éclair glanced behind her to find Fyldren. She immediately performed one of the most over-exaggerated curtsey’s ever witnessed by man. Giggling when reaching its apex. [color=#e5b7e5] “My liege.”[/color] She said with a bubbily tone slipping into his tent now that she was able to enter. [color=#e5b7e5]“I’ve got just the stew for you then! Rabbit and some of my freshly grown herbs from my garden.”[/color] Éclair bragged with a grin that Fyldren couldn’t quite see from behind her. She propped the stew pot up on the table and took two beautiful bowls that Fyldren must have gotten from some fancy guest at some point off of his time being heir to the tribe. She always got spears. Spears are nice, but bowls are useful. Éclair didn’t even like fighting with spears anyway. It all seemed rather pointless, especially when she already had more than she’d ever need. She just wished she could get nice dinner tools. Like bowls, and spoons. Éclair sighed. She poured the stew into the beautiful bowls and handed one to Fyldren as she walked in behind her. She then immediately moved to the tea, preparing it with equal care grabbing two hollowed yak horns and pouring it. [color=#e5b7e5]“Cheers, to beautiful bowls and warm coals.”[/color] She said with a hearty laugh.